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Wow, Nvidia have banned Hardware Unboxed from receiving review samples...

And this from someone pre 3090 who couldn't give a fig about RTX or DLSS 2.0, I stand corrected its immense.

Just like every other AMD fanboy or simply person who hasnt tried it themselves and likes to post their useless opinion on matters they dont have first hand experience on, except they wont stand corrected no matter what.

Now that ‘you’ve seen the light’ in person you can tell how annoying it is to listen to the ‘clueless’ on the other side ******** on what is actually amazing tech because their favorite brand fails at it.
 
Sure ae some hot takes in this thread about HWUB being AMD biased.

They destroyed amd in the 6900xt review and have blasted them repeatedly over the msrp fiasco.
I know. People just want to see what they see. Usually they are fan boys of a certain camp. When the pendulum shifts and certain you tuber speaks the truth they don’t like it then they start labelling XYZ.

for the last 12months HU has consistently said for gaming the best CPU money can buy is the 10600k not the 10900k (until zen 3) if money is no issue. If you got budget to meet then the best CPU is the 3600 with money out towards better GPU. Similarly they slated the 5600XT as being pointless. And recently the 6800 for its high pricing and AMD’s & Nvidia’s dodgy MSRP practices.

they have a good go at everyone. The only bias I can see is that they LOVE MSI products from motherboards to GPUs to Monitors. Tho they did give the early MSI x570 board a absolute bashing labelling them “worst ever” and “Failed”
 
Yeah sure, and this is my point! Its users like yourself that believe Nvidia just simply work and never "Never" have issues :rolleyes: GPUs software both have their fair share of bugs dont reply to me acting like you never had an issue with a game or nvidia driver!

This reply is a prime example of following the heard wearing green tinted glasses "Everything is perfectly fine"
Seriously never had issues with Nvidia cards, In the last 20 years I have used 8 Nvidia and 4 ATI/AMD gpu's, with 3 of those gpu's had serious issues(black screens, lockups, etc) and guess what the 3 of them were from ATI/AMD...
 
I've checked the small list of games with RTX support and I dont own any of them. Why would I care which card has the best RTX performance? Maybe this time next year I'll have two RTX games. Is it really worth buying an Nvidia GPU for two games?

I'm sure things will change when next gen cards come out because Raytracing is a good feature, but in 2020 its niche due to a lack of support.

Are you looking for a new GPU, an Ampere or RDNA2, a 3080 or 6800XT? Would you be happy to buy a card today only to find out tomorrow that it doesn't have the feature set for your next game purchase?

I'm not shilling for Nvidia here. Just looking at the options. We have two cards around the same price, 3080 and 6800XT. Both do very well at rasterisation. Only one appears to do well with RT and AI upscaling, the other offers a promise. One offers additional features such as backgound noise removal for voice and user tracking / green screen emulation for webcams. One has 3 components to it's GPU allowing for AI, RT, and standard GPU fuctions to run in parallel, while the other has a jack of all trades setup.

It's great that AMD has cameback with there CPU line up. My next CPU will be from AMD. But I'm not letting that hype confuse other purchases. They did well with RDNA2, but at the current price there is better options.
 
Well DLSS 2.0 is often better than native resolution, mainly due to the artifacts that TAA bring to an image
That’s BS. DLSS is good at doing some stuff but not others. Just check HU review on cyberpunk. They said with high quality DLSS which is somewhere between native res and one res down. The near detail is worse but the far detail is better. DLSS is a not a silver bullet. Upsampling is upsampling, you are gonnna win some here and loose some else where. It is not going to be BETTER in everything. If you believe that then you are just way too naive or ill-informed.
 
@Kaapstad just thinking a little about what you said, the IPC (for those that don't know this is the per-core performance at the same clock speed) is a little over 10% higher than Comet Lake (10900K ecte...) but they only boost to about 4.4Ghz to 4.6Ghz at best, with the 10900K boosting to 5.3Ghz the ST performance was still higher.

However Zen 3 has added another 15 to 20% IPC on top of Zen 2 and they boost to about 4.9Ghz, so the IPC is a solid 30% higher and with the now higher boost clocks they beat Intel convincingly, even in gaming where they are as much as 20% faster.
 
