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AMD Navi 23 ‘NVIDIA Killer’ GPU Rumored to Support Hardware Ray Tracing, Coming Next Year

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EDIT: nm it is a bit more complex than I thought.

I think people are misinterpreting the approach though - what AMD is doing is basically trying to remove the barriers that limit shaders usefulness to do ray tracing but that still doesn't give the kind of potential having dedicated hardware can for this application. There seems to be 2 components here in that the shaders can do either ray tracing or shading applications but also that they can do some concurrency of ray tracing and shading for ray tracing results.
 
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[/QUOTE]






It's like watching a poker match between MS, Sony, AMD, Nvidia. Rumor has it that the xsx is a 'template' for RDNA 2.

Highlights:
-XSX uses a Zen 2 Server Class CPU (surprised at this one)
-Machine Learning Acceleration :eek::eek: :cool:
-Variable Rate Shading (we knew that)
-HDMI 2.1 new monitors for everyone
-380G/sec ray-box peak, 95G/sec ray-tri peak. :confused::eek::eek:
-Shader run parallel for BVH traversal, material shading, etc :eek:
-N7 Enhanced at 360.4 mm2 :eek:
-15.4B transistors

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A best buy store was looted in Chicago (Aug 10) and the new xbox controllers were stolen and posted. So Xbox is already geared up for release. So I have to assume that RDNA 2 is also just as ready if it's suppose to launch before console.

server class cpu? Lol? That sounds like pure marketing BS. It a ryzen 4800u, no an EPYC no matter what M$ tries to say

One other tidbit - apparently some people have been hoping the console would have a display port output... It does not, HDMI 2.1 only. You will need an HDMI 2.1 monitor if you plan to make full use of itn
 
Interesting about HDMI 2.1 being only at 10 Gbps FRL with DSC. Not sure whether the quality difference will be apparent in real viewing but it's strange to see them go for the gimped version. I guess if you want the full fat experience you'll still need a PC, same as for audio (AVR).
 
server class cpu? Lol? That sounds like pure marketing BS. It a ryzen 4800u, no an EPYC no matter what M$ tries to say
It's not a 4800U. There is too much custom design in both consoles to be equated to a Ryzen APU. I thought you got that from the beginning? The server-class cores may not be pure BS given Microsoft are also using these APUs in their streaming servers. But then, what's the difference between a Ryzen core and an EPYC core? None.
 
[QUOTE="EastCoastHandle,The 2900 xt was whisper silent. I remember it well. No low rpm fan could top it's release. :D[/QUOTE]

Yes they knew that they get roasted, but to be honest Nvidia was on a roll.
Just looked at a site trusted reviews and only time the 2900xt got close to 8800gtx was a 2560x1600 but with 2 cards 8800gtx ruled.[/QUOTE]

I give up should have left it alone :rolleyes:
 
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There was nothing special about the Supers. The PCBs are the same, the RAM is the same, the VRMs are the same, it's literally a drop-in of the new GPU die. Now yes, there would have been a plan to release the better GPUs because of improved yields, but it's more likely that plan was to do so later than we saw. Navi just brought that plan forward.

Similar to when the 290X was beating the 780 and Titan, the 780 Ti and Titan Black appeared seemingly out of nowhere, rather than Nvidia dropping the prices of the existing models. Yes, the yields were improved so the die was fully functional, so there would have been a plan to release later on, but the competition pushed that timescale forward.
What I'm meaning is a worldwide graphics card launch can't be done at a drop of hat. There had to be a lot of pre-planning involved and they must've been ready, or just about ready before AMD paper launched.

I think the launch was two-fold, combat AMD but also address the heaps of criticism they received at the Turing launch (and still now, rightfully) about the performance gains compared to price.

Edit - just a quick search and OC had 60 and 70 Supers available for sale on launch day, 9th July. It confirms what I thought that they had them ready.

relative-performance-3840-2160-1.png
 
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I think the launch was two-fold, combat AMD but also address the heaps of criticism they received at the Turing launch (and still now, rightfully) about the performance gains compared to price.

there was as I recall some market analysis around the time also which basically showed the sales volumes were below expectations. It may well be the 2080 Ti sold above expectations but the 2070 & 2080 below. Lets face it I don't know that granularity of detail but if the shoe fits wear it. I think this is why the 3090 likely exists to satisfy that portion of the market with a big gap needed for the 3080. All this then comes down to what AMD will release in the £700 price bracket cos it really could deal a nasty blow, do they need to have a 3090 beating GPU at £1.5k no is the simple answer that's not where the fight is at imho.
 
What I'm meaning is a worldwide graphics card launch can't be done at a drop of hat. There had to be a lot of pre-planning involved and they must've been ready, or just about ready before AMD paper launched.
This is what I also said. The Supers were planned and ready to go, AMD just accelerated the time frame. Retailers can have a load of stock but they don't put it on the shelves until told to do so. But also remember the 2060 and 2070 Supers were announced on the 9th July but I don't recall stock actually being available to buy for a couple more weeks. 9th July was as much of a paper launch as Navi.

And let's be honest, Nvidia really can do a global launch at the drop of a hat. We've seen a few times that when they've been behind in performance they can quite literally turn around a competing product in 6 months, unless there's something fundamentally wrong (Fermi, for example).
 
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