PLAYERUNKNOWN'S BATTLEGROUNDS - Thread

Soldato
Joined
19 Oct 2002
Posts
4,466
Location
wiltshire
Thanks.
What are peoples opinion on graphics? Is lower better for spotting people? I can comfortably run 1080p on Ultra. I can also use Virtual super resolution to push it to 1440p
All games that use this virtual resolution or equivalent option, makes zero difference to quality(only messes it up), if you got 1080p screen, no option can magically make you get more pixels(quality), its just a pseudo effect to make you think your getting more pixel resolution, all it really does is cuts your fps for no gain, that goes for nvidia's DSR as well, rubbish results.

yeah by definition DSR/virtual super resolution wreck cleartype text, as that aligns text on a color channel (basically treats each color channel as a whole greyscale pixel) basis, rather than pixel by pixel.

Using the AA built into a game is how you’re supposed to do it. DSR/virtual super resolution are for games that lack AA or only give ****** post-AA.

Also native AA will almost always be faster, due to DSR/virtual super resolution needing the framebuffer of the virtual resolution set, rather than just one of the native size.

Basically avoid DSR/virtual super resolution unless you have to use it.
 

V F

V F

Soldato
Joined
13 Aug 2003
Posts
21,184
Location
UK
I must be blind, just installed PUBG last night and jumped into the training ground to tweak settings/controls etc but picking up weapons and putting ammo into the guns then pressing reload but nothing happens... It says no ammunition.
 
Caporegime
Joined
1 Jun 2006
Posts
33,504
Location
Notts
yeah what gun was it ? if you havent played for a while umps and vectors changed ammo.

won a few games yesterday but the last one was hilarious we got the armoured truck just sat in it laughing at people in final circle one of us just sniping people while we just sipping beer watching them fight . final end circle guys trapped in warehouse we just drive sit in very center laughing. he wouldnt come out. the amoured truck is great fun. forget getting flare crates get the vehicle use it right its almost guarenteed win.
 
Caporegime
Joined
1 Jun 2006
Posts
33,504
Location
Notts
im hoping ping locking happens for EU. its the easiest way to stop cheating. forget anticheat lock EU connection to servers to 150 thats all ASIA gone. thats 90 percent of cheaters gone instantly. yes some legit players from that region wouldnt be able to play but when the ASIA region is 90 percent of the cheaters in PUBG then sorry the masses over run the legit. the anticheat even said that percentage of cheaters was from asia also. so its not make believe.

hopefully this doesnt effect waiting for games. or player numbers.
 
Soldato
Joined
25 Oct 2009
Posts
6,672
Location
Caerphilly
Can I have a copy and paste onto here plz?
Keyboard broke?

Hello everyone,


This is Daegon Kim from the PUBG Matchmaking System Development Team.


One of our core missions at PUBG is to maximize the Battle Royale experience of our players. Providing fair play conditions within this competitive environment allows players to focus on the intense and thrilling experiences where survival and battle coexist. Matchmaking is crucial to this goal, and it is a high priority of ours to ensure our players the best game experience we can.


We know that our existing matchmaking systems have not always reflected the above, and some regions especially are experiencing excessive wait times to get into PUBG matches. With the above beliefs in mind, we've been working on improvements to our matchmaking system to better serve these regions. Today, we are ready to share and test those new plans with you all.


The Direction of Matchmaking System Update

  1. 1. Map Select (Specific Regions)
    • AS-IS: Any map can be selected.
    • TO-BE: FEATURED MAP and OTHER MAPS, or RANDOM MAP
  2. 2. Mode Select
    • AS-IS: Players must wait for the queue or leave the queue.
    • TO-BE: Players will be offered to play Squad mode if a solo or duo match isn't found in a set time.
  3. 3. Region Select
    • AS-IS: Players will be moved to other regions if matchmaking is not ideal.
    • TO-BE: Players will be offered the chance to change regions if a match isn't found in a set time.
  4. 4. Improved matchmaking system based on Network Latency
    • We’ll also be putting more ping restrictions in place to make sure that people with similar pings are playing together and not inadvertently disrupting other players’ experience.
Adaptive Matchmaking Feature




As seen in the above image, we've added a feature which will provide you different options to play when selecting mode and region. If queues go over a certain time when waiting for a Solo or Duo game, a message will pop up and recommend that you play Squad mode instead. For instance, in OC/SA region, if matching takes too long even after changing to Squad mode, the game will recommend another region to play on. If the issue continues after moving to a secondary region, the game will recommended that you play Squad mode in that secondary region. The goal is to keep as many choices as possible, while getting you into games as fast as possible.


