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just how much grunt to game at 4k

Hope this is ok, 4K images in spoilers, on sig rig. Settings maxed including advanced settings, 0xMSAA.

ytug8.jpg
l2tix.jpg
7bslm.jpg
ftqr0.jpg

I played through the game start to finish at 3840x2160*, and didn't find the framerate hindering my gameplay at all. Lowest it ever went was ~19, out in countryside. The claim of 38 minimum with just a few settings knocked down is very believable, grass and post FX are huge performance killers.

*downsampled, as my UHD TV died two days before release :(
 
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Hope this is ok, 4K images in spoilers, on sig rig. Settings maxed, 0xMSAA.

ytug8.jpg
l2tix.jpg
7bslm.jpg
ftqr0.jpg

I played through the game start to finish at 3840x2160*, and didn't find the framerate hindering my gameplay at all. Lowest it ever went was ~19, out in countryside. The claim of 38 minimum with just a few settings knocked down is very believable, grass and post FX are huge performance killers.

*downsampled, as my UHD TV died two days before release :(

Not sure what's going on there, but on 3/4 of those screenshots, the image quality looks pretty terrible.

My game looks way better than that. Maybe because it's not native?!
 
Not sure what's going on there, but on 3/4 of those screenshots, the image quality looks pretty terrible.

My game looks way better than that. Maybe because it's not native?!

It's probably DSR's gaussian filter. Playing on an old 22" 1080p monitor, I can't really notice.

Thank goodness my 4K set is returning tomorrow :)

Edit: Oh, and the image host isn't the best. Upload kept failing elsewhere.
 
Not sure what's going on there, but on 3/4 of those screenshots, the image quality looks pretty terrible.

My game looks way better than that. Maybe because it's not native?!

I was just going to say that when you took the words right out of my mouth. That looks absolutely nothing like what I have.

It all looks really fuzzy.
 
I guess it depends on your definition of 'near max' settings.

"Near Max" to me is every setting at it's highest (inc extended graphic options) with no MSAA.

The extended graphics settings will cripple any rig, 'near max' for me would be everything 'normal' maxxed out (apart from MSAA, maybe at 2x), extended graphics all/mostly off.

Completely maxxed out is everything on, 8x MSAA, enhanced graphics, the lot. You'd need SLI Titan X's, and probably more than 2 for this :D
 
The extended graphics settings will cripple any rig, 'near max' for me would be everything 'normal' maxxed out (apart from MSAA, maybe at 2x), extended graphics all/mostly off.

Completely maxxed out is everything on, 8x MSAA, enhanced graphics, the lot. You'd need SLI Titan X's, and probably more than 2 for this :D

Well looking at his screen shots it's clear to me that 2XMSAA definitely is making a difference for me. I can actually see pixels in his screen shots around the character on the motor bike, for example.

I have the game absolutely maxed out with 2X and I get a min of 38 FPS. Ain't gonna lie, it spends most of its time in the mid 40s and the absolute max I've seen was 52 IIRC.

It's still very playable given I'm fortunate enough to have a Gsync monitor.
 
In the 4K image using DSR there shouldn't be any up/down sampling artefacts or any gaussian blurring - those are applied as part of the process to create the image at native resolution.

Something not quite right with those screens though - it could be the image hosting is doing something nasty compression wise.
 
In the 4K image using DSR there shouldn't be any up/down sampling artefacts or any gaussian blurring - those are applied as part of the process to create the image at native resolution.

Something not quite right with those screens though - it could be the image hosting is doing something nasty compression wise.

It's not the image host. The foreground looks OK to me but everything behind it is fuzzy. Honestly? it looks like 1080p compared to what I'm getting as 4k.
 
In the 4K image using DSR there shouldn't be any up/down sampling artefacts or any gaussian blurring - those are applied as part of the process to create the image at native resolution.

Something not quite right with those screens though - it could be the image hosting is doing something nasty compression wise.

They were taken with Afterburner's capture function, 100% PNG. If you're right about the DSR filter, I can't think of any other reason or detail that would cause them to appear "odd" to you guys. I only have DSR 4.0x enabled in NVCP, and the game's definitely at 3840x2160. FXAA is on, MSAA is off.

It's not the image host. The foreground looks OK to me but everything behind it is fuzzy. Honestly? it looks like 1080p compared to what I'm getting as 4k.

I don't know what you're implying (well, I do...) but at 1080p the framerate is pegged at 60.
 
Well I just looked at my settings. I'm also using MSAA on the reflections which I had forgotten about. Let me try and find a host for these BMP screen shots I took. I'm also only using about 3.5gb VRAM on my Titan Blacks.
 
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