Poll: *** The official Mac Studio thread (it has Apple Silicon, lots of ports and everything!) ***

Are you going to buy an Apple Studio?


  • Total voters
    83
Soldato
Joined
9 Mar 2003
Posts
14,323
M1 is rubbish at gaming anyway, it’s all about the compute/productivity performance.

All we have to go on right now is apples graphs. They say the Ultra is faster than what I assume to be a 5950X and a 3090 in those applications but they didn’t say exactly which parts in the presentation.
 
Caporegime
Joined
9 May 2005
Posts
31,726
Location
Cambridge
No for me, I’m new to Mac and using a 16gb mini is far faster than the pc I had for the photo editing I used to do. I’ve not had it troubled at all and neither have any of the content makers I follow for video editing, so not really seeing the need. It’s also fugly.

If gaming ever properly took off on a Mac then I’d be interested but otherwise what the hell are you doing to need that much power?
 
Soldato
Joined
18 Oct 2002
Posts
14,717
No for me, I’m new to Mac and using a 16gb mini is far faster than the pc I had for the photo editing I used to do. I’ve not had it troubled at all and neither have any of the content makers I follow for video editing, so not really seeing the need. It’s also fugly.

If gaming ever properly took off on a Mac then I’d be interested but otherwise what the hell are you doing to need that much power?

I'm currently working on an 24" iMac M1 with 16GB RAM.

I often have open:
  • Photoshop
  • InDesign
  • Illustrator
  • Chrome (many windows + tabs)
  • Safari
  • Skype
  • WhatsApp
  • Word and/or PowerPoint
  • Spotify
  • Notes
  • Transmit
Depending on the document(s) I'm working on, it can struggle.

The Studio with M1 Max 10/32 core and 64GB RAM should handle my day-to-day above and hopefully be future-proofed for a good few years to come.
 
Commissario
OP
Joined
16 Oct 2002
Posts
341,843
Location
In the radio shack
As long as they are specifically optimised for the M1 - last time I checked for generic multi platform apps like Handbrake, M1 still trailed behind
Totally anecdotal but I just converted a 4Gb .mp4 from my drone on my 2017 4.2GHz i7 iMac and my M1 MBA to h265 at the same time. The iMac took 6:53 and the M1 MBA 2:49. That's using Permute which I believe is still a universal app.
 
Soldato
Joined
18 Oct 2002
Posts
14,717
Just been comparing the Mac Studio and 14" MBP.

Both with the following spec:
  • M1 MAX Chip
  • 10-core CPU
  • 32-core GPU
  • 64GB RAM
  • 512GB HDD
The MBP is £800 more (or £900 for the 16" MBP) — that gives you the flexibility of mobility and they can both be hooked up to external display(s) and peripherals.

I appreciate the Studio will have better cooling and potentially won't be so loud under load, but that's not the end of the world as I usually wear noise cancelling headphones at my desk anyway. :p

It also gives you an additional screen (albeit a small one).

I realise it's a bit of an odd comparison — if you need portability get a MBP, if you don't get a Studio — but, on the other hand, it's food for thought. Unless I'm missing something obvious?
 
Soldato
Joined
9 Mar 2003
Posts
14,323
In their documentation they say it's an Intel 12th gen they compared it to, so the 12900 which has 8 performance and 8 efficiency cores.

Thanks, they said 16 core in the presentation, I’d assumed it was AMD given it’s a ‘proper’ 16 core unlike the Intel.
 
Man of Honour
Joined
20 Sep 2006
Posts
34,137
Thanks, they said 16 core in the presentation, I’d assumed it was AMD given it’s a ‘proper’ 16 core unlike the Intel.
https://www.apple.com/newsroom/2022...s-most-powerful-chip-for-a-personal-computer/

Testing was conducted by Apple in February 2022 using preproduction Mac Studio systems with Apple M1 Max, 10-core CPU and 32-core GPU, and preproduction Mac Studio systems with Apple M1 Ultra, 20-core CPU and 64-core GPU. Performance measured using select industry‑standard benchmarks. 10-core PC desktop CPU performance data tested from Core i5-12600K and DDR5 memory. 16-core PC desktop CPU performance data tested from Core i9-12900K and DDR5 memory. Performance tests are conducted using specific computer systems and reflect the approximate performance of Mac Studio.

Testing was conducted by Apple in February 2022 using preproduction Mac Studio systems with Apple M1 Max, 10-core CPU and 32-core GPU, and preproduction Mac Studio systems with Apple M1 Ultra, 20-core CPU and 64-core GPU. Performance was measured using select industry‑standard benchmarks. Popular discrete GPU performance data tested from Core i9-12900K with DDR5 memory and GeForce RTX 3060 Ti. Highest-end discrete GPU performance data tested from Core i9-12900K with DDR5 memory and GeForce RTX 3090. Performance tests are conducted using specific computer systems and reflect the approximate performance of Mac Studio.
 
Last edited:
Man of Honour
Joined
20 Sep 2006
Posts
34,137
I realise it's a bit of an odd comparison — if you need portability get a MBP, if you don't get a Studio — but, on the other hand, it's food for thought. Unless I'm missing something obvious?
The Studio will be more performant in longer lasting workloads as the CPU will throttle in the MacBook before it will on the Studio. Also the 10 GbE port on the Studio. You can get adaptors for the MacBook Pro but they are far from cheap.
 
Caporegime
Joined
20 Oct 2002
Posts
74,240
Location
Wish i was in a Ramen Shop Counter
I would not get a laptop and then use it primarily as a desktop, I did that at work for a few years with a 2015 MBP and it did terrible things to the battery. I still have it here and it has expanded.

I would rather get a low spec Studio with a MBA on the go for £3,000 than get a slightly upgraded Studio.
 
Soldato
Joined
6 Oct 2009
Posts
4,001
Location
London
As long as they are specifically optimised for the M1 - last time I checked for generic multi platform apps like Handbrake, M1 still trailed behind

Handbrake is a poor example for a generic compute app given that it is heavily optimised for Nvidia's NVEnc, Intel's QuickSync and AMD's VCE, as well as specific x86 instructions. But it didn't support ARM Neon or M1's media engine when the initial ARM build came out and people benchmarked it (you can disable those encoders to force it on CPU - a lot of benchmarks didn't - but that turns it into an unrealistic benchmark). Handbreak currently supports M1's media engine in current snapshot builds and there are third party patches for Neon which provide significant speed bumps.

Compute always needs optimisation per platform. Handbreak was always heavily optimised for x86 and AMD/Nvidia, and not at all on ARM (basically only a simple recompile according to its developers) last year simply because there was no reason to optimise it. There is now and it's getting there now. Should probably see optimisation parity between M1 and typical x86/AMD/Nvidia this year.
 
Last edited:
Back
Top Bottom