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Alien Isolation Benchmark

Soldato
Joined
19 Feb 2007
Posts
14,340
Location
ArcCorp
Just for giggles I ran it at 1440P with your recommended settings -

GPU - GTX 1080 Ti @ 2050/6000
CPU - R7-1800X @ 4GHz
Driver - 384.76

phF8c6b.png

On a side note, How do you turn on multi threaded shadow rendering ? I noticed it near the bottom of the results file, Seems like it would be useful for performance.
 
Soldato
Joined
19 Sep 2009
Posts
2,739
Location
Riedquat system
Just for giggles I ran it at 1440P with your recommended settings -

GPU - GTX 1080 Ti @ 2050/6000
CPU - R7-1800X @ 4GHz
Driver - 384.76

On a side note, How do you turn on multi threaded shadow rendering ? I noticed it near the bottom of the results file, Seems like it would be useful for performance.

You can launch game with options: -benchmark -engine_settings=benchmark.txt

There's a template txt file in the AI dir already.
Some custom settings at stock GPU:

Average Frame Time(ms) Min Frame Time(ms) Average FPS Max FPS Benchmark Name
5.48 3.21 182.41 311.62 tessellation
5.42 4.5 184.34 222.42 lab_room_flyby
4.64 3.39 215.6 294.64 volumetric_light
5.46 3.86 183.24 258.87 large_shadowcaster
5.27 4.06 189.63 246.18 lab_room


5.26 3.21 191.04 311.62 Summary


Engine Settings
Graphics
Stereo Mode=On
Depth of Field=On
Level of Detail=Ultra
Texture Filtering=Anisotropic 16x
Full Screen=FullScreen
Deep Colour (30bpp)=On
FullScreen Resolution 30bpp=2560x1440
FullScreen Resolution 24bpp=2560x1440
Windowed Resolution=1920x1080
Vertical Sync=Off
Particles=Ultra
ShadowMapResolution=4096
ShadowMapping=Ultra
MotionBlur=On
ChromaticAberrations=On
FilmGrainIntensity=0.0
Planar Reflections=On
Screen Space Ambient Occlusion=HDAO
Streaming Texture Heap Size=Ultra
Streaming Model Heap Size=Default
AntiAliasing=SMAA T2x
Field Of View=47
Volumetric Lighting=On
Multithreaded Shadow Rendering=On
Audio
SFX Volume=10
Music Volume=10
Speaker Mode=Surround

I last played this on my 970s and the aliasing was really bad. SMAA T2x seems much better and I'm sure it wasnt available for me in SLI.
 
Soldato
Joined
19 Oct 2008
Posts
5,950
Picked random benchmark from Kaaps thread containing a list of benchmarks. Happen to have this game so:

TR 1950X running stock 3.4
Titan X (Pascal but non Xp) @ stock speeds. Driver 388.31

Ran three times. Highest score with game mode enabled.
1440 P
Alien1440P.jpg
 
Permabanned
Joined
12 Sep 2013
Posts
9,221
Location
Knowhere
2700x @ Stock
RX 480 @ 1330 / 2000 (Red Devil @ stock)
Driver 18.7.1
Resolution: 3440x1440

min/ avg /max

11.88/ 70.40/ 84.20

Cheers.

Average Frame Time(ms),Min Frame Time(ms),Average FPS,Max FPS,Benchmark Name
13.58,11.88,73.63,84.20,tessellation
16.38,15.72,61.03,63.62,lab_room_flyby
13.08,12.17,76.47,82.15,volumetric_light
14.28,13.67,70.02,73.17,large_shadowcaster
14.10,13.51,70.90,74.04,lab_room
,,,,
,,,,
14.29,11.88,70.41,84.20,Summary
,,,,
,,,,
Engine Settings,,,,
Graphics
Stereo Mode=Off
Depth of Field=On
Level of Detail=Ultra
Texture Filtering=Anisotropic 16x
Full Screen=FullScreen
Deep Colour (30bpp)=On
FullScreen Resolution 30bpp=3440x1440
FullScreen Resolution 24bpp=3440x1440
Windowed Resolution=1920x1200
Vertical Sync=Off
Particles=Ultra
ShadowMapResolution=2048
ShadowMapping=Ultra
MotionBlur=On
ChromaticAberrations=On
FilmGrainIntensity=1.0
Planar Reflections=On
Screen Space Ambient Occlusion=HDAO
Streaming Texture Heap Size=Ultra
Streaming Model Heap Size=Default
AntiAliasing=SMAA T1x
Field Of View=47
Volumetric Lighting=On
Multithreaded Shadow Rendering=Off
Audio
SFX Volume=10
Music Volume=10
Speaker Mode=Surround
Audio Language=System
 
Last edited:
Associate
Joined
30 Dec 2013
Posts
2,109
Location
Liverpool
So I haven't seen a single 1080 on here so thought I'd add mine ^_^

Single 1080 FE 2075mhz/5500mhz
i7-4790k 4.6ghz
417.71 drivers
DX11
4K
Average Frame Time(ms) Min Frame Time(ms) Average FPS Max FPS Benchmark Name
11.03 10.32 90.65 96.92 tessellation
11.37 10.85 87.93 92.21 lab_room_flyby
9.68 9.02 103.29 110.90 volumetric_light
11.99 11.49 83.38 87.05 large_shadowcaster
10.67 10.35 93.68 96.60 lab_room


