RT is more for the augmented reality part of VR. As you need RT to blend in reality and VR better.Won't ray tracing be pointless/laggy when VR kicks off more and takes more of the market share
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RT is more for the augmented reality part of VR. As you need RT to blend in reality and VR better.Won't ray tracing be pointless/laggy when VR kicks off more and takes more of the market share
RT is more for the augmented reality part of VR. As you need RT to blend in reality and VR better.
The denoising algorithms make use of the tensor cores, I've been told.
Yea I got that's what you meant, but then you shouldn't really say RTX you should say ray tracing, as it just adds more to the confusion, which is why nvidia had to clarify RTX didn't mean ray tracing.the person I quoted was talking specifically about ray tracing, raytracing doesn't use tensor cores
I watched a YT video demonstrating that RT tech is quite old, and a $150 tablet was able to produce 6 Gigarays/s years ago. Nvidia’s heavy push for this incredible new product feels pretty empty imo, and the DLSS actually seems much more appealing.
Given that they’ve pushed a deal on third party customers to take old 10 series stock if they want first dibs on 20 series stock, massive price increases, plus the dilineation of GTX vs RTX, it just feels like they’re desperately trying to shift old stock after the mining boom. And the product itself really doesn’t excite me that much, it’s just ‘meh’ performance increase with some interesting new hardware.
I’m sure I’m not the only one that’s not at all impressed with the new series and I’m not buying a new card or monitor until price reflects the performance.
I’ve never been a fanboy of either side, I just chose the best performer for my budget. But all of NVs recent actions just make me want to buy from them less and less, which is a shame; I think they’ll end up really damaging the PC market. But what do they care, graphics cards aren’t really what they want to make anymore.
Unmatched real-world ray tracing performance: Up to 300 MRPS (million rays per second), 24 billion node tests per second and 100 million dynamic triangles per second at 600 MHz
Sorry WantoN but I going to call you out on this video that you been talking about in a lot of the NVidia RTX threads recently.
The guy in the Video has his facts wrong. I don't know quite where he got his 6 Giga rays performance number from, but it clearly wasn't from Imagination because according to them the GR6500 does
Taken from here.
https://www.imgtec.com/blog/powervr-gr6500-ray-tracing/
So far short of the 6 Giga rays the Video talks about. And to anyone who actually watches the video, do you really want say that their demo looks anything like the BFV video, nah didn't think so. It is very impressive to be able to do it at all on a Small SOC, but to try and pass it off as similar or as powerful as the up coming RTX cards (the 2070 in this case) is just plain wrong.
One other thing, I'll be dammed if I can find a Tablet or a phone with the 6XT GR6500 in it for $150, in fact I cannot find one using that SOC at all, but maybe my googleFu has failed me.![]()
If you come across anything else I’d be eager to read, I just cba to research anymore as I’ve made my decision. DLSS remains the most impressive and truly proprietary tech for RTX imo. The premise of better IQ than standard AA methods without the overhead is exciting. As I’ve said before, it surprises me that more wasn’t made of it.
Its like saying that the guy that invented the jet engine didnt really achieve anything vecause he was just iterating on what the wright brothers did.
Have to say that I'm also very excited for this mode, the benefits of which could be quite tasty!!
I've goto admit that the idea of ray tracing well enough to actually be able to use it ingame is very exciting, even in the hybrid rendering era that we look to be getting with the RTX cards.
We all know the idea isn't new, but I do believe this is the first time one of the major players in the graphics market has dedicated their card line up (so far) to it.
Think back to to the ZX81 and spending hours entering pages of code, just to get that wonderful machine to actually draw a curve. Or wolfenstein 3D, that brought us one of the first 3D esque first person shooters. Quake that switched us away from sprites in that glorious polygon fashion, which has now developed into these wonderful games that an awful lot of us love to play.
Ray tracing is coming to a game near you very soon.
Just like hybrid cars have been around since as early as 1901 they didn't really catch on until Toyota brought us the prius in 1997.
It's early days, but it is going to happen and if NVIDIA hadn't of been asking such ridiculous prices I would have jumped on the band wagon myself, I was prepared to go to £500 absolute max for an 1170 ( dammit NVIDIA learn to count)but I will just have to stick with my 970 for another year or so till hopefully the 21xx ( that being the next number in line are you listening NVIDIA
) arrives maybe I might be able to snag a 2160 for my £500 by then.
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Midgar Studio CEO: NVIDIA RTX Is an Awesome Technology, NVIDIA Is Very Smart to Do Hybrid Raytracing First
https://wccftech.com/nvidia-rtx-an-awesome-technology/
Smart?! Lol Isn't this the maximum they can achieve with their current knowledge and quantity of transistors?![]()
You have to start somewhere. Developers won't develop games using Ray Tracing until hardware exists that can do it. So at least Nvidia have taken that first stop. And, yes, it's smart to do it now, they have very little competition at the moment. They can take a few risks to get Ray Tracing up and running, and they can charge higher prices. By the time 7nm cards are out Nvidia will have one generation of Ray Tracing hardware up and running. They couldn't have done it at a better time.
Have to say that I'm also very excited for this mode, the benefits of which could be quite tasty!!
Agreed. Makes sense.You have to start somewhere. Developers won't develop games using Ray Tracing until hardware exists that can do it. So at least Nvidia have taken that first stop. And, yes, it's smart to do it now, they have very little competition at the moment. They can take a few risks to get Ray Tracing up and running, and they can charge higher prices. By the time 7nm cards are out Nvidia will have one generation of Ray Tracing hardware up and running. They couldn't have done it at a better time.