https://www.bungie.net/en/News/News?aid=13090
Apology and seems those CE-only stuff will be sold as $20 uplifts when tTK launches (love to see them try and sell that at £20 - seems the currency exchange issues have been missed by Bungie)
So far also confirming the VIP stuff as per their previous information
ps3ud0![]()
Genuinely surprised by the tone of that update. The senior staff at bungie obviously agreed that he came across like an absolute *("£ in that interview and judging by his comments everybody in the office knows it. He's that guy that's offensive to everybody and gets away with it because he's good at his job technically and says its all banter.
Lord knows why they let him get interviewed when you saw how cautiously worded Deej's interviews were at E3. There was a very carefully crafted corpoprate message being portrayed by him. They should lock this luke smith guy away in a basement somewhere and never let him in front of the press again.
I'm also genuinely pleased to see they have caved in an offered the digital content for sale seprately so you don't have to re-buy your existing content and can choose if you want to spend $20 on the digital CE content.
Overall tone of the update is good. Look forward to hearing about part 2 and what else they have in store for us Year 1 players.
Can't help feeling however that because of all this - the real kick in the nuts: being asked to pay £40 for a DLC pack, after already having bought a season pack for the first 2 DLCs, before being asked to buy yet another season pass for 2 more DLCs next year, has taken a back seat.
But this was public knowledge right from the early days I guess so we all knew what coming.
They aren't changing it for change's sake though, they are changing it because there is a balance issue. I don't know how Suros and Vex being the only viable weapons in PvP for the entire lifetime of the game would somehow be a preferable situation.
Balancing is always an ongoing process. It got a lot better in the last tweak, it'll get better next time.
I've seen the desire to do this in other shooters. All it does is result in the community finding the path of least resistance and coming together on a consensus on the "best gun" and everybody flocking to it. You'll never stop the players desire to get the best rewards with the least effort. The loot cave taught us this.
Even if they get the weapon balance almost right, the weapon that's just a tiny bit better than the others will just get abused to death.