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Nvidia DLSS 5 months on-a win or fail?

I have no doubt that ray tracing will be the future, but pretty much only the 2080 Ti can handle it at any sort of meaningful resolution/framerate combo right now (unless you start dropping other settings, which sort of defeats the point), meaning you're catering for an absolutely tiny portion of the market. We're at least one generation away from it being available to the masses, and perhaps two. It'll also be interesting to see how strong Nvidia's commitment to supporting it via dedicated hardware is. The RTX cards have largely flopped due to their high pricing, so it'd need to be the case that they could still include all those extra cores whilst bringing the price down. Given their long history of half-assing and then abandoning technologies, I wonder if there'll even be an RTX round two, or if they'll put profits first and bring out cheaper, "normal" cards again.

DLSS is crap.
Not tried Metro yet but an 2080 is fine at 1440P or lower. While I don't disagree about DLSS how it is at the moment an observation I've made is that BFV with DLSS on looks no worse than Far Cry New Dawn (no RT or DLSS). With DLSS on in BFV I'm getting 100 FPS or more on at least one MP map and I think at least 80 in others with a few drops. This is ultra everything and medium RT although Ultra RT doesn't degrade the performance much further either. Far Cry New Dawn I get around 90-100 if I drop scaling to 1 (1.3 gets me only 70 FPS) and this game of course has no RT.
So, < 4K even a 2080 is usable for RT during this experimental stage of RT IMO. 2070 is probably more useful at 1080P than 1440P
 
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Not tried Metro yet but an 2080 is fine at 1440P or lower. While I don't disagree about DLSS how it is at the moment an observation I've made is that BFV with DLSS on looks no worse than Far Cry New Dawn (no RT or DLSS). With DLSS on in BFV I'm getting 100 FPS or more on at least one MP map and I think at least 80 in others with a few drops. This is ultra everything and medium RT although Ultra RT doesn't degrade the performance much further either. Far Cry New Darn I get around 90-100 if I drop scaling to 1 (1.3 gets me only 70 FPS) and this game of course has no RT.
So, non 4K even a 2080 is sufficient for this experimental stage of RT IMO.
I suppose everybody has their own standards, but DLSS is a non-starter for me personally and a 2080 can't deliver anything close to a locked 60fps (my bare minimum these days) even at 1440p with DLSS off and ray tracing on. Of course, many people happily play with awful blur filters like FXAA and TAA switched on and think nothing of it, so DLSS will be fine (maybe an improvement) for them. Still, even the 2080 is priced like the 1080 Ti was last gen, and that was already a fairly niche product (~1.5% of Steam users have one, versus ~15% with a 1060). Get all the way down to the 2060 this generation and it struggles to run the effects acceptably at 1080p, let alone higher.
 
I suppose everybody has their own standards, but DLSS is a non-starter for me personally and a 2080 can't deliver anything close to a locked 60fps (my bare minimum these days) even at 1440p with DLSS off and ray tracing on. Of course, many people happily play with awful blur filters like FXAA and TAA switched on and think nothing of it, so DLSS will be fine (maybe an improvement) for them. Still, even the 2080 is priced like the 1080 Ti was last gen, and that was already a fairly niche product (~1.5% of Steam users have one, versus ~15% with a 1060). Get all the way down to the 2060 this generation and it struggles to run the effects acceptably at 1080p, let alone higher.
With DLSS off I'm sure the FPS spiked below 60 FPS at times but most maps were over 70, least 65 most of the time if I remember correctly. Must admit I don't fiddle with settigns usually and just use GFE so it's been interesting comparing RT and DLSS FPS with another new game (New Dawn), both from an IQ and FPS POV using GFE suggested settings (ultra nearly in both). I have a feeling Metro will hit the FPS harder with RT.
Next gen is probably your best bet, or even the next gen after that. I'm hopeful pricing won't follow the trend the 20 series has set, especially once AMD come up with their RT capabilities.
 
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That's my point, another failed tech.
Hold on mate, give it time, it as only been 5 months. Need to give them at least 5 years before we judge.

Not like they have been making record profits the past few years to be able to put the resources into R&D in order to have it working on launch... :p
 
I had a reasonable amount of success using DLSS in FF15, I had to double the resolution using DSR then used DLSS to get an acceptable framerate. Result was the cleanest looking setting I could get at decent-ish performance.

In BF5 though it is a complete mess.

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1200 quid for that

Quality, it has the look of a slightly out of focus picture :p. If you didn't know anything about DLSS its the kind of thing i reckon you'd spot in game immediately as things not looking right. Probably think you need to get your eyes checked ffs.
 
I had a reasonable amount of success using DLSS in FF15, I had to double the resolution using DSR then used DLSS to get an acceptable framerate. Result was the cleanest looking setting I could get at decent-ish performance.

In BF5 though it is a complete mess.

ff151.png

A benchmark run will always give good results. The reason is because the benchmark is the same run every time, so the AI can get the best image possible. BF5 or Metro is a different story. Now the AI needs to get a live game recreated.
 
It has been introduced in a game that's already pretty much dead and was never seen as very good in the first place (BFV). It was implemented in a way that no-one seems to like and gives worse IQ and performance than just lowering the render scale.

I think it can be called a massive flop so far.
 
Who bought a 20xx card thinking "ooh, this DLSS looks like a game changer, it's properly made up my mind and forced me buy the card"? I reckon most people saw the fps graphs in the reviews and bought the cards on that basis. Or in some cases thought "An nvidia card. Here, have my money."
 
Seems to me that good old msaa x 4 - 8 is far better than dlss, judging by the screenshots!

msaa is better than almost all new AA, the reason msaa is out of favour is it hits performance harder and is difficult to implement on dx11/12.

SGSSAA -> SSAA -> MSAA -> all new AA.

SSAA is implemented on a fair few ps4 games tho so on consoles its more in use than pc's at the moment.
 
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