• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

290x and BF4 and tri monitor

Soldato
Joined
18 Feb 2004
Posts
3,095
Location
Lincolnshire
Any one tried a game yet like BF4 using eyefinity ? (im sure many have)
Here is a pic of mine and i have to say while i get the whole immersion thing, im just not convinced by the zoomed in look it gives with the so called `peripheral` vision effects.



its like when you turn the outside 2 monitors `zoom in` and stretch the image, now ive read a lot but im not convinced mine looks as good as others i have seen. I have set bezel compensation and have the following settings in BF4, thoughts please, or is this intended ?
 
"Well, there's a delicate corneal inversion procedure... a multi-opti-pupil-optomy. But, in order to keep from damaging the eye sockets, they've got to go in through the rectum. Ain't no man going to take that route with me!"
 
Unless Dice implement an option to render to each screen seperately, with suitable configuration parameters to take account of bezel width, monitor angle, distance from eyes, you are always going to get this. Setting FoV to 60 - which is as low as it will go in the options menu is the best you can do. If you want to see three screen rendering done right, check out Live for Speed, Iracing, Assetto Corsa.
 
The stretching there does look extreme. I've never played BF4, but I play everything else at eyefinity and haven't noticed that kind of extreme distortion.
There is normally some stretching at the edges, which you can see on static screenshots, but you dont notice it during play because your attention is supposed to be on the central screen with the others providing peripheral vision. Your screen shots look like you'd see distortion even on the central screen, and it's so bad on the edges that you'd notice it even in peripheral vision.
Could there be something wrong with your settings? Using the right resolution, aspect ratio, etc?
 
Even on his video, there is still a slight "fish eye" effect on the outside monitors. I would be more annoyed at the stutter going on in his video, where it seems to be skipping frames and jumping in truth.
 
The stretching there does look extreme. I've never played BF4, but I play everything else at eyefinity and haven't noticed that kind of extreme distortion.
There is normally some stretching at the edges, which you can see on static screenshots, but you dont notice it during play because your attention is supposed to be on the central screen with the others providing peripheral vision. Your screen shots look like you'd see distortion even on the central screen, and it's so bad on the edges that you'd notice it even in peripheral vision.
Could there be something wrong with your settings? Using the right resolution, aspect ratio, etc?

The centre screen seemed fine, it was the outside 2 that as you quite rightly say looked awful. I used the bezel compensation to setup the screen resolution and used that in game, i was however using a displayport to dvid active convertor on the centre screen but not the outside two.
I was using 120hz most of the time and the resolution was around the 5980 x 1080p with bezel compensation, i tried it without the compensation but the distortion was the same.
Im having 2 of the monitors picked up for return today and a full refund due to the displayport having a fault where by it only outputs 60hz at 1080p at present.
Dont know what to buy next monitor wise ips/pls/tn, 120hz/144, 1080p/1200p/1440p its like :confused:
Not sure i want to go back to eyefinity if i get the same results as above, but if i could get what that guy has in his video then it would be great, wondering if it is the convertor that caused the problem.....
 
Eyefinity is the same with regards to stretching on the outer screens. Lower your FOV and also try and see if Widescreen Fixer has a profile for BF4. They might be able to improve things.
 
mmm bet it was the fact these screens only do 1080p and landscape. An image with dimensions 6000x3445 has an aspect ratio of 1.742 and 1.78= 16:9
where as 6000 x 1080 has a ratio of 5.556 not sure what that would be?
 
Last edited:
Eyefinity is the same with regards to stretching on the outer screens. Lower your FOV and also try and see if Widescreen Fixer has a profile for BF4. They might be able to improve things.

in those shots above the field of view was nearly as low as it would go in one of them at 70% and made some but not a lot of difference.
 
Last edited:
Taken 2 pictures at 100% fov and running 1920 x 1080p at ultra settings and 144hz



I can still see some stretching on the blades of the heli and the heli itself, is this normal?

Seems better at 90% fov
 
Last edited:
You probably dont need anywhere near 100% FOV.

Regarding the eyefinity issue: were all 3 monitors same native resolution? Maybe the comverter was messing things up but I don't know why that would be the case.

All I know is I used eyefinity, and there is obvious distortion at the extreme right and left side, but none on the centre screen which is where you are supposed to be looking.

I have a bunch of eyefinitry screenshots for tomb raider here
http://steamcommunity.com/id/MineAllMine/screenshots/?appid=203160
There's obvious distortion in some of them, but the screenshot exaggerates it. The level of distortion in these pictures is not apparent during game play - in fact, it looks amazing during play.

Looking back at the first pic you chose with fov 70, that might look okay during game play but it's hard to tell since there's no detail in the middle third of the screen.
 
yeah all screens were the same model and the same native resolution, im starting to think it was the convertor myself as ive seen videos on the net which look way better than what it did here.
 
Lower FOV is definitely better in BF games otherwise you get the fisheye effect (even on a single 1080p monitor), and this is particularly obvious when stretching across monitors. When I had Eyefinity in BC2 I prefered FOV of 60 or 70 so that the sides look less stretched.
 
Play BF4 in eyefinity with 3 monitors, not touched the fov settings at all, but mine doesn't look like that at all, no answer as to why, but it doesn't stretch anywhere near as much as yours does.

Thinking fov is way out?
 
Back
Top Bottom