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4A Games update Metro Exodus, new engine, Ray Tracing GPU now required

My performance has taken a nosedive in the Taiga level.

I did some quick checks to see how it looks and performs from the beginning of the various chapters and Taiga is the most demanding level in the base game. On a 10700k and a 3090 I needed DLSS at performance to hold 4k 60 with the other settings maxed. The areas near camp fires were particularly bad, I put one out in a camp and got an instant FPS boost. The start of the Sam's Story DLC is probably slightly worse though.
 
I did some quick checks to see how it looks and performs from the beginning of the various chapters and Taiga is the most demanding level in the base game. On a 10700k and a 3090 I needed DLSS at performance to hold 4k 60 with the other settings maxed. The areas near camp fires were particularly bad, I put one out in a camp and got an instant FPS boost. The start of the Sam's Story DLC is probably slightly worse though.
That's interesting, thank you. Here is someone with a 5600X but they don't have any problems, they get about double the framerate I do in certain scenes. I know the Ryzen 5000 CPUs are stronger in gaming than the 3000 series but they are nowhere near twice as fast.


However, this person with a 3950X suffers similar issues:
 
That's interesting, thank you. Here is someone with a 5600X but they don't have any problems, they get about double the framerate I do in certain scenes. I know the Ryzen 5000 CPUs are stronger in gaming than the 3000 series but they are nowhere near twice as fast.


However, this person with a 3950X suffers similar issues:

Game probably doesn't like multiple CCX CPUs

(completely wild guess)

Try locking game's thread affinity to one of the CCD groups (6/12). If it helps, then my theory is probably true. If it doesn't, then well.. Dunno.
 
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No issues at all with a 5950x, my 3090 was pegged at 99/100% the whole time in the main enhanced game and both DLCs and I put 33 hours into it.
 
The game still has a massive CPU bottleneck even on latest Ryzen processors.
This is how it runs for me on a 5800X with PBO and tunned samsung b-die memory.


Can someone with 5XXX Ryzen cpu and 3080 test this area.?
As you can see from the video the bottleneck is awful for me.
 
You're barely touching below 60 occasionally, and mostly hovering over 60 and 70+

The 3000 series suffer at mid 40s and mid 50s. That's a huge difference

Finally, it is normal to bottleneck near 60-70 FPS with new CPUs. Developers already shifted their 60 FPS CPU targets to 5000 series. This will be the norm going forward, probably :) They gotta sell them CPUs

Remember that Ray Tracing needs extra CPU resources. Very extra!
 
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You're barely touching below 60 occasionally, and mostly hovering over 60 and 70+

The 3000 series suffer at mid 40s and mid 50s. That's a huge difference

Finally, it is normal to bottleneck near 60-70 FPS with new CPUs. Developers already shifted their 60 FPS CPU targets to 5000 series. This will be the norm going forward, probably :) They gotta sell them CPUs

Remember that Ray Tracing needs extra CPU resources. Very extra!
But the game suffers from high input lag when running at around 60fps which doesn’t feel nice at all.
 
But the game suffers from high input lag when running at around 60fps which doesn’t feel nice at all.
Hmm, sorry then, better not touch this game with my trusty 2700x XD

Is this 60 FPS-lag issue specific to this game or do you find the 60 FPS uncomfortable in general? (i mean nothing by it, just asking if the situation is special to this game or not)

Games usually run with less input lag when GPU is not pegged at %99, so it is a weird experience you're having (one that might be specifically related to this game, have to try it myself)
 
Hmm, sorry then, better not touch this game with my trusty 2700x XD

Is this 60 FPS-lag issue specific to this game or do you find the 60 FPS uncomfortable in general? (i mean nothing by it, just asking if the situation is special to this game or not)

Games usually run with less input lag when GPU is not pegged at %99, so it is a weird experience you're having (one that might be specifically related to this game, have to try it myself)
I think this and cyberpunk feel a bit laggy at around 60 FPS but this one is slightly worse.
Will try disabling DLSS to see if that’s what is causing increased input lag.
 
came across some benchmarks by other users and digitalfoundry

similar results, nearly up to 2 more times performance reported by various users;

https://www.youtube.com/watch?v=qp4LEDsZBFw&t=2782s

its nearly %65-70 faster in some occasions in the flight sim

https://www.reddit.com/r/Amd/comments/nd5itk/went_from_a_ryzen_3700x_to_a_5900x_with_a_rtx/

on paper reviews would like you to believe that zen 3 is %20-25 faster than zen 2, but reality seems to be different in actual gaming scenarios
Wow, that's absolutely huge. As you said, the reviews don't give that impression.
 
Can someone with 5XXX Ryzen cpu and 3080 test this area.?
As you can see from the video the bottleneck is awful for me.

Test it from the start of the level as otherwise I would need play that bit again to get the same point in story?. I did see some bottlenecking on that level - I think it was worst near the end of the level when on top of the crane and looking in a particular direction. Here's a shot from the very beginning (of Volga level) showing some bottlenecking (washed out look thanks to HDR being on)

Rh254x6.jpg
 
It is probably really hard to test since there is so many variables but when i changed from a 3600 to 5600x my framerate on battlefield V multiplayer increased quite a lot, easily 30 fps difference. (using a 3090), been saying this for a while but a 3600 is not a good CPU to pair with a 3090 unlike most youtubers will claim (i mean, it will work perfectly but you are leaving a lot of performance on the table)
 
Oh man... you guys are making me want to upgrade my CPU now! :p

Well, for me a CPU upgrade is validated if it can't push 60 FPS locked when the GPU can

https://youtu.be/sDy0vurrWbs?t=44
https://youtu.be/sDy0vurrWbs?t=70

But going by this rate, I'm pretty sure even a 5800x won't be able to push locked 60 in next gen AAA games. Those Zen 2 cores Microsoft and Sony decided to put in their consoles will hurt PC CPU optimizations a lot, considering there are about 1.5 to 2.5 times performance efficiency loss in terms of CPU performance between PC and console versions.

But again, this is purely speculation on my side. Nvidia's overhead probably doesn't help either
 
This video doesn't make the 5600x and 3700x a worthwhile upgrade.


Also I see people on here with beefy GPUs and 5600x CPUs. But a lot of games have a recommend CPU requirements of 8 cores.

Like the recent Metro Exodus Enhanced.

What do people think about that?
 
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