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Elaborate please?
DLSS and nvidia RTX API's. Both are huge for performance and visual fidelity. Hopefully we'll get a technical breakdown closer to launch if others are being used.
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Elaborate please?
That doesn't make any sense. The recent consoles have used cut back low power versions of the desktop part that are comparable.Very much apples to oranges though. We're guessing at best how the design translates to performance on the console alone, then you have to translate that across to a graphics card implementation.
If nvidia thought AMD were not going to be competitive do you really think that they would have priced the 3070/80 so low considering the performance they have. They could have added 150-200 quid on and these cards would have still flown off the shelves.Fair enough.. what makes you think that?
I think AMD will do good to just about surpass the 3070/2080ti given how much they're playing catchup with current benchmarks of their available cards.
This VRAM card is one they HAVE to play because they're simply behind Nvidia in extra features and performance. Its now their unique selling point.
What, Microsoft DirectX 12 Ultimate? The thing that was written for the XBox, which uses AMD hardware?nvidia RTX API's
That doesn't make any sense. The recent consoles have used cut back low power versions of the desktop part that are comparable.
Presumably by the actual demos that have been run, namely the Gears 5 demo that matched the 2080 Super?how are you comparing the performance of a console that hasn't been released to a 2080Ti?
Presumably by the actual demos that have been run, namely the Gears 5 demo that matched the 2080 Super?
I believe that it was the 2080. It was also a port that they knocked up in about a week. As you can imagine it was most likely not running very efficiently.Presumably by the actual demos that have been run, namely the Gears 5 demo that matched the 2080 Super?
If nvidia thought AMD were not going to be competitive do you really think that they would have priced the 3070/80 so low considering the performance they have. They could have added 150-200 quid on and these cards would have still flown off the shelves.
DLSS and nvidia RTX API's. Both are huge for performance and visual fidelity. Hopefully we'll get a technical breakdown closer to launch if others are being used.
I must have missed that, does it run with same LOD? You got the source?
However, even basic ports which barely use any of the Series X's new features are delivering impressive results. The Coalition's Mike Rayner and Colin Penty showed us a Series X conversion of Gears 5, produced in just two weeks. The developers worked with Epic Games in getting UE4 operating on Series X, then simply upped all of the internal quality presets to the equivalent of PC's ultra, adding improved contact shadows and UE4's brand-new (software-based) ray traced screen-space global illumination. On top of that, Gears 5's cutscenes - running at 30fps on Xbox One X - were upped to a flawless 60fps. We'll be covering more on this soon, but there was one startling takeaway - we were shown benchmark results that, on this two-week-old, unoptimised port, already deliver very, very similar performance to an RTX 2080.
So your saying that if the xbox is pushing 2080ti performance, delivering similar quality graphics and fps we shouldn't expect the desktop to do the same like AMD aren't capable of making it bigger? Cool.Firstly a console and a PC are not the same thing, the actual design of the package is different, look at the XBox's memory layout for example. Secondly, how are you comparing the performance of a console that hasn't been released to a 2080Ti? Just by a TFLOPs number?
The 2080 is not as strong as the 2080Ti, nowhere near. If the console 52cu can beat these then the very minimum will be more fps you had and you wont want to scrimp on the vram due to future games.
It was shown at the end of the XSX reveal and will have specific optimisations for the console.I must have missed that, does it run with same LOD? You got the source?
So your saying that if the xbox is pushing 2080ti performance, delivering similar quality graphics and fps we shouldn't expect the desktop to do the same like AMD aren't capable of making it bigger? Cool.
We can use teraflops for a rough idea if we compare to the 5700xt of course.
I think the post you quoted did not answer a single question which I posed lol.
Surely if the xbox gpu can get close to a 2080ti on 130w it's not going to be that difficult to at least get near a 3080 with a 300w desktop gpu.
Bear in mind this demo was knocked up in 2 weeks yet uses the exact same "Ultra" settings as the PC version.Demo looks very impressive I must admit, compared with the 2080 with 60FPS limit though, some salt to take with it.