For me those games are not so interesting - just hordes of enemies surrounding you and you keep looting new weapons to fight them. What was the other game that was so popular last year like that? Character had swords etcJust picked up Brotato, seems to be a fairly perfect title for the pickup and play for 15 minutes on the steamdeck!
I can understand that completely but similar to vampire survivors, it has the short gameplay loop, roguelike 'run upgrades' combined with the 'gems go ping = dopamine' thing. Very much gaming fast food but not everything needs to be super deep!For me those games are not so interesting - just hordes of enemies surrounding you and you keep looting new weapons to fight them. What was the other game that was so popular last year like that? Character had swords etc
That IS the one with the forest map right? Loads of sneaky sneaky and then dying many timesTom Clancy's Ghost Recon - the first one from 2001. Its pretty hard, I forgot how hard it was - as soon as I show my head out I get a bullet from like 1km![]()
That IS the one with the forest map right? Loads of sneaky sneaky and then dying many times
And there was quite a good city map as well if I remember correctly? I never finished it, but it was great. I absolutely loved Rogue Spear and the OG first game too!
I got Outer Worlds in a Steam sale a couple of years ago and also enjoyed it. Not the deepest character development or most involved story I’ve ever seen, but good shooty fun in a Fallout/Borderlands game universe.I've been enjoying the Outer Worlds. It reminds me a little bit of Fallout which might be why.
Visually, I often find myself running about to appreciate the environment and prop design.
Ghost Recon 1 definitely mate, I remember those 10km head shots on that forest mapWell, it depends - you mentioned Rogue Spear, which was Rainbow Six series (my favourite, LOVED it) - this one is Ghost Recon, first from the series.
But yes, it starts in a forest, then you have different maps. AI does head shot from 10km, even at night at dark![]()
Trying to get to grips with this myself, the skill ceiling wont be as high as rocket league but I think that there will need to be a few more tweaks in later updatesRematch - Hated it in beta, but finally had a chance to kind of get to grips with the controls and the mechanics of the game.
Would like the option to change camera perspective in future (or have it like rocket league) where the camera follows the ball a bit more, not sure if that is perhaps an option I haven't seen.
At least in Rocket league I could attempt all of the mechanics, I can't even replicate half of what I've seen for this gameTrying to get to grips with this myself, the skill ceiling wont be as high as rocket league but I think that there will need to be a few more tweaks in later updates
The tutorial leaves a lot to be desired tbhAt least in Rocket league I could attempt all of the mechanics, I can't even replicate half of what I've seen for this game![]()
The tutorial leaves a lot to be desired tbh