Associate
- Joined
- 13 Nov 2007
- Posts
- 2,427
FPS: 101.5
Scores: 2557
Min FPS: 12.0
Max FPS: 197.9
Hardware
Binary: Windows 32bit Visual C++ 1600 Release Mar 7 2012
Operating system: Windows 7 (build 7601, Service Pack 1) 64bit
CPU model: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
CPU flags: 3603MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model: NVIDIA GeForce GTX 680 9.18.13.697 2048Mb
Settings
Render: direct3d11
Mode:1920x1080 4xAA fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Tessellation: normal
I would greatly appreciate it if someone with a similar setup could comment. Trawling lots of threads and benches on the Internet and it doesn't seem to be clarifying things!
Scores: 2557
Min FPS: 12.0
Max FPS: 197.9
Hardware
Binary: Windows 32bit Visual C++ 1600 Release Mar 7 2012
Operating system: Windows 7 (build 7601, Service Pack 1) 64bit
CPU model: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
CPU flags: 3603MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model: NVIDIA GeForce GTX 680 9.18.13.697 2048Mb
Settings
Render: direct3d11
Mode:1920x1080 4xAA fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Tessellation: normal
I would greatly appreciate it if someone with a similar setup could comment. Trawling lots of threads and benches on the Internet and it doesn't seem to be clarifying things!