You're honestly saying that 100% of people who pirate, would just not consume the content if they couldn't pirate.
That is astounding.
What about people who wouldn't purchase immediately, but would buy later on in a sale? Piracy means they can play immediately, but never buy...
I don't think you can honestly believe what you just typed.
You need to realise the reasons why people pirate.
Those include, but are not limited to: Trying before buying (much less common, imo), refusal to support x company (say, Ubisoft), lack of money (If you think they'll suddenly go out and buy legit content of everything they've pirated after building a backlog, you have another thing coming), problems with distribution methods, and so on.
Of course, the figure is not 100%, but I vastly think you're underestimating the mindset of a pirate. It's a minority of things that can't be pirated these days either. When was the last time you couldn't find some pirated version of something?
