I do.
I should also say though that it wasnt being "hardcore" that made UO, Daoc, AC1, SWG etc great MMOs, it was the features in them. Features that many MMOs are now missing these days... things like shared dungeons rather than instanced dungeons, penalties for death, housing that is actually in the gameworld not instanced, player owned ships, viable classes which involve zero combat at all, even really basic stuff like being able to sit in a chair not "on" a chair and many many more, the original MMOs like UO had so much more depth to them, so many more features that were geared to (shock, horror) roleplay in a roleplay game. So much more that you could do other than quest/kill/loot (UO of course didnt even have quests). The newer MMOs are just so dumbed down, so lacking in features, they are the Michael Bay of MMOs