*** Nintendo Switch ***

I've been reading through this thread and honestly... this is way more entertaining than reading the maelstrom in the likes of the Vega/1080ti threads of the GPU section. There's the usual few who don't care and will buy it anyway, then the large number of folks who scream doom and gloom, WiiU repeated, just like I've said. Various reasons, but my number 1 reason is lack of games. I've got no excuse for price since I would be able to afford it, but I won't simply because I don't feel each individual part is worth the asking price.

It seems nobody remembers that Nintendo's official excuse for 2017 release was to wait for more launch titles. I only knew of 2 before this thread. One overpriced gimmick game and one which also releases on WiiU (I remember many saying the GC version of Twilight Princess was the better one last time this happened). And soon after? A remake that costs more than the original and then a whole lot of nothing till the end of the year. 3rd party appears to be worse than WiiU too, nothing on launch.

Folks have mentioned that perhaps Nintendo are saving things for E3, but considering how badly the last few E3s have been for Nintendo, I'm not holding out hope. I'll wait till the likes of Monster Hunter, Metroid Prime and Pokemon make their way to this system. Cos I really don't see the games right now to justify paying for this. I do hope Nintendo go full monty in terms of support, they no longer have to divide resources between 2 platforms now.
 
Personally I have never enjoyed a single mario game, nor fifa, or cod for that matter. In the case of mario I haven't had a lot of time for platformers (though kirby's epic yarn had a superior to most play mechanism).


Also in all of the games mentioned I wouldn't say there was anything groundbreaking about a single one of them, Ninty or otherwise.

You don't consider Mario 64 ground breaking? Just going to assume you didn't play games/born in the early to mid 90's.

It really kicked off 3D worlds on console and the controls at the time were sublime with a controlable camera (a first?)
 
You don't consider Mario 64 ground breaking? Just going to assume you didn't play games/born in the early to mid 90's.

It really kicked off 3D worlds on console and the controls at the time were sublime with a controlable camera (a first?)

My gaming history goes somewhat further back than the 90s.

By the time mario 64 came out, 3D environments in computer games were far from novel, gushing admiration of the play mechanism aside what do you believe set it apart from the earlier 3D games beyond a Mario badge?

Don't get me wrong, an effective and relatively early 3D platform game it is, ground breaking it is not.
 
Has anyone checked out this 'Rime' game ?
It actually looks really good.
I know, it looks a bit like Zelda Call Of The Wild & I know, it doesn't look quite as good but it really seems great in it's own right.
Just by not being Zelda, they have a bit more freedom & it's by a Spanish dev, I'm hoping they bring something unique that doesn't feel like a Japanese or American game.

At first, I was a bit disappointed with the line-up but looking at it, I see (In chronological order) Zelda -> Rime -> Skyrim -> Mario Odyssey -> Xenoblade Chronicles 2 & I can't see where I'm going to be lacking a top game to play.

I'm not a heavy gamer & PC is kind of my main platform but I'm working away from home during the week for 6 months, which means it's a portable system or nothing for me. Plus the Monday & Friday commute is about 2.5 hours.

I'm not going to pretend for a second my situation is typical but I'm convinced this console is going to work for me, so I've pre-ordered.

Also helps that my expectations are just a better, truly portable Wii-U+, I don't require enough hours of gaming per week for it to matter if 3rd party support is thin on the ground, I was satisfied with my Wii-U, although I hope this is at least a bit more successful in the mainstream.
 
Has anyone checked out this 'Rime' game ?
It actually looks really good.
I know, it looks a bit like Zelda Call Of The Wild & I know, it doesn't look quite as good but it really seems great in it's own right.

Yes. I was watching on Youtube earlier, it looks beautiful. Will be on my list to get when Zelda is completed :)

If done well and well received, it could begin a series of its own.
 
My gaming history goes somewhat further back than the 90s.

By the time mario 64 came out, 3D environments in computer games were far from novel, gushing admiration of the play mechanism aside what do you believe set it apart from the earlier 3D games beyond a Mario badge?

Don't get me wrong, an effective and relatively early 3D platform game it is, ground breaking it is not.

Mario 64 and the analog stick was ground breaking at the time, if you can suggest any game that had done anything near to Mario 64 I'm happy to entertain your ramblings.
 
Yes. I was watching on Youtube earlier, it looks beautiful. Will be on my list to get when Zelda is completed :)

If done well and well received, it could begin a series of its own.