I think the problem was the 6800 review.
Only 2 rt games and both games with only rt shadows...
Aren't all rt sponsored games by amd only rt shadows capable?

Exactly. But the same people are intentionally ignoring that fact and going all like ‘but look 6900xt review’, but ‘cyberpunk rt and dlss review’ but but..

Right cause that wipes out all the biased content HU has been putting out for the last years.
 
Exactly. But the same people are intentionally ignoring that fact and going all like ‘but look 6900xt review’, but ‘cyberpunk rt and dlss review’ but but..

Right cause that wipes out all the biased content HU has been putting out for the last years.

Just because 1 or 2 AMD sponsored RT games only have Ray Traced Shadows and Ray Traced Global Illumination does not mean they can't do reflections, they can.

Ray Traced Global Illumination BTW is much more difficult than Reflections.
 
@Kaapstad just thinking a little about what you said, the IPC (for those that don't know this is the per-core performance at the same clock speed) is a little over 10% higher than Comet Lake (10900K ecte...) but they only boost to about 4.4Ghz to 4.6Ghz at best, with the 10900K boosting to 5.3Ghz the ST performance was still higher.

However Zen 3 has added another 15 to 20% IPC on top of Zen 2 and they boost to about 4.9Ghz, so the IPC is a solid 30% higher and with the now higher boost clocks they beat Intel convincingly, even in gaming where they are as much as 20% faster.

My old games don't seem to care about clockspeed to make up the IPC, they prefer more performance at lower clockspeed.

It looks like the 5950X is going to have the best of both worlds with better performance per clock cycle and higher clockspeed.:)
 
Nvidia have the better cards again this gen but the gap is closing. AMD finally have high end offerings which is nice.

The fact remains that Nvidias letter to HU is a disgrace.

They have the audacity to speak for "gamers" and also tell them how people work hard to pay for their gpus. Yeah we work very hard because they created a landscape where £700 is now seen as reasonable.
 
Are you looking for a new GPU, an Ampere or RDNA2, a 3080 or 6800XT? Would you be happy to buy a card today only to find out tomorrow that it doesn't have the feature set for your next game purchase?

I'm not shilling for Nvidia here. Just looking at the options. We have two cards around the same price, 3080 and 6800XT. Both do very well at rasterisation. Only one appears to do well with RT and AI upscaling, the other offers a promise. One offers additional features such as backgound noise removal for voice and user tracking / green screen emulation for webcams. One has 3 components to it's GPU allowing for AI, RT, and standard GPU fuctions to run in parallel, while the other has a jack of all trades setup.

It's great that AMD has cameback with there CPU line up. My next CPU will be from AMD. But I'm not letting that hype confuse other purchases. They did well with RDNA2, but at the current price there is better options.
Everyone to their own mate. If people need to use all those features you mentioned from Nvidia card then they can go out buy them. Most people game by themselves and don’t stream live or need to record their game plays etc. So why pay for stuff like that?

As the previous guy said RT games are limited and the implementation of RT in these games are varied. With some have next to zero visual impact, and as a gamers who don’t play those games why should one care about RT?

I play star war games, from fallen order to battlefront, why should I give a crap about RT when all those games are rasterisation a d it won’t change for years to come? Many many games that have subscription based services with Massive multi-player won’t have RT in the foreseeable future. The ones do, RT doesn’t offer anything substantially in IQ or visuals but losing FPS, so why bother?

Yes if you want to play cyberpunk in it’s full glory with RT on max and all that that’s is your choice. But don’t try to shove that singular use case down the throat of billions of gamers on the planet just because you want to justify your purchase choice for a single game.
 
Ignorant of what exactly? HU were given samples of a product that they failed to fully explore at a time when comparing to a competing product most likely due to the competing product not being ready. Is that really so hard to understand? Are you expecting me to go through HU's history becuase that doesn't change what happened in the here and now. Ignorance? Perhaps you just haven't considered how average consumers use review sites these days.

It seems clear you haven’t actually watched their coverage
 
I think there is a bit of a difference between what HU does and what Jay2cent does. HU does test RT but don’t obviously do in-depth dive with the 18 game comparison. Cos 1) there aren’t that many games have RT 2) implantation of RT varies so much across those games such that some (Tomb Raider) gives no benefit to the visual and other (Cyberpunk) is noticeable. So how do you normalise that? 3) Jay2cent is bought by intel Nvidia Corsair etc. So his opinions are motivated by money so not worth anything at all. And rightly should be dropped by AMD and anyone else who wants a fair revie of their products.

