Recon is an absolute useless class in it's current form. You may as well run Assault with a sniper as a secondary and you'll be much more versatile and have some survivability, plus the maps don't lend themselves to the class much. Liberation peak being the exception. I think there needs to be a glint hider or reduction perk that can be unlocked which would help, but also counter that with allowing only maybe 1 Recon per squad so it doesn't just turn into a paparazzi explosion on the larger maps.
Larger maps - Liberation Peak feels like half of an old BF map and I'm not sure if Firestorm will be full size as the original, but it seems like they've had to reduce map size to keep performance up due to the destruction.
Movement is too fast overall and feels like it's chasing the wrong demographic for what BF is about. We don't want Mil-Sim, but also, don't want Apex/CoD movement either and I think it's too close to the latter.
Still looking forward to what comes next week in the second part of the Beta but I'm a little on the fence about the game as it seems a scaled down version of what BF used to be.
- Completely agree with the recon thing. Its just generally a pointless class at the moment, that may change with further gadgets/perks etc but as it stands its a waste of time. I used it purely for the challenge. I think when the game releases I'll probably play the class locked game mode.
- As for larger maps. I agree they need larger maps and that might still come. I think we will probably be slightly disappointed with the size of initial release maps bar maybe Firestorm. The problem isnt only just size though, its the channeling. Liberation peak is what I'd consider a decent size, but its made to feel smaller because you are funneled into 3 main choke points.
I'd like a return of the Conquest Large mode sized maps from BF4 personally, what I feel we will have though if original conquest size with 5 caps, so everything is more condensed. Maybe that will come. however, I fear not. - I'm generally fine with the movement, yeah its a little fast paced but its something I can cope with and work with. I think its a good middle ground, not what I'd like but something I can work with. As for target demographic. I feel that there in lies the issue. I feel that just targeting the original BF crowd is too small for the lofty goals they have for this. Therefore they cant afford to have this be too alien to the CoD crowd. hence we have a compromise.