Fingers crossed, hopefully this will be my 2nd game.
Also interested in Street Fighter 2, with the 2 player out the box but for me, most I'll pay for that is £15, that's an old, old game & they've made their money off it many times now.
 
By the time mario 64 came out, 3D environments in computer games were far from novel, gushing admiration of the play mechanism aside what do you believe set it apart from the earlier 3D games beyond a Mario badge?

I've always had a relatively high end gaming PC and nothing up to that point came close to matching Mario 64. Partly due to the analogue control and partly down to genius game design. It felt like the first proper 3D game I'd played. It felt weighty, like you were a real presence in the world. Going back to games like Unreal was a very flat experience in comparison.
 
Also, I'm 100% sure £60 won't be the norm, Argos & TheGameCollecton already have Mario & Zelda at £50, all the ports & downloady-ish games are priced lower, this is going to be at the same prices as PS4/ XBox1 very rapidly, everyone just likes to try it on with pricing when a new console launches, happens every time, every console.
 
Fingers crossed, hopefully this will be my 2nd game.
Also interested in Street Fighter 2, with the 2 player out the box but for me, most I'll pay for that is £15, that's an old, old game & they've made their money off it many times now.

Indeed. My plan is to have a few multiplayer games for me and SWMBO to enjoy and friend when they come over coupled with a single player game on the go for when I'm alone/away :)
 
Fingers crossed, hopefully this will be my 2nd game.
Also interested in Street Fighter 2, with the 2 player out the box but for me, most I'll pay for that is £15, that's an old, old game & they've made their money off it many times now.

No way is SF2 going to be £15.
 
Mario 64 and the analog stick was ground breaking at the time, if you can suggest any game that had done anything near to Mario 64 I'm happy to entertain your ramblings.

Well in fairness crash bandicoot beat super mario 64 to the punch at the time.
But that is just mainstream, even in the genre it was hardly a forerunner https://en.wikipedia.org/wiki/Platform_game#The_third_dimension

As for the concecpt of 3D gaming even myamoto wanted to do 3D platform games early (since working with jez san on starfox)

https://en.wikipedia.org/wiki/Jez_San

Who came to the gaming via the 16 bit era of computing ST/Amiga etc.

But nintendo were not early to the party/genre and as much as I enjoy mario's twitching leg as he drowns in super mario 64 I can't see as ground breaking from any measure.


Sorry if my informed knowledge of gaming seems like rambling or offends you opinion.
 
I've always had a relatively high end gaming PC and nothing up to that point came close to matching Mario 64. Partly due to the analogue control and partly down to genius game design. It felt like the first proper 3D game I'd played. It felt weighty, like you were a real presence in the world. Going back to games like Unreal was a very flat experience in comparison.

You like mario 64, late as it was to 3d environments, bully for you.
 
You like mario 64, late as it was to 3d environments, bully for you.

Because it did something nothing else had done to that point, on any format. And Crash really can't be compared - although I did enjoy it. Very few games have blown me away like Mario 64 did at release.
 
Because it did something nothing else had done to that point, on any format. And Crash really can't be compared - although I did enjoy it. Very few games have blown me away like Mario 64 did at release.

As I said, bully for yoy, but lets not pretend it was first or novel. btw I enjoyed super mario 64.
 
You're doing it a disservice - we hadn't had anything like it. Mostly due to the controls. Previously we'd had 3D worlds but only digital movement. Mario 64 brought it all together. It's an issue I have to this day with keyboard movement in PC games. Nice and precise, but lacking otherwise.
 
Well in fairness crash bandicoot beat super mario 64 to the punch at the time.
But that is just mainstream, even in the genre it was hardly a forerunner https://en.wikipedia.org/wiki/Platform_game#The_third_dimension

As for the concecpt of 3D gaming even myamoto wanted to do 3D platform games early (since working with jez san on starfox)

https://en.wikipedia.org/wiki/Jez_San

Who came to the gaming via the 16 bit era of computing ST/Amiga etc.

But nintendo were not early to the party/genre and as much as I enjoy mario's twitching leg as he drowns in super mario 64 I can't see as ground breaking from any measure.

Sorry if my informed knowledge of gaming seems like rambling or offends you opinion.

I didn't say it was ground breaking for being first, I said in relation to being paired with an analog stick which anyone with informed knowledge of gaming would accept changed gaming forever.

In my opinion no earlier 3d platformer matches Mario 64 for quality, scale and direct link to the player when you take the controller into account.
 
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