I really don't follow Youtubers that closely to know who sponsors who. I simply fast forward to a tear down and then the benchmark results before listening to any roundup and conclusion. I couldn't have told you the names of the HU presenters before this. My general opinion is they are all out to make money by making Youtube videos that attract clicks, so take everything with a pinch of salt. Perhaps Youtube needs to smarten up and take a cut on these mouse mats(joke).

Before this development and in discussion around the world people are quoting HU on RT not being worth it, that it adds very little or nothing to an image. Now if you are the company investing huge amounts in to RT and ML and the reviewer that you are handing over eqiupment to for review is spreading that conflicting opinion while reviewing a competitors product....

Now odly enough HU are saying that RT does add to the image, while reviewing an RPG. An RPG where immersion plays more of a factor than in a game such as flappy birds. Immersion is built from having a believable environment, which is presented through the image. That's quite a turn around since Nvidia responded.

Sites such as HU need to include tech such as DLSS/AMD's solution when possible in benchmarks. That is real world tech that works today and people like myself wish to buy. They need to show RT when possible and point out the negatives of not using RT. Basically they need to put a bit more work in to making these videos.
 
Clearly you don't remember Nvidia cards crashing based on your HDD choice, or more recently several years of Apex Legends crashing to desktop thanks to their drivers. Just a couple of examples.

hehe, sorry dude but my joke/sarcasm clearly went over your head, anyway merry Christmas buddy, and/or happy holidays :).
 
Everyone to their own mate. If people need to use all those features you mentioned from Nvidia card then they can go out buy them. Most people game by themselves and don’t stream live or need to record their game plays etc. So why pay for stuff like that?

As the previous guy said RT games are limited and the implementation of RT in these games are varied. With some have next to zero visual impact, and as a gamers who don’t play those games why should one care about RT?

I play star war games, from fallen order to battlefront, why should I give a crap about RT when all those games are rasterisation a d it won’t change for years to come? Many many games that have subscription based services with Massive multi-player won’t have RT in the foreseeable future. The ones do, RT doesn’t offer anything substantially in IQ or visuals but losing FPS, so why bother?

Yes if you want to play cyberpunk in it’s full glory with RT on max and all that that’s is your choice. But don’t try to shove that singular use case down the throat of billions of gamers on the planet just because you want to justify your purchase choice for a single game.

I acknowledge that there are many that say they are not interested in RT. But would the same poeple be happy if we took away all these pre baked shadow and light maps from their favourite games? RT is already used in the games development that they,you play, just not in real time. That is why as a heavily armed marine you can be stopped in your tracks by an Ikea table. Do gamers realise the environments in games could be much more fluid and dynamic with RT? Throw that Ikea table out of the way and the pre baked shadow map still remains, do that with RT and everything just works (did i really just utter these words).

BTW. There are quite a number of gamers around the planet playing Cyberpunk 2077 already. I wouldn't mind paying for Skyrim RT.

I suppose the sad thing about multi-player FPS games is that players do just focus on FPS for an advantage. Some use cheats and some buy monitors that add a crosshair to the display again for an advantage. FPS were fun when people all had roughly the same level of equipment.
 
Sites such as HU need to include tech such as DLSS/AMD's solution when possible in benchmarks. That is real world tech that works today and people like myself wish to buy. They need to show RT when possible and point out the negatives of not using RT. Basically they need to put a bit more work in to making these videos.

they do test RT that is the point of it all. They run RT on the games available when there is no discernible differences to the IQ such as Tomb Raider they just say it as it is “RT offers nothing in this game so we don’t waste time to test it”. The only game as far as I can tell that have the RT implemented well is cyberpunk as it clearly offers different feel. This is also stated in their review of the game and thus they have also tested all the RTX cards in cyberpunk for RT performance.

You know what a douche thing Nvidia done, they made the game developer disable DXR so AMD hardware cannot do RT in cyberpunk. So reviews will be all about Nvidia and it’s RT.
 
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