Call of Duty 2015/Black Ops 3?

MW2 was the last one I really enjoyed, I sank countless hours into that but since then I've always found myself raging at them and I've sworn off them unless they move to dedicated servers (which seems as likely as Miley Cyrus keeping her tongue in her gob).

I'm hoping Titanfall 2 realises the potential of the first game as I really enjoyed that until the lack of variety reared its head, it captured the fun that I got from MW1/MW2 (and most recently from Splatoon!).

Isn't Blops 3 just Titanfall but without the mechs?
 
I came across this interview with John Gibson from Tripwire and I think he pretty much hits the nail on the head with the damage the CoD franchise has done to the FPS scene and in particular his comments on compressing the skill gap. It it a couple of years old but it still rings true even today.

http://www.pcgamer.com/call-of-duty-red-orchestra-2-interview/

Interesting interview but I generally disagree with it, I don't think CoD has narrowed the skill gaps but simply moved it wholesale. Yes they have added noob friendly things that takes zero skill to get kills but the same mechanics also mean good players will get more kills too. Take Blops2, a bad/average player could run care package and get dogs say 1 in 20 care packages but a really good player could run the dogs as an actual streak and get it every other match. I know streaks aren't the only noob friendly thing but works as an easy example.

I enjoyed the beta and it is far superior to Ghosts or AW IMO however over the weekend when it came to play some Blops3 or do other things I picked other things. I realised that while I enjoyed it, I didn't enjoy it enough that I would keep coming back to it so no point keeping my pre-order. Shame really, heres hoping Battlefront is as good as I hope.
 
I played more this morning, I really enjoy it but I truly detested AW and this despite using some similarities is like a breath of fresh air. I'm in the minority it seems, maybe I don't really scrutinise games as I once did, getting old an that, I create a class go into a game and shoot things :D
 
The connection is BO3 Beta is pretty game breaking or for me at least, the game is a huge improvement over AW and the jumping/wall running isn't a big deal in this game at all. I like the fact explosives work again, melee has been nerfed and as of yet there's a pretty good variety of guns that feel good. I'll still keep my pre order being the mug i am in hope the connection improves a little like Black ops did a few weeks in. If things dont change ill just sell it.
 
I was checking a few profiles in the lobbies and quite often i was put against yanks, that could be the reason for the poor hit detection/connection.
 
Interesting interview but I generally disagree with it, I don't think CoD has narrowed the skill gaps but simply moved it wholesale. Yes they have added noob friendly things that takes zero skill to get kills but the same mechanics also mean good players will get more kills too. Take Blops2, a bad/average player could run care package and get dogs say 1 in 20 care packages but a really good player could run the dogs as an actual streak and get it every other match. I know streaks aren't the only noob friendly thing but works as an easy example.

CoD offers constant validation and reassurance to players so they feel better than they are. So many elements of the game from lag comp to SBMM are designed to make even the lowest skill players feel like winners, feel like they are achieving something. They get a rude awakening when playing anything esle but invariably blame the game, not their lack of ability. I see it all the time.

As mentioned in that interview, it is a great sales strategy - make all of your players feel like they are winners and they will love you for it :)

I just feel it is shallow and damaging, but then I am from the old school where, in the main, the only way to win in any given server was to be good (and I'm not just talking about K/D), not because you had unlocked better perks or weapons than someone else or because you landed 5 lucky streak kills which unlocked another streak for immediate deployment. Hell, I am terrible at CoD on console and even I can win games. I have no right being at the top of any scoreboards because I am awful. But being put in lobbies with players as bad as me does not help me develop.
 
I was checking a few profiles in the lobbies and quite often i was put against yanks, that could be the reason for the poor hit detection/connection.

Are you using a netduma R1?

I was constantly connecting to the USA and had to jig a few of my settings on the R1 (or turn off the geo location things alltogether) to get into european lobbies.

Really weird, that if I set it to UK only it would connect me to USA rather than the lobbies that actually existed on mainland europe.

I had to up my ping tool to 100MS and set my distance to something like 1200 KM to get into euro lobbies.
 
I got up to level 35 in the beta. I'm below average most of the time, with an average KDR of 0.7 but then I always run UAV / CUAV / VSAT which I think helps. Despite my low kills I'm usually at the top of the board as I'm always shooting everything down. I rack up MASSIVE points from air support, whether it's care package deliveries, UAVs, CUAVs, whatever. Nice that you can shoot the VSAT down in this one too, although it does take four rockets. I've also always got engineer on and EMP grenades so any tripmines will not last long around me.

