Cronos: The New Dawn

I compared all the Supersampling options along with native TXAA, interesting (or not lol) that FSR 3.1 once again, even in Quality mode, is worse than Performance mode of both DLSS and XeSS. TSR High is stable for the most part but the fps is too low. All native AA modes are quite unstable and of course even lower fps.


Best option is DLSS with whatever mode you like, along with Frame Gen to then improve smoothness.

DLSS Quality + FG at 4K output with hardware RT is possible for a 90-100fps experience on a 4090. That's below path tracing performance in other games haha.

Yup I been saying this for so long now. Absolutely embarrassing that dlss perf mode beats fsr quality mode and it isn't just a case of "herp a derp zoom zoom in 300% and slow down footage to see the difference", it's night and day in motion. Fsr 4 has closed the gap but still falls short, hopefully amd will back port it for older and other gpus but doubt it, they need selling points for the new gpus.
 
Ok so the combat is unforgiving in this, you need to react sharpish else you get rinsed :D I was recording a restart earlier and figured I'd just try to cruise about from the start, got to the bit after the intro area and got pwned, figured it out later on though. Of course playing with controller for the immersive DualSense features.

Here is some shader stutter documented on video from the 1:33 mark, notice it drops to the high 50s with a massive frametime spike causing a long hitch:


These hitches are jarring. The video is in HDR but youtube will take a few days to process it hence why it looks washed out for now.
 
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Here is some shader stutter documented on video from the 1:33 mark, notice it drops to the high 50s with a massive frametime spike
Humour me, go back to the same place, and try it with hardware RT off, I have a strong feeling that's what's causing the FPS spikes, hitching, and traversal stutters? That certainly would explain why I'm not getting any of your issues, as I have hardware RT off, as I did with MGS Delta.

As I said before, I played this for 90 minutes straight on early access and only saw a loss of 3-4FPS, which wasn't very often. Are you playing with DLAA or just DLSS? You're not using FG either, are you?
I'm also not using HDR, if that matters?
 
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We already addressed that, HW RT is missing the shader pre-comp, but in both SW and HW RT modes there is traversal stutter. You too are getting it but you're capping at 60fps so the effects are less noticed, if at all.

HDR on or off makes no difference here, this is purely a UE5 optimisation issue on the dev's part and is highly well document across the board.
 
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We already addressed that, HW RT is missing the shader pre-comp, but in both SW and HW RT modes there is traversal stutter. You too are getting it but you're capping at 60fps so the effects are less noticed, if at all.

HDR on or off makes no difference here, this is purely a UE5 optimisation issue on the dev's part and is highly well document across the board.
Whoops, I forgot the part about HW RT shaders missing pre-comp! That explains that then, fair enough.

I am very sensitive to stutters etc, and it really annoys me :cry: But I can honestly say, other than when starting an entire new 'level' if you want to call it that - i.e. after you've explored all parts of the current map and eventually get to a new location, that's the only stutter i get, just as it starts off in the new area/level, as I start to walk it quickly stutters then goes away, and I'm good for the next X minutes/hour before I finish said area/level - does that make sense? As there's no loading screens.

There's definitely no other stutters or huge FPS spikes/hitching for me when playing the game at 60FPS capped with a PS5 controller :)

OK, I only mentioned HDR, incase there was some kind of variable, that adds to the resources used or whatever, that I wasn't aware of, as I don't use it - so I wanted to list everything, just incase there was something that would explain it.

Yeah, MGS Delta has finally proved that it is possible for this engine to not be a hot mess!

Why is it you fail to mention, despite being asked multiple times, what you're running in the background during these tests?

I know you review stuff, and have mentioned random apps needing to be installed for things like the controllers that you've tested? I can't help but think that adds the risk of potential issues?
Or do you disable all of these from starting on boot? It'd be nice to know what's running when you're conducting these tests? It makes it an even playing field then for others.
Considering even Afterburner was known to crash Forza Motorsport on release - I have experienced that myself.

I know UE5 is ****, and far from stable, but having loads of stuff running in the background, doesn't make for a fair or comparable test.

I personally don't run anything in the background, no OneDrive, no nothing.
However, I open Afterburner manually for monitoring/screenshots (as I use a key combo in Afterburner for screenshots)
I also don't use the Nvidia app, just the driver.
 
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After a few attempts managed to defeat what I believe is the first boss, or what I'm going to call a boss anyway. Literally had one bullet left in the handgun otherwise I would have had to re-load previous save and try again I think as there was no ammo around anywhere.
 
Why is it you fail to mention, despite being asked multiple times, what you're running in the background during these tests?

