RDNA 3 (esp. MCM) sounds really great except for one thing - I still haven't heard anything about RT improvements. For me that's the make or break, heck I wouldn't upgrade at all this next go if not for RT, there's plenty of raster performance to go around even with the current crop of cards. Especially since this year I'm most looking forward to Avatar, which will be reliant on RT (sorta like Metro Exodus EE, but they have a software fallback too - though we know from how that went with Cryengine...) for lighting & they've pioneered a lot of RT techniques for vegetation as well (which is currently a weak spot for the tech in current games). I really don't want to keep playing games with a 6800 but end up closer to a 3060 when RT is on, it's just meh. They need to bridge that gap hard, it's going to be even more crucial in '22.