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Great post , very interesting read
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Great post, should be stickied!
Unfortunately I no longer own the 5870, and most of the benchmarks I took at the time were not recorded. All I have are Vantage, 3DMark06, and Crysis. I may post 3DMark06 results tomorrow, if I have time to bench my 5850 (I only received the card today).
Well done. Confirms the findings posted over at xtremesystems some months ago.
At the same clocks the 5870 out-performs the 5850, but not by the theoretical (based on shader count) margin.
It's basically what was said in the other thread but without the first 2 (or so) pages of silly responses.
So back to the original question.... If those shaders are being underutilised, what is bottlenecking them? Memory bandwidth? I see less difference between them than expected for OpenCL use too; iirc only some (320 ish i think, i'm not 100% sure) stream processors are used for compute operations so that could be why.