That said, I know I'm not bad, if I ditched my launcher and EMPs I reckon I could do some serious damage but I enjoy being the support guy and some of the guys I play with are absolute beasts, they rarely leave anything over for others to kill.

I must say that I thoroughly enjoyed the beta, it was the first time since BO2 that I put in the hours I did and had a good laugh with my mates too. There are a few issues which need ironing out but this is CoD, you take the good with the bad or you leave it, just like most did in AW. For me the fun negates the drawbacks in this iteration so I'll be buying it. Plus I love blaming my deaths on anything that isn't me.

The robot is hilarious, sounds like he's farting when he dies. Also, that new game mode is awful. What a mess.
 
This game got considerably worse for me after they opened it up to everybody. Me thinking is that the game IS on dedicated servers but there aren't enough of them. So once it became an open beta there was less chance of playing on them. I mostly enjoyed it though.
 
The rejacked perk looks ridiculous. Edit, and the beta maps look so familiar too, like they just re skinned some old maps and added wall running.
 
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This game got considerably worse for me after they opened it up to everybody. Me thinking is that the game IS on dedicated servers but there aren't enough of them. So once it became an open beta there was less chance of playing on them. I mostly enjoyed it though.

I may be wrong here, but I believe they will be using the same dedis that AW was using (IE not a lot of them) and punt everyone on AW to P2P only.

You may get the odd game of BLOPS3 in a dedi, or you may migrate to a dedi box if a host drops out but for the most part you will be playing P2P IMO.

It is what happens when you have a game that is massively over subscribed and has inadequate provisions for players.

EDIT - if they had the balls, they would put an icon on your screen when you are connected to a dedi but my guess is they know it wouldn't get used much :)
 
I'd have to disagree with you there BuffetSlayer, I haven't played AW for a while but when I did I'd say 90% of my games were on a dedicated server on the south coast of England (according the R1 map).

Funnily enough in the BO3 Beta I was connecting to that same location too for most of my games.
 
I'd have to disagree with you there BuffetSlayer, I haven't played AW for a while but when I did I'd say 90% of my games were on a dedicated server on the south coast of England (according the R1 map).

Funnily enough in the BO3 Beta I was connecting to that same location too for most of my games.

Lucky you :) I got nothing but sweaty euro lobbies, even with R1 set to UK only. Still do in fact. :( Perhaps it is to do with your location and ISP relative to the dedicated server?

Additionally, it might be worth remembering that AW player base dropped off a cliff relatively quickly. BLOPS3 is destined to be a far more popular game than AW was.
 
I can only see the AW player numbers dropping further after the xbox boys get a taste of the beta. AW is going to be dead after next week on both platforms. I have zero interest in ever playing AW again now after playing the BO3 beta.
 
CoD offers constant validation and reassurance to players so they feel better than they are. So many elements of the game from lag comp to SBMM are designed to make even the lowest skill players feel like winners, feel like they are achieving something. They get a rude awakening when playing anything esle but invariably blame the game, not their lack of ability. I see it all the time.

As mentioned in that interview, it is a great sales strategy - make all of your players feel like they are winners and they will love you for it :)

I just feel it is shallow and damaging, but then I am from the old school where, in the main, the only way to win in any given server was to be good (and I'm not just talking about K/D), not because you had unlocked better perks or weapons than someone else or because you landed 5 lucky streak kills which unlocked another streak for immediate deployment. Hell, I am terrible at CoD on console and even I can win games. I have no right being at the top of any scoreboards because I am awful. But being put in lobbies with players as bad as me does not help me develop.

I agree that CoD is easier than other FPS games and has less of a learning curve. My disagreement is that this narrows the skill gap because it can't, the same equipment, attachments, perks etc. are available to everyone so help out noobs as much as the top players. They were talking about RO2 so taking that a bad player in RO2 has, for example, a k/d of 0.5 but in CoD they can get a 1.0 k/d and feel good about themselves. However the gap isn't narrowed because a good player in RO2 has, for example, a 3.0 k/d will if they play CoD have say a 5.0 k/d.

I know K/d isn't everything I am just using it to demonstrate a point.
 
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