I know you review stuff, and have mentioned random apps needing to be installed for things like the controllers that you've tested? I can't help but think that adds the risk of potential issues?
None of this is relevant much because the settings/modes I am using are shown in the video(s) I have posted, as for background apps outside of the game, none of these use CPU/GPU time in the background and controller app (GameSir Nexuis) is only a configuration tool and does not run in the background anyway.

Again though, please understand what I have shown and said, this is a UE5 issue, this is well document, it is not a PC issue, all PCs of all specs will have these UE5 issues.

If your PC is of half decent spec then you don't need to turn off anything in the background either on a modern Windows 11 build if you are fairly competent at keeping a well-maintained OS, that means no third party AV as it's no needed, no resident tools from OEMs like motherboard software etc that can often interfere with performance even in the BG and things like that.

Everything on my system is manually controlled and tightly curated and runs more stable and smoother than many recently fresh installs out there I'd say with some confidence.
 
Hi all - reading brief reviews and performance overviews - really want to play this but unsure on whether to play on my pc (9900k, 9070XT, 4k 144hz, 32gb ram) or ps5 pro?
 
Again though, please understand what I have shown and said, this is a UE5 issue, this is well document, it is not a PC issue, all PCs of all specs will have these UE5 issues.

If your PC is of half decent spec then you don't need to turn off anything in the background either on a modern Windows 11 build if you are fairly competent at keeping a well-maintained OS, that means no third party AV as it's no needed, no resident tools from OEMs like motherboard software etc that can often interfere with performance even in the BG and things like that.

Everything on my system is manually controlled and tightly curated and runs more stable and smoother than many recently fresh installs out there I'd say with some confidence.
Oh I understand, fine? Thanks for the condescending attitude though ;)

I've echoed this multiple times? UE5 is ****, we all know? But do tell me again that it has issues :rolleyes:

Whenever challenged, you try and assert dominance, yet never admit your mistakes – it's rather arrogant.

Don't portray yourself as being above everyone else; you're not. All you do is post screenshots/capture of stats in monitoring software, just like everyone else.

When you make bold statements such as:
Most people don't notice these things, like with Last of Us, I was one of the first to say it had camera motion judder online, then weeks later the gaming media picked up on it too.
That's laughable - It isn't hard to spot an obvious issue such as this! Let alone twice, in 2 different games - TLOU and Mafia!

You adopted the same passive aggressive attitude in the fitness/weight loss thread, when challenged regarding your magic ability to burn off thousands of calories almost instantly whilst remaining sedentary!

By adopting this unhinged narcissism, you destroy any credibility in anything that you say. Which in hindsight makes perfect sense now, why you idolise Digital Foundry ;)
 
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Hi all - reading brief reviews and performance overviews - really want to play this but unsure on whether to play on my pc (9900k, 9070XT, 4k 144hz, 32gb ram) or ps5 pro?
That will play fine mate, just disable hardware RT, and adjust your settings to suit your chosen resoluton/FPS :)
 
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Oh I understand, fine? Thanks for the condescending attitude though ;)
It wasn't, you asked questions based on info already shared, and then assumed my PC was maybe an issue even though it was already outlined that these issues are well documented UE5 issues and become more apparent the higher the fps you have, not everyone is playing at a low capped framerate either, nor does everyone notice stuttering even when it's obvious to most others. But then now you say you know everyone knows UE5 has these issues, so why ask silly questions if you already know the root cause?

The fact that your last line in your comment exists highlights the kind of mindset you have lol. What exactly has liking digital foundry got to do with anything? Do you not agree that Alex's TECHNICAL findings are accurate or do you assume he just made it all up?

And now you are flipping the script?!

You didn't read properly or listen and then made assumptions, so I answered you accordingly.

Edit* To answer your sideways derailing of the thread here, just saw the rest of your words re: the fitness thread, I have not been in there since my last comment so don't know what's been said, I will return to it once my 8 weeks goal is completed (though is set back a couple of weeks due to a cycling injury), that was my intention, and yes FYI I do burn off calories just sitting doing nothing, my metabolism is extremely fast and within an hour or two can regain the same appetite after any meal typically. Lots of people out there are like this too, it's nothing magical, just because it doesn't happen to you doesn't mean it's not a thing that exists, though the correlation in irony here has to be laughed at, you don't see stutters, so therefore my PC must be running something causing them, your body can't burn calories as fast, therefore I must be wrong about my own fitness. Amazing.

Seems not reading properly is a skill that you have shown not only in this thread alone, then.
 
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It wasn't, you asked questions based on info already shared, and then assumed my PC was maybe an issue even though it was already outlined that these issues are well documented UE5 issues and become more apparent the higher the fps you have, not everyone is playing at a low capped framerate either, nor does everyone notice stuttering even when it's obvious to most others. But then now you say you know everyone knows UE5 has these issues, so why ask silly questions if you already know the root cause?

