*** The Official Battlefield 2042 thread***

Caporegime
Joined
18 Oct 2002
Posts
39,312
Location
Ireland
That lag or major frame drop happens on the ground too. I haven't checked for a 2042 driver if there is one. Seeing as someone on the ground firing it doesn't go flying backwards - to make a helicopters weight move doesn't seem right. As the rocket would be somewhat going downwards, does it gain altitude as well as moving sideways?

Just seems to bump the heli over to the side a bit.
 
Associate
Joined
3 Jun 2021
Posts
151
Location
London
Heavily disappointed with what's been presented so far.

Feels very...floaty? There's no weight to anything and the fact I can effectively counter snipe with an RDS on an assault rifle makes me think things aren't where they need to be. Played two or so hours and just...nothing is really grabbing me. Graphics at 4K are lackluster and the frame pacing is all over the shop but it's a beta so I wouldn't expect it to be perfect.

5900x/3080ti on a 27GN950. Back to BF4 for me.
 
Caporegime
Joined
18 Oct 2002
Posts
39,312
Location
Ireland
Way too much lag for aircraft, they're not flying they're literally bouncing around the sky at present. They'll be going in a straight line then suddenly look as if they hit an invisible wall made of rubber and wobble around whilst shooting off randomly.
 
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