***** The Official Division Thread *****

Right finally finished off all the encounters etc around the whole map. So I guess time to hit the dz for a bit.

Need to grind some Phoenix credits I guess, got 30 of them.

I take it the only way to get more of them is in the dz??

Did you read the end game tutorial prompt?

PxC can be earned from Dailies (2x15 from HM, 1x20 from Challenge Modes) in addition Challenge modes give 30 and can be repeated. Daily Rewards are once a day per character only.

In addition named bosses drop 1-3, so you can kill them via the hard mode missions or DZ.
 
Last edited:
Yeh I've just done a daily hard so got some Phoenix credits. Doing a second one but not having much luck with the randoms I have lol
 
So close yet so far from my first exotic weapon...34 Phoenix Credits off of the Vector now :( On the plus side, I've got all 3 zones of my BOO at 100% now.

Currently got the following stats (which I hasten to add, aren't all that good!):

Primary DPS: 94,913 (AUG A3 Para XS)
Secondary DPS: 65,195 (Classic M1A)
Sidearm DPS: 37,916 (Officer's M9A1)

Health: 44,036 (Armor: 3,343)
Skill Power: 13,365

Am probably massively out of balance with my stats at the moment mind, but trying to find decent upgraded purple drops is starting to prove somewhat tricky now. Especially since I'm only lvl 13 in the DZ lol.
 
Last edited:
Yeh I've just done a daily hard so got some Phoenix credits. Doing a second one but not having much luck with the randoms I have lol

You should be able to run the hard daily solo buddy, no need to run the lottery of randoms.
 
Last edited:
So wanna do this, but don't have the stats for it I fear :(

You can just grind the boss of first medical mission on hard, no need for a team and much quicker to setup. Just kill him before he drops to ground, then door beneath him opens with an unnamed yellow bar, kill him for loot, die then rinse and repeat.
 
You should be able to run the hard daily solo buddy, no need to run the lottery of randoms.

Solo I'm just not powerful enough weapons wise so preferred to run with randoms, worked out well.

Now if I could just find a group to run the challenge then I'd be happy but so far in 2 hrs of trying, failed miserably.
 
Loot Cave 2.0 found


Whose up for doing some of this before they patch it ?

It may be different as they ran out of the mission zone etc.

But I was in a group earlier and we ended up killing the final boss before any of the other enemies and saw the gear near his corpse but we died when taking down the rest, no idea how we got the boss down first - must have just been pot luck!

When we respawned though, we were all thinking there could be another chance at loot but when we killed the boss a second time there wasnt another pile of loot there.
 
had a really good session in the DZ earlier just wandering about for an hour or so. Then I accidentally shot a single guy on his own because I thought he was an enemy at an Extraction Zone and it all went boobs up :(
 
Ok this divsion high end tech really is stupid and people are bitching for good reason.
1 the DZ vendor gear ain't all that good
2 the gear will be replaced next month with gear sets
What on earth where they thinking?

A simple fix would be a blueprint to craft high end from blue and craft blue from the green/yellow.

I have over 90 of each atm and even that wouldn't really give me to many rolls. Would just make it less painful.

Also I wasted over 200pc last night trying to roll a mod slot. That am not wingeing about but like above might as well stock pile PC for the new content.
Loot Cave 2.0 found


Whose up for doing some of this before they patch it ?
I be up for it today if anyone free.
 
Finally got my high-end Vector 45 ACP this morning, don't think I did too bad on it's stats;

Unmodded DPS: 62,792
Modded DPS: 102,163 (or 96,524 to activate talent 2)
Talent 1: Restored - Killing a target with this weapon removes all negative Status Effects
Talent 2: Stable - Stability is improved by 46%
Requirement for both talents - 1417 Firearms, 1889 Stamina
Talent 3: Dominant - Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by 8%
 
Last edited:
12 men doing the daily's on hardest difficulty is a walk in the park but it does suffer horrendous fps hit with a lot of enemies on the screen.
 
Ok am running the tunnel and it's bugged out and got two groups in the same phase!!

Talk about shooting goldfish in a bowl.

On my 5 run now lol got 1 nice highend first wave pistol
 
Ok am running the tunnel and it's bugged out and got two groups in the same phase!!

Talk about shooting goldfish in a bowl.

On my 5 run now lol got 1 nice highend first wave pistol

We had 12 men on it last night doing the glitch. You have a make a squad kick one person and get them to rejoin then kick them before they appear they then start with you but not in your squad and they can invite another 3 people. Rinse and repeat.
 
We had 12 men on it last night doing the glitch. You have a make a squad kick one person and get them to rejoin then kick them before they appear they then start with you but not in your squad and they can invite another 3 people. Rinse and repeat.

Was that a glitch I joined a challenge one with randoms and it had loads of people. Thought it was a bit easy.
 
Finally got my high-end Vector 45 ACP this morning, don't think I did too bad on it's stats;

Unmodded DPS: 62,792
Modded DPS: 102,163 (or 96,524 to activate talent 2)
Talent 1: Restored - Killing a target with this weapon removes all negative Status Effects
Talent 2: Stable - Stability is improved by 46%
Requirement for both talents - 1417 Firearms, 1889 Stamina
Talent 3: Dominant - Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by 8%

Is that normal dps? I have 110k dps on my purple vector. I thought it would be higher.
 
Back
Top Bottom