The fact that your last line in your comment exists highlights the kind of mindset you have lol. What exactly has liking digital foundry got to do with anything? Do you not agree that Alex's TECHNICAL findings are accurate or do you assume he just made it all up?

And now you are flipping the script?!

You didn't read properly or listen and then made assumptions, so I answered you accordingly.

Edit* To answer your sideways derailing of the thread here, just saw the rest of your words re: the fitness thread, I have not been in there since my last comment so don't know what's been said, I will return to it once my 8 weeks goal is completed (though is set back a couple of weeks due to a cycling injury), that was my intention, and yes FYI I do burn off calories just sitting doing nothing, my metabolism is extremely fast and within an hour or two can regain the same appetite after any meal typically. Lots of people out there are like this too, it's nothing magical, just because it doesn't happen to you doesn't mean it's not a thing that exists, though the correlation in irony here has to be laughed at, you don't see stutters, so therefore my PC must be running something causing them, your body can't burn calories as fast, therefore I must be wrong about my own fitness. Amazing.

Seems not reading properly is a skill that you have shown not only in this thread alone, then.
I never once said that your PC was the issue? I stated, multiple times, that you had a better system than me, so it was strange that I hadn't experienced said issues that you had?
Thus to the average user looking to play X game, what you claim is clearly misleading, otherwise everyone would experience it - which multiple people haven't in this thread!

Rubbish, stuttering is abundantly clear at 60FPS, that's nonsense. Otherwise, I would not have experienced it with other UE5 games, such as the Dead Space and Silent Hill 2 remake etc!

:cry: So you back an IGN payroll sister company, despite the fact that IGN themselves, have been caught lying many times? It's well known, that any time they're clearly paid off, the give a raving review, yet ironically call something **** that isn't, when not paid to say it! You only have to read the comments on every 'review' that they do, to see no-one trusts them! Alien Isolation anyone? :cry:

When RE2R was released, they lied, claiming that it was too short, lacked XYZ parts of the original PS1 release, and didn't feature scenario B and various content - when in reality, they hadn't even play the finished game! This is not the first time this has happened, and DF, have been guiltly of similar credibility, unsuprisingly!

No it's you that's 'flipping the script' who hasn't listened, and continues to side step anything when your called out on it! Textbook deflection cliche :P But no-one challenges you, because they're aware it's a lost cause. Hence why people barely engage in any platform that you spam with your 'reviews'.

I never mentioned anything about an injury, nor recovery, so you're grabbing at straws and again deflecting!
Your posts were specific to how 'it's always been the case all my life, I can never put on weight, I can eat thousands of calories and burn it off not long after then become hungry straight away' and boldy remarked how 'calories mean nothing' etc due to this magic metabolism - to which you were laughed off the thread and called ******** on!

You 'don't know what's been said since posted'? That's strange - given that you bragged in another thread about specifically enabling email notifications to all replies - so even if a post is edited, you know what has been said! - A mod even remarked about this...

I specifically quoted what you had said, yet when challenged... Then you kick off and get defensive and run away saying that you have nothing to prove to 'people online!' That thread made that very clear!

Oh the irony, it's you that hasn't read what has been said, multiple times.
 
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:cry: So you back an IGN payroll sister company, despite the fact that IGN themselves, have been caught lying many times? It's well known, that any time they're clearly paid off, the give a raving review, yet ironically call something **** that isn't, when not paid to say it! You only have to read the comments on every 'review' that they do, to see no-one trusts them! Alien Isolation anyone? :cry:

 
"always negative"
"never heard them say anything remotely positive"


Let's take the review of this game video to see if that is actually true or you are just gassing since it's on topic:

@ 25s "... silent hill 2 remake... and in many ways it shares many similarities with that latter game, it is wonderfully atmospheric, with some great music, and gameplay design, but it does have some technical issues that will get in the way of immersion"

So DF 25 seconds into their video highly praise the game, and then state a matter of fact, that it has some technical issues later to be discussed. Are you legit one of those people who must be told good news at all times and never be told factual bad news or something?

Did you even bother to watch even 25 seconds of the DF game video or did you just assume once again?

And in case you didn't pay attention to DF videos in general either (seems the case), DF do technical reviews, not gameplay reviews, but where a game excels in the latter, Alex and team always talk about this too like he did on this one.


This is utterly beautiful

Aside from Alan Wake 2 and Ratchet & Clank, this is one of the only other in recent memory games that has nearly flawless clean and crisp rendering that almost looks CGI when maxed out, especially using the updated DLSS model which eliminates any image noticeable break-up, even in Performance mode.
 
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Couple of hours into this and I'm really enjoying it. Very Dead Spacey which I really enjoyed playing as well.

Have had some stuttering but nothing major. Looks great on OLED.
 
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