The Division. Are we interested?

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Hang on, people actually waste time collecting intel, phones, drones, etc in this game?? get in the DZ so i can kill ya'll instead :D

LOL can I be on yours, I ask shyly ;p

Finally managed to complete CM FL with Jamie, Mario and Prattler and felt such an achievement. Tried again with my second char with Jamie, Imtootall and Spluffz but failed at wave 14 :(

Cheers for the hand holding as well Jamie, you made it easier than it is :)

Fantastic Greg!! Well done! What did you get? Who's Jamie?

==

Massive also said that with 1.2 they will nerf the DMG level 34 snipers and shotgunners do - pfew (with Sentry's nerf)! This will make Falcon and Sky more playable on CM.

One other thing guys; so you've got a blueprint for a weapon. Before rolling one, put all of your weapons and loose weapon mods into your stash; there is a bug that when rolling with these things on your person the RPM and Mag size are affected negatively because of it.
 
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Thanks and got 240 Sentry backpack that has some nice stats and 214 Tacticians backpack that also has some nice stats. I was the skill build guy second time and all was going well till 3 of us had popped our ultimates when we got bombed by shot gunners but Spluffz didn't realise and popped his when he was nearly dead :(

Jamie = Bigmender.
 
Great news Greg! Good news on the TA pack too :cool:

I really need to start doing CM FL runs if anyone can fit me in? I'm running a full TA + Strikers build with a good dollop of Skill Haste/Extra Pulse Damage/Extra Healing Station Health etc if you could use a support guy :)

Doesn't have to be tonight, but tomorrow if not?

thanks
 
I will be back after the final guys if people want to go again on CM FL. I can be the skill build or the hard hitter, makes no odds to me :)
 
One thing I'm grateful for, is that the developer didn't make it where you can buy points/currency in order to obtain higher weapons/mods etc :D
would have spent some serious cash already.
 
That's FL CM finished 3x now :D Thanks to Labby, Mender and Gamble! No good loot this run lol

For Gamble (5 new 1.2 weapons):

- Hungry Hog M60 LMG
- Centurion M1911 Pistol (I want it)
- Medved Siger 12 auto shotgun
- Historian M1A
- AA12 Assault full auto shotgun

4/5 are named weapons which I'm not fond off since up to now they've all been far worse than their HE counterparts, and they've got set talents meh.
 
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Probably me being daft but how do use sticky bombs? Just unlocked 'Generator' wing upgrade for the bomb perks yet no idea to even equip or use the bombs. Can't find them on the grenade menu when I hold the key down.

Not sure what best way to upgrade my weapons are either. Not getting much in the way of finds, drops, or mission rewards. My main gun is 2 levels below my character level and likes of armour is four levels below. Guns the dealers are selling aren't much of an improvement. All blueprints I've found are now too low a level to be beneficial.
 
Don't you have to assign that to a key (e or q) and then select the ability of the bomb? I think you unlock different versions of that ability and then double click or space bar to assign the attribute.
 
Don't you have to assign that to a key (e or q) and then select the ability of the bomb? I think you unlock different versions of that ability and then double click or space bar to assign the attribute.

Could be. I'll take a look thanks.
 
That's FL CM finished 3x now :D Thanks to Labby, Mender and Gamble! No good loot this run lol

For Gamble (5 new 1.2 weapons):

- Hungry Hog M60 LMG
- Centurion M1911 Pistol (I want it)
- Medved Siger 12 auto shotgun
- Historian M1A
- AA12 Assault full auto shotgun

4/5 are named weapons which I'm not fond off since up to now they've all been far worse than their HE counterparts, and they've got set talents meh.

Disappointed that the Historian is a Classic M1A. Looks ordinary and missing the 1 mod slot that the FW or SOCOM has.

I was hoping for something truly unique, and new to the game, like a Barrett M82 or XM500.

The Saiga was my go-to gun in STALKER SoC - I picked one up in my first mission and carried it through the entire game. I haven't been able to get into shotguns in this game. I will be giving the AA12 a try though, if I ever get one.

Cheers,
 
Sadly it wasn't to be for a second time this evening on FL CM and pretty much ended like Liverpool FC :( Learnt a bit though, so all good and like LFC, we will be back :D
 
That's FL CM finished 3x now :D Thanks to Labby, Mender and Gamble! No good loot this run lol

For Gamble (5 new 1.2 weapons):

- Hungry Hog M60 LMG
- Centurion M1911 Pistol (I want it)
- Medved Siger 12 auto shotgun
- Historian M1A
- AA12 Assault full auto shotgun

4/5 are named weapons which I'm not fond off since up to now they've all been far worse than their HE counterparts, and they've got set talents meh.

was good man, lets do it again tomorrow yeah?

Sadly it wasn't to be for a second time this evening on FL CM and pretty much ended like Liverpool FC :( Learnt a bit though, so all good and like LFC, we will be back :D

yeah man, that effin wave 14 was a PITA! So frustrated with it right now.

On another note, got a new gear set loadout to test:
Skill got the same stats minus the 4 piece sentry bonus, but with 2.5% less mitigation at 62.5% - that can be worked on if I CBA:
7HsWUe6h.png.jpg


Also decided, all my 191 strikers gear is being sold tomorrow - don't care about it and can save the funds for next week. Stats are crap compared to what I already have anyway and have already deconstructed the strikers drops I got tonight.

So plan - grind CM FL and DZ as much as possible before 1.2
 
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