360 and PS3 specs?

Anders0n said:
You talk about consoles down the pub?

Depends who I'm with, but I'll certainly have a chat about gaming it comes up, but will depend on what friends I'm with, as everybody is different. Not everybody has to talk about football etc, if it comes to converstation, it happens.
 
Psyk said:
lol I knew you'd know I would say that.

I wish it was an acceptible thing to talk about with my mates, but they aren't really that interested.
<3

It will be sometime soon, it's a very mainstream hobby now... which I like because there's a lot more competition out there now :)
 
Anders0n said:
I've never encountered people debating console specs in a pub before.
Neither have I but there's no reason why people shouldn't. It's no different to discussing football really. It's all just pointless debating over which is better, it's just it's about a computer system rather than a football team.
 
I cant believe theres no rumble on the ps3 but then its a bit of a gimick really. It does have 1080p though :eek: *drool* ,etc

xbox360 and ps3 both have ppc cpu ? Are they that similar then..
 
silversurfer said:
I cant believe theres no rumble on the ps3 but then its a bit of a gimick really. It does have 1080p though :eek: *drool* ,etc

xbox360 and ps3 both have ppc cpu ? Are they that similar then..
You say rumble is a gimmick then quote 1080p? Sorry, but that made me smile as really, how many people out there with a PS3 are going to be able use 1080p, let alone HD of any sort? At least rumble is available to everybody, well, was.
 
silversurfer said:
The 360 has 3 cores, the PS3 has 7 or 8.

silversurfer said:
xbox360 and ps3 both have ppc cpu ? Are they that similar then.

You have to understand the full architecture of the cell processor... don't think of it as eight cores compared to the xbox360's three.

The cell chip has only one full PowerPC core, and then eight seperate small DSP (digital signal processor) cores (which IBM/Sony call "synergistic processing elements" (SPE)) with limited memory which are essentially number crunchers for processing intensive tasks, and only seven of the SPE's enabled in the PS3.

Whereas the xbox360 cpu has three full PowerPC cores.
 
silversurfer said:
xbox360 and ps3 both have ppc cpu ? Are they that similar then..
No they're not. They have the same basic core, but whereas the 360 just has 3 of them, the PS3 has 7 other "cores" which are completely different. Since the 360 has them in a more normal configuration it will be easier to code for. It also means it's next to impossible to say which is more powerful in practice.

edit- Too late. Wrathamon explained it better than me.
 
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DaveyD said:
You say rumble is a gimmick then quote 1080p? Sorry, but that made me smile as really, how many people out there with a PS3 are going to be able use 1080p, let alone HD of any sort? At least rumble is available to everybody, well, was.


Good point but I hope HD becomes cheaper and more available and if ps3 works on a monitor like xbox 360 does, then 1080p will still be a point in its favour for me personally.
 
silversurfer said:
Good point but I hope HD becomes cheaper and more available and if ps3 works on a monitor like xbox 360 does, then 1080p will still be a point in its favour for me personally.
1080p isnt all that 1080i is ample
 
Eliot said:
1080p isnt all that 1080i is ample
Day to day stuff like browsing menus etc, you'd see no difference between 1080i and 1080p, and only the mid-to high level enthusiast will actually be bothered and able to tell easily between the two systems anyway I reckon, and most of the everyday buyers wont give a monkeys, as they probably wont even have a HDTV.
 
silversurfer said:
I cant believe theres no rumble on the ps3 but then its a bit of a gimick really. It does have 1080p though :eek: *drool* ,etc

xbox360 and ps3 both have ppc cpu ? Are they that similar then..


Personally I would say rumble is more than a gimic. It adds yet another layer of sences to the game, in racing games you know when you are veering off the track, in action games you know when you are being hit. in MGS you know when the enemy is taking control of your controler ;)

IMO sony made a mistake to remove the rumble feature. It will be missed.
 
It was removed because of a lawsuit I think ? The other companies have made an agreement with the people who have sucessfully sued Sony. I read that a few months back but it would explain the step backwards by Sony.

Iam not saying its a bad feature but its not essential, they have 3 axis motion sensors there which xbox360 does not. Maybe rumble will be something the add on joypad makers can offer
 
Sony had the money to include it. The only reason its not in there is because the less needed gyroscopics would have been affected by the rumble.

Trust me if you have been playing with rumble for the last 10 years you will definanly miss it.
 
Kreeeee said:
And you believe that excuse? :confused:

It seemed odd to me because I think Nintendo have got rumble in the wand. But I assumed that as nintendo genuinly spent a lot of time working on their controler and sony clearly threw theirs together at the last minute they were unable to get accurate results.

As I said Sony could have paid the licence fee for the rumble feature. IMO it is now a nessisary feature that allows the game to supply you with info that you can not nessisarily get as quicky from just looking at the screen.

Edit: Third parties will not make rumble controlers because there will be no support for it in the games.

Also I have heard rumours that the gyro support has not yet been added to the PS3 dev kits and is unlikely to feature on any launch titles.
 
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During the E3 conference, Sony eventually ditched this boomerang-shaped controller in favor of a controller indentical to the Dual Shock controllers in design, but wireless and with tilt-sensor. Also, the rumble feature available in the Dual Shock controllers has been removed, which proved to be a controversial issue, since Sony stated that the rumble would interfere with the motion sensor (actually, this started when a company named Immersion Corporation sued both Sony and Microsoft for patent infringing on Immersion's force-feedback technology; Microsoft settled out of court, Sony decided to fight back and lost the case), but in contrast, the Wii controller has one built-in.

http://en.wikipedia.org/wiki/Gamepad
 
id settle for 720p over 1080i, as i think most people will have HD ready LCD's they will not be 1080P ready, and progressive in a native res would be better than a downscaled non prog image from 1080i.
 
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