** Kingdom Come : Deliverance 2 **

Apparently they fixed the modded save crash, about to test that.

Coincidently I only just got hit with that last night and took me an hour of faffing around before I finally found out it was a thing.:rolleyes:
 
I have just finished this, the main campaign and a lot of the side quests I think, and it's been right up there with some of the best games I have played, the first game\cyberpunk\BG3\mass effect\RDR2\GTA5. I'll likely play it again at some point but once you get used to the fighting and some of the smaller bugs, not anything major I can highly recommend this :D
 
Need to finish this, stopped once I got to the next region. Seems I can switch on all the experimental settings on now. Think I’ll get back into it after Doom.

Just got the 1.3 update, luckily got my 1GB youfibre install as well as the update is 64GB :eek: but now have to wait for mods to be updated as it wont load :mad:

A 1GB connection is great with all these huge updates. Nothing more annoying than working a 12 hour day, getting home and having to wait an age to update.

Likewise. Biding my time with the Oblivion Remaster currently but this is 100% on my Steam Wishlist, just waiting for all the DLC first.

I’m waiting for a few more patches on Oblivion, but I’ll no doubt take the plunge once I finish work for the summer.
 
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I’m waiting for a few more patches on Oblivion, but I’ll no doubt take the plunge once I finish work for the summer.

Anything specific you’re waiting to be patched?

It’s got the originals jankiness but I’ve not had a single crash since I started playing it and I’m up to about 50 hours so far.
 
Anyone else ditched the game not completed?

Haven't played it for many months now, and I'm some ways in...

Yeah, got to 50 ish hours and got bored. Don’t like Henry or Han’s and felt the combat was incredibly janky. I forced myself to finish the first one despite hating the combat and finding the story very poor overall. I can’t do it with this one at all because the story is actually worse.

I’m not bad at the combat, I just don’t like it and never did.

Both 1 and 2 are games that excel at nothing and are the epitome of “above average” IMHO. Nice but not great graphics, average open world, poor AI, poor story, poor combat.
 
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Yeah, got to 50 ish hours and got bored. Don’t like Henry or Han’s and felt the combat was incredibly janky. I forced myself to finish the first one despite hating the combat and finding the story very poor overall. I can’t do it with this one at all because the story is actually worse.

I’m not bad at the combat, I just don’t like it and never did.

Both 1 and 2 are games that excel at nothing and are the epitome of “above average” IMHO. Nice but not great graphics, average open world, poor AI, poor story, poor combat.

I'm not good at the combat, less so in the last game.
I don't seem to improve either, just resigned to being pretty poor at that sort of gaming.
I've just sort of side lined the game at this point, influenced by that, and also other games to play.
At some point in the future I'll try it again, with mods to help with combat, probably.

I must remember to turn off the updates until I intend to go back to it.
 
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I'm not good at the combat, less so in the first.
I don't seem to improve either, just resigned to being pretty poor at that sort of gaming.
I've just sorry if side lined the game at this point influenced by that, and also other stuff to play.
At assume point in the future I'll try it again, with mods to help with combat, probably.

I must remember to turn off the updates until I intend to go back to it.

The irony is the combat becomes a cheese in both versions if you just get a big mace. Block riposte and repeat until the enemy is dead. If there’s a group just corral them in a single file corridor and win. I lol at the people that try to say it requires any “skill”. The sword master skill is just janky and incredibly easy once you learn it. The problem is the ultra poor inconsistency in the controls. So you don’t lose because the enemy AI bested you, but because your stance swap didn’t register in the janky mouse controls.

Ultimately though the incredibly childish writing is what ruined it for me. From the very start with the ultra restrictive linear “intro” and the boring “dude bro” BS main characters and the pathetically hackneyed attempt at political intrigue.
 
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Haha. Yeah. I killed like maybe 50 soldiers towards the end at a camp. Was easy as I just went into a tight corner, killed them one by one :cry:

Might not be realistic, but it was fun :D
 
Haha. Yeah. I killed like maybe 50 soldiers towards the end at a camp. Was easy as I just went into a tight corner, killed them one by one :cry:

Might not be realistic, but it was fun :D
I did that as well, there was a pile of corpses left behind a tent when I was finished :D
 
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The irony is the combat becomes a cheese in both versions if you just get a big mace. Block riposte and repeat until the enemy is dead. If there’s a group just corral them in a single file corridor and win. I lol at the people that try to say it requires any “skill”. The sword master skill is just janky and incredibly easy once you learn it. The problem is the ultra poor inconsistency in the controls. So you don’t lose because the enemy AI bested you, but because your stance swap didn’t register in the janky mouse controls.

Ultimately though the incredibly childish writing is what ruined it for me. From the very start with the ultra restrictive linear “intro” and the boring “dude bro” BS main characters and the pathetically hackneyed attempt at political intrigue.


mmm you have given me hope, well at least in some respects. I may not be as bad as I imagined, thinking that it was always me having the issue and not the game might not be registering my moves. Yes, there are other aspects of this game that I find difficult to engage with, you noted such in your last sentence.
 
mmm you have given me hope, well at least in some respects. I may not be as bad as I imagined, thinking that it was always me having the issue and not the game might not be registering my moves. Yes, there are other aspects of this game that I find difficult to engage with, you noted such in your last sentence.

Yes I think the “skill” aspect for the combat in KCD1 and 2 is vastly oversold. Enough to convince people they need to “git gud” when the reality is they just need to simply gain enough experience points to be able to use skills and better weapons.

It inevitably ends up very simple case of blocking when the cartoon shield icon appears and doing a riposte. Once you time it right you don’t even lose stamina. Multiple enemies pose a threat until you learn how to corral them.
 
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