Compare it against the numbers TPU got over here...Yeah i did update it last night ill see if it makes much difference this weekend.
https://www.techpowerup.com/review/battlefield-6-open-beta-performance-benchmark/2.html

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Compare it against the numbers TPU got over here...Yeah i did update it last night ill see if it makes much difference this weekend.
Responsiveness is one of the key things, particularly with how each weapon feels. Sound/recoil obviously play a role in that - but you want the gun to have feedback so you can know where the limits are and for me, feeling 'snappy', is what I want with good gunplay.I'm almost too afraid to ask at this point but what are people on about when they say things like "the gunplay is great"
I press a button, the gun shoots, animations, sound and screen effects vary (which can help give the illusion of weight/recoil etc). But ultimately pressing a button to shoot a gun. Feels the same to me in most games, so I'm probably missing exactly what the definition of it is.
Snip
Bad gunplay is where the guns feel floaty and the combat doesn't feel satisfying, weapons feel the same (i.e. COD at this stage is essentially 10 assault rifles that all do the same). From the BF6 beta, we got 3 different assault rifles that all felt different and played differently.
Slow ADS times are a big one, sometimes developers use that as a way to balance weapons but it just leads to really clunky feeling combat.What makes it floaty though? Isn't that related to how sensitive your mouse is or is it how fast you can move the gun around (which to me is the same thing as the sensitivity).
I think sound is the biggest one for me, I recall some of the pistols in Destiny too felt hefty due to the sound.
With my aging 3090 I was playing at 4k, dlss balanced with everything maxed and only getting 70-85fps roughly. Does that seem low? Hard to tell as the benchmarks are all about more recent cards.
I beat you to it, old man!
Inevitable on a map like that. I like to run Assault with a DMR 3rd weapon as a mobile counter to them. Two to three shots to kill though.i found TTK all over place and whats worse pretty much half the opposing force are snipers, play game like that last night was pretty much just snipers on other side
Running DLSS and FG set to 2x. Felt great, just as crisp as native and 225fps@3440x1440 Ultra settingsHas anyone tested, does DLSS, DLAA and frame gen have any bearing on how the game feels?
I beat you to it, old man!
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——The Official Battlefield 6 Thread——
Or COD players cosplaying as Battlefield players. We're definitely kidding ourselves if we think regular Battlefield players aren't just running over revives as well - and haven't been doing it for 20 years at this point...forums.overclockers.co.uk
that was literally one of my games yesterday
You can't run from the paparazzi!![]()
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The glints are everywhere!
The Javelin anti-cheat wasn't active for the beta - and secure boot isn't a magical silver bullet that just stops all cheaters, what do you think it does?
From that exact article:![]()
Battlefield 6 Beta Breaks 470K Users on Steam; Its Anti-Cheat Already Stopped Over 330K Cheaters
The Battlefield 6 beta is now open and already registered 470K users on Steam. The Anti-Cheat already stopped 330K cheat attempts.wccftech.com