Soldato
- Joined
- 25 Nov 2011
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The problem is that a DLSS-alternative would still mostly likely require per-game implementation, and that means it will be excluded from Nvidia games which already feature DLSS. Most importantly Nvidia will still have an insurmountable advantage in Cyberpunk 2077 (and a host of other upcoming major releases this holiday season), and I don't think most people are going to be happy giving that up. I know I sure as heck wouldn't.
It won't though the console version of DLSS is built into the DirectX 12 API so all games will support it.
What you will get is amd and nvidia getting features for games and only nvidia features will be added if nvidia pay the money for them.
Amd features are all open source and ready for development right now from GPUOpen.
Anyway time will tell.