Valve Index 2 (codenamed Deckard) Standalone

Remember Valve are sucking 30% out of most of the PC gaming market for doing very little. It's like like they don't have the revenues to support a decent product development effort.

indeed.. so they clearly don't care about profits.. they must be so willing to give back to PC/VR gamers.. that they will sell it at a massive loss.. :rolleyes:
 
Remember Valve are sucking 30% out of most of the PC gaming market for doing very little. It's like like they don't have the revenues to support a decent product development effort.

Valve saved PC Gaming with Steam.

Back in the early 2000's computer shops were stopping selling PC games as they couldn't sell them second hand due to CD keys.

Steam started selling 3rd party games and adding value by implementing social features, etc., and PC Gaming started to boom, despite retail trying to kill it off.
 
Not sure where you're getting your figures from, I think Q3 has sold more than that and afaik the Q2 alone sold about 20 million, it out sold the equivalent Xbox afaik.

Google AI summary, meta don’t publish numbers but their executives have commented on sales in the past and it’s picking up numbers from supply chain partners.

I misread the steam desk sales, they were about 6 million at the start of the year. Quest 3 was 1 million in the first year.

There is not a chance in a month of Sundays either of them sold 20 million single quarter, that’s mobile phone levels of sales.

Edit: seems meta has sold about 20 million quests in total. Don’t rely on AI kids.
 
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so what do you think people will be doing with the headset OS?
i'm wondering how custom you can get with the OS

its got a big bonus for running windows, Linux and android apps

we talked in another thread about custom home environments

what would you do with an unlocked OS and bootloader?
 
Google AI summary, meta don’t publish numbers but their executives have commented on sales in the past and it’s picking up numbers from supply chain partners.

I misread the steam desk sales, they were about 6 million at the start of the year. Quest 3 was 1 million in the first year.

There is not a chance in a month of Sundays either of them sold 20 million single quarter, that’s mobile phone levels of sales.

Edit: seems meta has sold about 20 million quests in total. Don’t rely on AI kids.
I never said they sold 20 million in a single quarter. So it's 20 million in total you've seen? I've seen that reported for Q2 alone tbh. Edit : lol when I say Q2 etc, I don't mean Quarter 2, I mean Quest 2 :)
 
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I never said they sold 20 million in a single quarter. So it's 20 million in total you've seen? I've seen that reported for Q2 alone tbh. Edit : lol when I say Q2 etc, I don't mean Quarter 2, I mean Quest 2 :)
Hah yeh I realised after posting.

I’m actually surprised it was that many but there was a bit of a VR craze back then and it was also across the pandemic when no one had anything and couldn’t go outside.

I can’t see the 3 doing those kind of numbers.
 
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Google AI summary, meta don’t publish numbers but their executives have commented on sales in the past and it’s picking up numbers from supply chain partners.

I misread the steam desk sales, they were about 6 million at the start of the year. Quest 3 was 1 million in the first year.

There is not a chance in a month of Sundays either of them sold 20 million single quarter, that’s mobile phone levels of sales.

Edit: seems meta has sold about 20 million quests in total. Don’t rely on AI kids.

20 million quest 2s were sold.

At least 2 million quest 3+3s were sold by summer last year, since then the 3s has really got cheap.

The steam hardware survey isn't the most accurate of anything, but the current survey reckons 1.5% of users have a headset, last month it was 1.6%. Using that slightly higher figure, and roughly 147 million steam users, there are over 750k q3+3s users on steam alone. I have to believe that the vast majority of users are standalone only.
 
I must admit Steam Frame is looking very tempting just from a lightness and comfort point of view. It's lighter than the Rift CV1 and that's the lightest headset I've ever tried. Still disappointed about those panels though!
 
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