Last of US Part 2 for PC?

Yeah for me they look too contrasty but I am on OLED and if those are HDR screenshots then yeah they will never look true to original when tonemapped to SDR for the web.
 
Yeah for me they look too contrasty but I am on OLED and if those are HDR screenshots then yeah they will never look true to original when tonemapped to SDR for the web.
Yeah my laptop screen isn't OLED it's IPS. My TV is a LG C4 but haven't hooked it up to that yet so I'll check that out later.
 
Testing with DLSS Quality, still good performance, impressed how well it runs, I don't get how people are having issues with optimisation.

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Not tested myself yet, but I don't think the game has a problem with 'performance' per se i.e. general/ average frame rates are good.

As per the Digital Foundry video - the issue that plagues modern titles and ports such as this one (due to inept retarded devs) is frame times and frame pacing. Not the same thing as frame rate. Even with VRR this game has issues if you watch the vid. Loads of games do, it's a pathetic state of affairs.

There's no point having up to 120fps+...... if.....it.....is......not......smooth. I'll take 60fps locked that's totally smooth any day over the latter. Which incidentally is the 'fix' for this game as it stands, unless they patch it out.

Also I wonder if a locked 60 (but your screen at 120Hz) and using Lossless Scaling x2 frame gen will yield decent results. It does for some games with similar issues (Hogwarts Legacy being one off the top of my head).
 
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Not tested myself yet, but I don't think the game has a problem with 'performance' per se i.e. general/ average frame rates are good.

As per the Digital Foundry video - the issue that plagues modern titles and ports such as this one (due to inept retarded devs) is frame times and frame pacing. Not the same thing as frame rate. Even with VRR this game has issues if you watch the vid. Loads of games do, it's a pathetic state of affairs.

There's no point having up to 120fps+...... if.....it.....is......not......smooth. I'll take 60fps locked that's totally smooth any day over the latter. Which incidentally is the 'fix' for this game as it stands, unless they patch it out.

Also I wonder if a locked 60 (but your screen at 120Hz) and using Lossless Scaling x2 frame gen will yield decent results. It does for some games with similar issues (Hogwarts Legacy being one off the top of my head).
I'm honestly not seeing any problems with smoothness tbh.

I will test lossless scaling though.
 
Yeah there are no problems for the most part, certainly nothing like the DF video. the issues DF shows are not widespread and are limited to certain configs. DF also has numerous Nvidia drivers issues, none of which I see, for example. Frame pacing and frame times are in practice perfectly fine as per my video above.
 
Yeah there are no problems for the most part, certainly nothing like the DF video. the issues DF shows are not widespread and are limited to certain configs. DF also has numerous Nvidia drivers issues, none of which I see, for example. Frame pacing and frame times are in practice perfectly fine as per my video above.
People like to jump on the bandwagon just because they've seen a video like DF, which as you say it's not widespread etc. People are better off playing the game for themselves with adjusting settings to test.
 
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Yeah it's really good. Either people have dodgy PCs or really low spec PCs, or unfavourable PCs.
 
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Is it fixed to 60fps or throws more graphics at a scene until it is 60? Or one of those games with motion capture at 60fps so the frame rate ideally needs to be that as well?

Argh I'll probably buy this game anyway, I loved 1 :) I notice it's around for some money off if you look.
 
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