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If that were the case I'd be using lossless scaling long ago lol
All the same thing, inserted frames whatnot.

There's only one game engine mode that FG is necessary and that's in PT to achieve 100fps target with 2xFG alone. Beyond 100fps means absolutely nothing to me in my quest for silent high end gaming thus keeping GPU fan speeds reduced in those titles with a 100fps target only. So yeah for me mfg means nothing given my 100fps cap and will remain so for the long future.
By the time I upgrade the 4090, GPUs will be so powerful that base pre-fg framerates will be high enough to not even need 2xFG any more.
This is the thing, I have tried my best to see a difference with DLAA VS DLSS (usually running at ultra quality) but I cant see it however close/hard I look.DLAA is always going to provide better IQ but the performance drop off is usually massive.
.Pretty much how I roll too. I upgraded to a 4K monitor a while back and Performance DLSS looks fine to me, but frame generation is awful. Maybe I'm just cursed to see the artifacts it produces whilst others don't, but in every game I've tried it in the results have been unusable for me. I'd much rather just turn down a few settings in-game if I need a framerate boost.With DLSS I go with Quality at 1440p and Performance at 4k. Don't really see any difference using higher modes except for the lower framerates.
FG is still awful for my eyes, as soon as I turn on x2 FG with a high base framerate (well over 60) I instantly see artifacts or ghosting especially around the character models when panning the camera in third person games. No idea how people use crap like Lossless which is way worse than NV FG.
Pretty much how I roll too. I upgraded to a 4K monitor a while back and Performance DLSS looks fine to me, but frame generation is awful. Maybe I'm just cursed to see the artifacts it produces whilst others don't, but in every game I've tried it in the results have been unusable for me. I'd much rather just turn down a few settings in-game if I need a framerate boost.
It varies from game to game, but at 4k, when you tried FG did you test DLSS Quality or performance? I'm thinking performance mode is ok on stills but will struggle much more in motion with FG on top. Although not perfect i find myself using fg more often than not. Not perfect in all games, and has compromise but for my sensitivities i prefer higher framerate with a few artifacts vs 60fps. 60fps is just to blurry in motion for me which i see as the biggest artifact caused by sample and hold.Pretty much how I roll too. I upgraded to a 4K monitor a while back and Performance DLSS looks fine to me, but frame generation is awful. Maybe I'm just cursed to see the artifacts it produces whilst others don't, but in every game I've tried it in the results have been unusable for me. I'd much rather just turn down a few settings in-game if I need a framerate boost.