There is a part in the park, a spot where you pretty much have no reason to go in the game - I think there is like one minor mission vaguely nearby - where RT works pretty well with indirect lighting, etc. but 99% of players won't even go near there probably LOL. And another place in Pacifica where there are some steps into a little alley where again the difference between RT on and off, especially in motion, is huge - but it is one tiny spot.
I think something more importantly here, most gamers actually don't know what are advance graphics settings are and what they do so going off to find spots like that is nothing they will ever do cos they don't know what it is, people don't even know what SSAO is and where its used and why 'ultra' setting for that is pointless in a lot of action games in motion.
Most gamers don't know what graphics settings do, depth of field, chromatic aberration and vignette ive seen a lot of in games recently and funny enough i dislike these in games, mean the last 2 are seen as bad things in photography but these settings people turn on and wonder why their fps tanks and they prob have no idea what they do or if they actually think it looks any nicer.
The issue here is gamers can be fooled to think something looks good.

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