McDaniel said:i simply dont understand how the PS2 still sells?
probably due to it's huge games catalouge
McDaniel said:i simply dont understand how the PS2 still sells?
McDaniel said:i simply dont understand how the PS2 still sells? especially with the PS3 on the horizon, and a next gen console already out?
dirtydog said:It isn't much of a mystery really is it? The console is much cheaper than the 360, its games are very much cheaper and there is a huge back catalogue of PS2 games with many excellent titles, including many PS2 exclusives.
NokkonWud said:I can't believe 205,000 people bought PS2's...
WIKIPEDIA said:Sales record
When the PlayStation 2 launched in Japan in March 2000, Sony sold 980,000 units over the opening weekend. [11]
When the PlayStation 2 launched in America on October 26, 2000, Sony sold 510,000 units within the first 24 hours making it an average of selling 5-6 consoles per second. With a price of $299.99 per console, Sony made gross sales of roughly $153,000,000. To this day, the PS2 holds the record for the most consoles sold in a single day as well as the record for most consoles sold in launch day in America. PS2's opening day console sales eclipsed the previous record of 225,000 made by the Sega Dreamcast in 1999.
The PlayStation 2 shipped 1.41 million units in its first four weeks on sale, and reached the 10 million unit mark in under 13 months. The 50 million point was hit on 15th January 2003, less than 3 years after launch.
The PlayStation 2 holds the record of fastest selling video game console ever; 100 million PlayStation 2 units were shipped in only five years and nine months, shattering the previous record of nine years and six months by the PlayStation.
WIKIPEDIA said:Sales data
Total number of Xbox 360s shipped:
Total: 3.2 million units (March 2006)
Quarterly Data
Q4 2005, 1.5 million units
Q1 2006, 1.7 million units [32]
WIKIPEDIA said:Market share
Some critics were initially concerned that the Xbox would allow Microsoft to extend its dominance of the PC software market to consoles. However, as of February 2005, estimates show the Xbox's share of the worldwide console market is only moderately ahead of the Nintendo GameCube and far behind the PlayStation 2. According to company documents, Microsoft has shipped 22 million consoles to retailers worldwide at the end of FY 2005 [9]. Although ahead of the GameCube's 20.61 million [10], this was far behind the PlayStation 2's 100 million shipped [11].
The Xbox has enjoyed its greatest success in North America, where an estimated 13.5 million units have been sold and where it managed for a month to outsell the PS2[12]. In Europe, the Xbox's market share is currently ahead of the GameCube, but is still behind the PlayStation 2.
The Xbox has sold poorly in Japan mainly because Microsoft was unable to enlist enough local developers to cater to Japanese interests. The large size of the hardware itself did not endear itself to the size-sensitive Japanese consumers. It is estimated about 450,000 units have been sold in Japan [13].
Microsoft has invested billions of dollars into the Xbox internal documents and received back billions of dollars in sales. Overall though Xbox division has lost $4 billion from 2001 to 2005. [14] In particular, the Xbox hardware itself is a loss leader, since the console was sold at a loss even at its debut price. The losses deepened when sales of the Xbox increased and when the price was reduced successive times to compete with PlayStation 2 [15]. Microsoft predicted that it would not make a profit on the Xbox for at least three years. This prediction turned out to be correct; Microsoft Game Studios, Microsoft's game division in charge of Xbox development, had its first profitable quarter reported in January 2005, thanks largely to the success of Halo 2 [16]. Investor relations documents says that in the end of 2005 Microsoft lost more than 1 billion dollars [17]. The Xbox project never gave an annual profit to Microsoft according to these documents. In return for the money loss though the Xbox gained name recognition and a dedicated fan base.
Worthy said:I can't believe how many PS2's are still selling considering it's age.
Worthy said:I can't believe how many PS2's are still selling considering it's age.
noob said:Japan is where it matters the most. Biggest gaming market in the world.

dirtydog said:One thing I will say for Sony, they seem to support their last-gen consoles better than MS do. MS have dropped the original Xbox already, but Sony rebranded the original Playstation (PSOne) and continued making and selling it for a long time after the PS2 came out. I think that deserves praise.

nolimit said:because it keeps breaking down.
dirtydog said:One thing I will say for Sony, they seem to support their last-gen consoles better than MS do. MS have dropped the original Xbox already, but Sony rebranded the original Playstation (PSOne) and continued making and selling it for a long time after the PS2 came out. I think that deserves praise.
FrankJH said:I completely agree with this also - which begs the question is there inbuilt PS2 compatability in PS3? I havent heard one way or the other (maybe because most seem to be so pro-MS and they dont want to concede a potentially huge sellling point of the PS3 with its enormous back catalogue)
I have to also give credit to the wii at this point as I believe all previous gen games are going to be back compatable downloads if I remember correctly - mario and waverace were always my personal favs
JUMPURS said:Sony have always said Backwards compat for both PS and PS2 fames is going to be in the PS3 and going to be for all games, it really is a big selling point to people with decent sized collections. I mean my collection isnt huge, but i dont wanna chuck it.
IIRC the only questions being raised is about a lack of memory card slot but i dunno.
Shows how much old games are important to companies if Ninty are doing the whole back catalogue avaliable, Sony doing a PS1 emulator on PSP, and compatibilty on the PS3, but MS dont seem to care for some reaon.