This is entirely misleading. Using an open source api doesn't make Nvidia a bit supporter of open source. Having an open source driver would be and Nvidia's openGL/Linux/general open source openGL support is far far BEHIND Nvidia.
AMD provides an open source Linux driver that isn't the best, but is extremely well received by the linux community. Nvidia, I can't remember if they provide an open source driver at all, I think they don't or they do but it's basically awful and not much behind say a standard VGA driver.
Supporting openGL is in no way an indication of a company being big on open source support and suggesting so is complete nonsense. Dozens, hundreds, maybe thousands of companies provide drivers compatible with open source. Not many of those companies provide open source drivers, AMD afaik provides one of the most complex open source drivers out there.
Anyway, something people consistently forget, or ignore, is that an open source piece of code can be checked up and down for slow or sabotaging code. Intel's compiler shouldn't, but actively does turn off optimisations for AMD hardware, not enough to make it too obvious but enough to make them ****'s about it. Closed code that Nvidia provides only black box access to that any devs appear to use(there is NOW a source code option, that from appearance no devs have taken up and could well be priced in such a way that no dev can afford it so is left with only the black box version) could both have lack of optimisation for AMD, flat out sabotaging code and is still hard to optimise for.
Now lack of optimisation before someone jumps all over it, is not saying optimise for AMD hardware, but you could simply chose to use known slower method when it detects AMD hardware and doesn't enable the faster path using basic dx11/engine calls or methods. In CPU terms you might say Intel compiler doesn't enable SSE4 optimisations when it detects AMD and uses a slower SSE2 path. It wouldn't take Intel optimising the SSE4 call to make it faster on AMD, that isn't AMD specific flag, just using a slower way on purpose.
Open source code, you KNOW the dev has COMPLETE access to all code, you know that Nvidia can have complete access to all the code. Does this make certain there is no sabotaging..... well in theory no, but it would be obviously found by devs and Nvidia and they'd get called out on it. Open source code you can basically be sure there is no shenanigans going on... black box stuff that happens to cause worse performance hits on the other companies cards, lets just say anyone that says they are sure no shenanigans are going on are kidding themselves or have an agenda.