Tbh, when it popped up on my feed, I thought this was a community project.
It doesn't even make sense from a business prospective. Nostalgia will only carry it so far. Look at elder scrolls oblivion remake- it's dead only a few months from release - a whopping 3k players 24 hours peak.
All signs point to UE5 (yes).Tasty but are we due stuttering shaders?

If they follow the guidelines provided there should be no stutterarc raiders proves that with the right people behind the game, UE5 can be a very good engine with zero stutter + very nice visuals!
This is Halo studios *cough* 343 studios we're talking about hereIf they follow the guidelines provided there should be no stutter

Did they make infinite? I had no issues with that if so.This is Halo studios *cough* 343 studios we're talking about here![]()
Yes, they made all of them after Bungie left. Many Halo fans don't have much faith in 343 studios.Did they make infinite? I had no issues with that if so.
MGS Delta, proven that you can make a UE5 game without stutters, that doesn't crash, I completed it in one sitting, zero issues.
I posted this in the MGS Delta thread on release with all my settings in screenshots.

Is it still "that good"?I'm all for this!
I know it's UE5, but when a game is that good and remade to look brand new, and plays like the original/better, I just bite my tounge - Silent Hill 2 Remake, is a perfect example, it's worth the BS, and you quickly don't care when it feels that nostalgic/muscle memory.
Having said that, MGS Delta, proven that you can make a UE5 game without stutters, that doesn't crash, I completed it in one sitting, zero issues.
I'll definitely be getting this!
Tasty but are we due stuttering shaders?
