what im concerned about is that i dont think theres a game yet that fully stresses the 360. i think once there is there may be a few more rrod
Well, I believe the first game to "utilise" all 3 cores (or something highly taxing on the system) was Dead Rising and it did "kill" a lot of 360's from memory (theory being the components work harder, heat up, and "melt"/"damage" the solder points).
Certainly before the revision of hardware, when certain games came out they were followed a by a lot of "xxx killed my 360" kind off ramblings. Most I think were coincidence, but I am certain the creators of dead Rising did state they were pushing the 360 a lot, at the time, which may have contributed, to the higher amount of RRODs and corrupted GPUs around it's release.
rp2000