World of Warcraft - your experiences nowadays?

MMO are dead because Casuals and Single player gamers came along and wanted the "community" aspect removed so an MMO could be played like a single player game
Just because it bugs the hell out of me that everything under the sun gets labelled as an MMO, I'd just like to point out that Fortnite isnt an MMO.
I still rremember World Of Tanks winning an MMO award about 10 years ago or longer.... people these days just clueless
 
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I have been away from WoW for a good year now, maybe a little more. I just went on to the wow website and checked out the new Dragon flight expansion information. I was tempted to give it another go, before I saw the new expansion information, is it me, or is it now just too much. Too many new things to do or, maybe the wrong word, but, worry about? I saw an animation and explanation on dragon flight, you can do this, do that, escape the earths pull to do this and that. Why? Why not just have flying mounts as they were. Why become one with the dragons?

It's been "too much" for a long time. The players went from strong warriors/adventurers into godlike heroes that repel cosmic threats and kill beings that are ranked as some of the most strongest entities in the lore. Blizzard keep having to add new systems and mechanics into the game because they feel that's what they need to do to keep players engaged with every new expansion. The story is... stretched, to say the least. Ever watch a TV show that has been on for 6 seasons and it's struggling to come up with new stories, so it gets a bit stale? Well, Warcraft is on season 32.
 
It's been "too much" for a long time. The players went from strong warriors/adventurers into godlike heroes that repel cosmic threats and kill beings that are ranked as some of the most strongest entities in the lore. Blizzard keep having to add new systems and mechanics into the game because they feel that's what they need to do to keep players engaged with every new expansion. The story is... stretched, to say the least. Ever watch a TV show that has been on for 6 seasons and it's struggling to come up with new stories, so it gets a bit stale? Well, Warcraft is on season 32.
Yep, totally agree. In retail I stopped 3rd of the way through Mists, even that got too much for me personally. Maybe I should go an finish off tBC and head onto Wrath classic. At least I know what I am doing there.
 
Yep, totally agree. In retail I stopped 3rd of the way through Mists, even that got too much for me personally. Maybe I should go an finish off tBC and head onto Wrath classic. At least I know what I am doing there.

Classic has been a nice distraction for me when I get bored with current content. The nostalgia-factor is great but it's never really something I've thought I could stick with or make my main focus: I've been there and done that and classic is like looking through an old photo album.

I don't mind them piling new systems and mechanics into a new expansion because it'll have to do us for the next 2 years! I suppose they could stagger the introduction of them between patches but we had people finishing levelling content inside of 6-7 hours in Shadowlands so there's a risk people wouldn't stick around and wait for major patch updates (esp. after WoD where this was promised but fizzled like a wet firework).

I'm hoping that Blizz will have learnt (hah!) for Dragonflight and not make these new systems co-dependent on each other - nobody liked The Maw in Shadowlands but we were forced to do it to progress in other areas of the game and though they eventually compromised it heavily to make it playable, a bad taste was left.
 
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