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3080 performance benchmarks

Sorry but the OP was eye burning, needs formatting in a more user friendly way for ease of reading. Is it showing the 3080 as better or worse or equal or trading blows?
 
Sorry but the OP was eye burning, needs formatting in a more user friendly way for ease of reading. Is it showing the 3080 as better or worse or equal or trading blows?

I think the 3080 and 6800xt are very close overall in raster at 1080p. The issue in reviews is sample size. If you pick the right sample set, you can get the 6800xt and 6900xt far ahead but you can do the same for nvidia as well. Yeah the first post is an eye sore.
 
Donald? Is that you? I was wondering where you went since your failed coup. Have you not learned about spreading lies :)

That's the spirit, keep gathering fake news and "alternate" or "cherry picked" facts to "prove" why you are right and everyone else is wrong.

Joking asside, your "charts" show what everybody already knows. That the 3080 and 6800XT are very close in rasterisation performance. Yet you are taking a completely different conclussion that the 6800XT sucks.

The performance that matters is DX12u, you never benchmark a new gpu and new graphics api. Then state the card is great with old DX APIs but has half the performance in the latest ray tracing APIs. Then conclude its a good buy for the future, has more vRAM making it more future proof and is in a competitive position in the ultra high-end GPU space. Yet ignore performance in the future API DX12u.

This is one of the latest RT APIs.

https://www.guru3d.com/news-story/r...-to-rtx-3080-in-vulkan-ray-tracing-tests.html

The report states 6800xt has half performance compared to the rtx 3080. Please read the full report in the link as there are some caveats.



We already know that performance is lacking in DX12u API. It can be seen in Port Royal both the 6800xt and 6900xt cant match the rtx3080.







Unigine Superposition

We can see that the 6900xt is really just close to the RTX 3080 when you use SSRTGI (Screen-Space Ray-Traced Global Illumination) dynamic lighting technology. This is not as hard on performance when compared to Control etc. Metro Exdus uses RT Global Illumination. Screen-Space means just whats within the camera frustum not the whole world.



AMD Radeon RX 6900 XT: DirectX And Vulkan Game Benchmarks
Crytek’s Neon Noir demo was created with an advanced version of CRYENGINE’s Total Illumination technology, which is used in Crysis Remastered to enhance the game’s visuals. Neon Noir was developed on a customized version of CRYENGINE 5.5., and is both API and hardware agnostic. It enables ray tracing to run on virtually any modern GPU, however, future integration of the technology will be optimized for the latest GPUs and APIs like Vulkan and DX12...



Many reviews show the poor DSR preformance, yet in the past no gpu would get a bye ball if it was slower in the latest DX12u version but decent the last version DX12. Its the latest DX12u version that matters, not DX11, DX12. DX12 is important but its als a part of the DX12u feature set. For DX12u with the information we have atm, the rtx 3080 destorys both the 6800xt and 6900xt.

Metro Exodus is a DX12u game.

What we have is reviews selling is DX12:-



When in the latest DX12u performance is:-



In the past we would be talking about the decent performance in old APIs DX11/12 and the subpower performance in the latest APIs DX12u. That no reviewer could recommend such a card over the nvidia offering. The DX12 to DX12u performance drop is large. The second a RTX 3080 matches a 6800xt in raster which is within a few percent +/-. Then there is no point in buying a 6800xt over a rtx 3080. Both the 6900xt and rtx 3090 are not worth it due to cost.

What we get now is the 6800xt/6900xt are recommended as fast as nvidia, faster then nvidia if Hardware Unboxed. Yet both dont even match the RTX 3080 in performance. Yet they are in a competitive position in the ultra high-end GPU space.

The DX12u results are the ones that matter. xBox uses DX12u and so does windows 10. DX12u will be the future. Older DX12 games performance matters less but current games dont all support RT so decent competitive matters. RTX 3080 provides competitive DX12 performance and superior DX12u performance.

source: https://hothardware.com/reviews/amd-radeon-rx-6900-xt-big-navi-review?page=3
 
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Yeah but the 6800xt is the overclocking monster and drivers are only going to get better like fine wine.:o


Nicely done OP, lot of info contained in there.:p

Please prove that AMD drivers will age like a fine wine. Please show how you compared binning stats from the 3080 and 6800xt to find the mean overclock for both cards. Then show how these two mean samples perform compared to each other. Please use a large data set and show how game choice and game settings did not affect outcome. Always use the maximum settings. Do not use HD texture packs at low resolutions. Compare with stock performance. Use only one cpu type for all results, a 10900k would be good. This should prove that AMD is or is not an overclocking monster.

See the problem.

Thanks for your opinion and feedback. Do not take my result as 100% accurate, this is four different sources, even if they just use the same cpu (10900k). The four systems are a not 100% the same. Thus there are limitations on the accuracy of the result. The hope is that my graphs at the very least show how a sample size that uses too few games can affect the result. That a larger sample size can change the result from an AMD win to a nvidia one.

This is the techspot 1080p average and the techspot 1440p average.





https://www.techspot.com/review/2144-amd-radeon-6800-xt/

The techspot conclusion.

The Radeon RX 6800 XT delivers excellent performance. Just two months ago, the RTX 3080 completely blew us away with its performance, and we weren't overly confident AMD could pull this one off. But for the first time in a long time, the latest Radeons are able to catch up to newly released high-end GeForce GPUs. As it's often the case, depending on the game and even the quality settings used, the RX 6800 XT and RTX 3080 trade blows, so it’s impossible to pick an absolute winner, they’re both so evenly matched.

The rest plays down RT and DLSS...
 
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1080p and 1440p
RTX 3080 vs 6800xt
Conclusion based on most likely outcome.
Draw Raster




Remember the limitations of this information its from 4 difference sourses that share only the fact they use a 6800xt, 3080 and a 10900k in common. That means there is a limit on how accurate this can be.

4k NVidia are ahead in almost every result for almost every game for raster.

 
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