10.95 9.02 91.79 110.90 Summary


Engine Settings
Graphics
Stereo Mode=Off
Depth of Field=On
Level of Detail=Ultra
Texture Filtering=Anisotropic 16x
Full Screen=FullScreen
Deep Colour (30bpp)=On
FullScreen Resolution 30bpp=3840x2160
FullScreen Resolution 24bpp=3840x2160
Windowed Resolution=1920x1200
Vertical Sync=Off
Particles=Ultra
ShadowMapResolution=2048
ShadowMapping=Ultra
MotionBlur=On
ChromaticAberrations=On
FilmGrainIntensity=1.0
Planar Reflections=On
Screen Space Ambient Occlusion=HDAO
Streaming Texture Heap Size=Ultra
Streaming Model Heap Size=Default
AntiAliasing=SMAA T1x
Field Of View=47
Volumetric Lighting=On
Multithreaded Shadow Rendering=Off
Audio
SFX Volume=10
Music Volume=10
Speaker Mode=Surround
Audio Language=System
 
Associate
Joined
30 Dec 2013
Posts
2,109
Location
Liverpool
Single 1080 FE 2075mhz/5500mhz
i7-4790k 4.6ghz
417.71 drivers
DX11
1440p
Average Frame Time(ms) Min Frame Time(ms) Average FPS Max FPS Benchmark Name
5.66 4.58 176.55 218.29 tessellation
5.87 5.09 170.25 196.43 lab_room_flyby
4.94 4.50 202.39 222.17 volumetric_light
6.06 4.27 164.88 234.03 large_shadowcaster
5.52 4.76 181.01 210.04 lab_room


5.61 4.27 179.02 234.03 Summary


Engine Settings
Graphics
Stereo Mode=Off
Depth of Field=On
Level of Detail=Ultra
Texture Filtering=Anisotropic 16x
Full Screen=FullScreen
Deep Colour (30bpp)=On
FullScreen Resolution 30bpp=2560x1440
FullScreen Resolution 24bpp=3840x2160
Windowed Resolution=1920x1200
Vertical Sync=Off
Particles=Ultra
ShadowMapResolution=2048
ShadowMapping=Ultra
MotionBlur=On
ChromaticAberrations=On
FilmGrainIntensity=1.0
Planar Reflections=On
Screen Space Ambient Occlusion=HDAO
Streaming Texture Heap Size=Ultra
Streaming Model Heap Size=Default
AntiAliasing=SMAA T1x
Field Of View=47
Volumetric Lighting=On
Multithreaded Shadow Rendering=Off
Audio
SFX Volume=10
Music Volume=10
Speaker Mode=Surround
Audio Language=System
 
Associate
Joined
30 Dec 2013
Posts
2,109
Location
Liverpool
Single 1080 FE 2075mhz/5500mhz
i7-4790k 4.6ghz
417.71 drivers
DX11
1080p

Pointless benchmark at 1080p as the GPU never once got to 99% usage and was always around the 70% ish mark, best to look at results from 1440p and 4k
Average Frame Time(ms) Min Frame Time(ms) Average FPS Max FPS Benchmark Name
4.20 3.42 238.31 292.57 tessellation
5.06 4.45 197.70 224.92 lab_room_flyby
3.62 3.17 276.17 314.96 volumetric_light
4.01 3.40 249.36 293.77 large_shadowcaster
4.76 4.41 210.29 226.91 lab_room


4.33 3.17 234.37 314.96 Summary


Engine Settings
Graphics
Stereo Mode=Off
Depth of Field=On
Level of Detail=Ultra
Texture Filtering=Anisotropic 16x
Full Screen=FullScreen
Deep Colour (30bpp)=On
FullScreen Resolution 30bpp=1920x1080
FullScreen Resolution 24bpp=3840x2160
Windowed Resolution=1920x1200
Vertical Sync=Off
Particles=Ultra
ShadowMapResolution=2048
ShadowMapping=Ultra
MotionBlur=On
ChromaticAberrations=On
FilmGrainIntensity=1.0
Planar Reflections=On
Screen Space Ambient Occlusion=HDAO
Streaming Texture Heap Size=Ultra
Streaming Model Heap Size=Default
AntiAliasing=SMAA T1x
Field Of View=47
Volumetric Lighting=On
Multithreaded Shadow Rendering=Off
Audio
SFX Volume=10
Music Volume=10
Speaker Mode=Surround
Audio Language=System
 
Associate
Joined
30 Dec 2013
Posts
2,109
Location
Liverpool
and for a laugh, I thought I'd try 8k 7.5gb Vram it was using:D
Single 1080 FE 2000mhz/5500mhz
i7-4790k 4.6ghz
417.71 drivers
DX11
8K 7680 x 4320
Average Frame Time(ms) Min Frame Time(ms) Average FPS Max FPS Benchmark Name
40.09 37.49 24.94 26.67 tessellation
40.59 38.84 24.64 25.75 lab_room_flyby
34.78 32.30 28.75 30.96 volumetric_light
43.90 41.90 22.78 23.87 large_shadowcaster
38.56 37.68 25.93 26.54 lab_room


39.59 32.30 25.41 30.96 Summary


Engine Settings
Graphics
Stereo Mode=Off
Depth of Field=On
Level of Detail=Ultra
Texture Filtering=Anisotropic 16x
Full Screen=FullScreen
Deep Colour (30bpp)=On
FullScreen Resolution 30bpp=7680x4320
FullScreen Resolution 24bpp=3840x2160
Windowed Resolution=1920x1200
Vertical Sync=Off
Particles=Ultra
ShadowMapResolution=2048
ShadowMapping=Ultra
MotionBlur=On
ChromaticAberrations=On
FilmGrainIntensity=1.0
Planar Reflections=On
Screen Space Ambient Occlusion=HDAO
Streaming Texture Heap Size=Ultra
Streaming Model Heap Size=Default
AntiAliasing=SMAA T1x
Field Of View=47
Volumetric Lighting=On
Multithreaded Shadow Rendering=Off
Audio
SFX Volume=10
Music Volume=10
Speaker Mode=Surround
Audio Language=System
 
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