That just confirms to me the feelings I had around Christmas when I stopped playing, that Destiny literally is CoD 2.0:
-Yearly releases with next to nothing new/more of the same
-2-3 pricey DLC's following the release for that year giving you little content considering what you pay for them (in comparison to the full game price)
-Half the year is spent trying to fix issues that shouldn't have been in the game at launch in the first place (might even still be the case, I haven't kept up with it since February).
I just feel so much regret for what the game could have actually been, but unfortunately what I was expecting and what I got were two completely different things. An example being the free roaming on the planets, I was hoping you could run into random fire teams while exploring with your own group and some kind of PVP mode/match could come into play similar to how a public event shows up. But instead you pointlessly run into people in the 'world' that you can't even interact with let alone communicate with without inviting them to your fire team, which is also limited in the number of people you can play with (3 person fire team when roaming if I remember?). I feel that Bungie missed a huge opportunity with the free roaming co-op side of the game, even just including things like sparrow races as some cheap mario kart/wipeout knock off would have been entertaining against friends or even with matchmaking on the tower, it would have given the tower some purpose atleast

.
I give it to Bungie/Activision they marketed the **** out of this game, they had me fooled even though I did have my doubts with Activisions history, but my trust in Bungie to make a good game gave me the final push to take the chance. Don't get me wrong the combat, raids and PVP were somewhat fun but the game was just seriously lacking any content that wasn't extremely repetitive.