In order not to take other threads off topic it was suggested that I make a separate thread for this subject. When the subject comes up in future, I can hopefully point to this thread for any further discussion to avoid derailing the other thread.
My contention is that 60fps both looks and feels significantly smoother than 30fps. Hence a game with a 60fps framerate looks and feels better and more responsive than a game with a 30fps framerate.
I am not saying that 30fps is 'unplayable', I am saying that it is adequate, but that it is a compromise.
I realise that this subject provokes a lot of controversy and strong feelings, and most people in this forum seem to find 30fps perfectly acceptable so long as the framerate does not drop below 30. My position is that while 30fps is 'adequate', it isn't good and in my opinion is not good enough when we have consoles of the power of the Xbox360. Not when we bear in mind that we had 60fps games 20 years ago, like Hang On and OutRun in the arcades. Not when Sega Rally on the Sega Saturn was 60fps. And not when most games on the Dreamcast were 60fps
Perhaps it would be interesting to have a poll of people's views on the subject. Which one category would you choose out of the following? (Maybe a Don would like to turn this into a proper poll?)
A. 30fps is just as smooth and responsive as 60fps - the human eye can't tell the difference.
B. I agree that 60fps is smoother and more responsive than 30fps. But so long as the framerate is constant and doesn't drop or stutter, 30fps is more than enough.
C. I agree that 60fps is smoother and more responsive than 30fps and I think that with the power of today's consoles, it should be standard.
Unsurprisingly I am in category C
My contention is that 60fps both looks and feels significantly smoother than 30fps. Hence a game with a 60fps framerate looks and feels better and more responsive than a game with a 30fps framerate.
I am not saying that 30fps is 'unplayable', I am saying that it is adequate, but that it is a compromise.
I realise that this subject provokes a lot of controversy and strong feelings, and most people in this forum seem to find 30fps perfectly acceptable so long as the framerate does not drop below 30. My position is that while 30fps is 'adequate', it isn't good and in my opinion is not good enough when we have consoles of the power of the Xbox360. Not when we bear in mind that we had 60fps games 20 years ago, like Hang On and OutRun in the arcades. Not when Sega Rally on the Sega Saturn was 60fps. And not when most games on the Dreamcast were 60fps

Perhaps it would be interesting to have a poll of people's views on the subject. Which one category would you choose out of the following? (Maybe a Don would like to turn this into a proper poll?)
A. 30fps is just as smooth and responsive as 60fps - the human eye can't tell the difference.
B. I agree that 60fps is smoother and more responsive than 30fps. But so long as the framerate is constant and doesn't drop or stutter, 30fps is more than enough.
C. I agree that 60fps is smoother and more responsive than 30fps and I think that with the power of today's consoles, it should be standard.
Unsurprisingly I am in category C



