• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

RTX 4090 - only a 1440p card?

Sounds like an early UE5 game that has UE5 issues until people get to grips with it properly. It supports DLSS3 which boosts FPS to a hundred or so.
 
Sounds like an early UE5 game that has UE5 issues until people get to grips with it properly. It supports DLSS3 which boosts FPS to a hundred or so.


It's using UE 5's lumen again - ray traced global illumination and reflection with no hardware acceleration support

Basically epic games ****** up real bad, they tried so hard to be special when they decided they were gonna put Ray tracing into their game engine and that they would do it without hardware support, so it would run the same for everyone- aka run like ****


It's not even surprising anymore, any unreal engine game that uses Lumen is going to run like ******* until epic games add hardware acceleration support


And consoles are not immune. Immortals of Avuem runs at 436p resolution on Xbox and Fort Solis runs at 700p.
 
Last edited:
S not X.

X is scaling up from 720p, like PS5.

PC runs like garbage too - so it's a win-win for everyone. :D
win win for Nvidia and AMD soon, with DLSS5 and FSR4..

It's become a bad joke all of it now. They are all aiming to kill off gaming and have the never ending upgrade hardware game with new software tricks.. Can you imagine consoles on Nvidia now too ? Would be the same silly games with DLSS,DLSS2,DLSS3,DLSS3.5,DLSS4, etc on new ps5.5 pro and xbox series X DLSS editions. Thank goodness they didn't get ARM too as that would have destroyed another sector of technology goods..

Seriously not sure why some software companies are playing in to the hands of these hardware companies, you just have to look at cyberpunk as the perfect example of basically a game used to sell new software features that only certain hardware can do.

RIP gaming, next gen consoles £1k starting price at this rate too and 5080 at £1.5k FE and 5090 FE £2k RRP and Asus Strix versions £2k and £2.5k :cry: .. Then you have games at £70 now for the standard version and over £100 for next one up and in game purchases..:cry: wow really..

Then you have sony and microsoft dropping media disks slowly for games and making them download and store purchases only to add to it.. they are all at it now in some form. The greed levels are truly unreal now.. remember the lie that downloads would be cheaper as they don't require manufacturing media and transport costs and all the environmentally friendly rubbish they sold us then ? Funny how media version of the same games are cheaper than the store downloads version and the fact you can sell them on and buy them second hand cheaper too. This is the industry now a scamming machine from the tech giants.. disgusting really now from all of them and wish them all the worst for their future if this is what they want to keep doing to their customers.


 
Last edited:
To be fair Fort Solis is a reasonably good looking game with a lot of attention to detail visually - unlike some of the other UE5 titles coming out which have similar performance while looking average at best. (Shame as a game goes it isn't that great, first half is excellent but the second half is as bad as the first half is good and revolves around QTEs which isn't my thing).

It's not even surprising anymore, any unreal engine game that uses Lumen is going to run like ******* until epic games add hardware acceleration support

Lumen has a hardware acceleration render path - it runs like **** and has a few limitations... I have to face palm when people hype up Lumen - it might have been great a few years ago now it is just an anchor.
 
Last edited:
Reading the unrealengine reddit - Lumen does have a hardware acceleration BUT (and this talked about with RTX 3000 series), the current cards dont actually support *proper* ray tracing, only a hybrid form. Which is why when path tracing is enabled in CP2077 , even the 4090 tanks without a lot of upscaling
 
Reading the unrealengine reddit - Lumen does have a hardware acceleration BUT (and this talked about with RTX 3000 series), the current cards dont actually support *proper* ray tracing, only a hybrid form. Which is why when path tracing is enabled in CP2077 , even the 4090 tanks without a lot of upscaling

The AMD cards tank too and when Epic first started working in Ray tracing a couple years ago they were focused on AMD, doing a lot of AMD demos
 
Last edited:
Back
Top Bottom