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This is really annoying me, on 14.6 drivers. Have frame pacing method to 0 or 1 doesn't cure it, nor does changing v sync settings, nor does switching between mantle and dx11. Here is what the graph looks like:
Well, anyone have any ideas?
renderaheadlimit 1?
It was never like this, I haven't played it for several driver updates and patches, and I haven't had time for gaming recently, but it runs fine in dota 2, which I can always make time for .
I will monitor ram usage, as I am using 4 gigs with only 2 chrome tabs open, and a youtube video playing.
That's how mine looked when I had one gpu running pci 2.0 4x
Do you know what your cards are running at? Pci
Retro BF3 fix not applicable with Mantle. Lowering it just hurts fps in BF4 in DX or Mantle.
Retro BF3 fix not applicable with Mantle. Lowering it just hurts fps in BF4 in DX or Mantle.
i have the same issue but i have the below every 10secs stutters really bad goes from 80-100 fps to 30fps then back up (running x fire 2x 290x. i got the below specs and i have tried everything etc new drivers under clocking if you find a fix let me know
Here is mine, odd thing is that it doesn't show VRAM.
With DirectX I get CPU and GPU spikes, with Mantle only CPU spikes. Additionally if I have HT off I get 100% CPU utilisation, with HT on I get 25-40% and one of the HTs is maxed.
I have tried:
- 1, 2 or 3 cards
- Resolutions
- Graphics levels
- Drivers
- Fresh reinstalls
- RAM
- SDD
- Over and under clocks
This call started 2ish weeks ago and before that the same setup was fine.