Applying Matchmaking System by Regions


PUBG has fans all around the world and different regions enjoy the game in different ways. To ensure we're providing PUBG's core values in every region we analyzed the matching pool and play characteristics for each region and divided them into three levels of concern- normal, moderate, and heavy. We then modified the matchmaking system of each level accordingly, as outlined below.


1. Regions that are experiencing normal matchmaking times- AS, KR/JP, SEA, and EU




If wait times go over a certain time after matchmaking on Solo or Duo mode, a message will be displayed recommending that you play Squad mode instead.


2. Regions that are experiencing moderate matchmaking issues - NA

We’re changing queuing for a specific map to RANDOM, which will give players an equal chance to play each map. But, we believe that having a choice on selecting which map to play on is important as well as getting into a match fast. When we see the matching pool of NA region, we believe it's right to give our players a choice of one map as an option, separated from the other group. Therefore, we'll be adding FEATURED MAP(Limited time) and PRESET MATCH options for a limited time as described below.

  • FEATURED MAP



FEATURED MAP (Limited time) allows you to play on whatever the current featured map is, if there is one. We expect this to usually be either new maps or maps that have received a significant overhaul, such as the upcoming Erangel Visual Update. In cases where a featured map is available, the RANDOM option will give an equal chance of the remaining maps, excluding the featured one.


This decision was based on results from internal data and simulations, we will continue to make improvements based on feedback and data gathered once the system goes live.

  • PRESET MATCH



The PRESET MATCH option gives players a way to play their prefered map and mode outside of the regular matchmaking options. More details about PRESET MATCH are as follows:

  • A PRESET MATCH consists of different sessions which will feature both perspective choices in Squad Mode for all maps.
    • TPP/Squad/4 maps (4 sessions)
    • FPP/Squad/4 maps (4 sessions)
  • Random Squad is only available in Preset Match, so you can't enter the room as a team.
  • PRESET MATCHES will not have a waiting room, and will start on the ingame lobby as soon as 80 people have joined.
  • Once in the in-game lobby, the game will wait 2 minutes for additional players to fill before the plane departs.
  • Once the match officially begins, a new session will replace it in the PRESET MATCH screen
  • PRESET MATCH games will count as public matches, so BP rewards, SP, Pass XP, Weapon XP will be earned the same way
Console matchmaking will also follow this method in the future. The available options will be RANDOM MATCH and PRESET MATCH.



3. Regions that are experiencing heavy matchmaking issues - OC/SA




We understand that these regions have been hit hard with long matchmaking times and we’re continuing to work on better solutions for our fans in OC and SA. For now, we’re narrowing matchmaking pools down to only allow RANDOM map selection, which will choose equally from all available maps.


Closing thoughts


The matchmaking experience is crucial to the long-term fun of PUBG. We know there isn’t a perfect solution out there, but believe these steps will enable the majority of players to get into games. Our next step is to deploy these systems to live servers so that we can collect appropriate data while you experience them and give us your feedback. Of course, we will continue to work on new ideas to continually improve these systems, so please always feel free to offer your opinions and ideas. We thank you all for your patience while we’ve been getting these solutions ready. This solution will be coming with the next update, so please give us your valuable feedback once it gets updated.


Thanks,
Daegon Kim
 
Associate
Joined
28 Jun 2009
Posts
245
Looks like no more picking which map you want.

It looks like you can pick whichever map you want as long as the wait times in your region are short. If the wait times are longer then it will force the other options depending on how long.

At least that's what it sounds like to me.

EDIT - actually noticed it's being forced by region regardless of wait times. EU shouldn't be affected too much. Just have to wait and see.
 
Soldato
Joined
14 Dec 2003
Posts
5,683
Hope not! Will be a game killer for me and my mates, play exclusively erangle and Miramar.
There are 4 maps, and one will be featured.

If Erangel/Miramar are one of the featured, then problem solved, 100% you get a map you like.

If one of Vikendi/Sanhok is featured, then you have 2/3 chance of getting a map you like as the 'Other maps' queue features Erangel, Miramar, and the other map of Vikendi/Sanhok.

Hardly game killing is it now, drama queen :p
 
Soldato
Joined
27 Mar 2009
Posts
3,301
There are 4 maps, and one will be featured.

If Erangel/Miramar are one of the featured, then problem solved, 100% you get a map you like.

If one of Vikendi/Sanhok is featured, then you have 2/3 chance of getting a map you like as the 'Other maps' queue features Erangel, Miramar, and the other map of Vikendi/Sanhok.

Hardly game killing is it now, drama queen :p

We alternate between erangel and miramer, no one wants to sit on one map all night. As always why take away features just leave map selection in there.
 
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