Poll: 60fps vs 30fps

60fps vs 30fps

  • 30fps is as good as 60fps, I can't tell the difference anyway

    Votes: 34 17.4%
  • 60fps if possible, 30fps otherwise, but it has to be constant either way

    Votes: 107 54.9%
  • Todays consoles should all run 60fps - no excuses

    Votes: 54 27.7%

  • Total voters
    195
C

FACT

Everyone can tell the difference between 30 and 60 frames per second, everyone's eye can tell the difference.

People who say otherwise just don't understand what they're talking about, if you can't tell the difference and don't appreciate 60 fps far more then you need to check yourself in a hospital for some tests on your body.

I'm partially sighted, with double vision and i can tell the difference instantly, silky smooth....not silky smooth....?

I'm not saying that a game isn't playable at 30 frames per second, some are some aren't depends on the game, I'm just saying 60 frames per second gives a far more pleasent experience, especially in first person shooters.
 
Demon said:
Just for clarity
PAL50 = 576i (720 * 576) , 25fps
PAL60 = 576i (720 * 576) , 30fps
NTSC = 480i (720 * 480) , 30fps

There is a physical difference between PAL50/60 in that extra 5fps, which should be just about noticeable.. but there is no way technically that any of the 576i/480i transmission systems can show any more then 30fps.. it just isn't scientifically possible..

However, just becuase you can send 30fps over the tranmission link does not mean the console is actually rendering 30fps.. and I think this is what must be happening.. 30fps games tend to 'slow' down a bit, and being that your eyes can just about detect 25Hz you should notice lack of smoothness when a game drops below 30fps.. the 60fps game on an interlaced tranmission medium cannot show more then 30fps, but clearly it will be a rock solid 30fps..
Surely that is the only technical reason for you seeing any difference in this scenario..

When you move onto progressive signals (480p/576p/720 etc) then you can at least technically show the extra frames.. however, as mentioned, most modern displays will still process this to their own internal working frequency and can add their own judder/stutter which they have to process...

It doesn't work like that mate,576i can be 50 frames per second? The human eye isn't robotic, it there is no actual limit on what it can detect, I'm sure most people can quite easily tell the diference between 60 and 100 frames per second even.

Edit : Just read your second paragraph, you can't reason with an idiot, I'm not saying you are an idiot, but to explain to someone why they are wrong when they have no idea on the true facts of the matter would take much longer than im prepared to type for.

I'm sure someone will though :)

Edit 2 : Oh dear I just read the rest....I don't know how to say this without offending you, I'd do some more research every single point you have made has no merit whatsoever, interlaced material can actually give a higher frame rate than progressive, 2 fields combined into 1 "frame" can give the impression of 50 frames per second...oh it would take too long.....:)
 
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I prefer 60 FPS. When i watch a game like PGR3 i can clearly see the game does not run at 60FPS and it bugs me a lot. Watching videos of GoW as well as they pan around the game the FPS a lot of the time drops below 30.

I can tell if a game is 30FPS but i don't mind it as long as it doesn't drop below it. I'd probably prefer it if all games were at around 50 or 60 fps because this is all the eye can see anyway.

Oh yeah, i saw an advert of Saints Row on TV the other day and one of the lasts scenes the game lagged to bits, it literally looked like it was running at 10FPS, extremely poor advertising for the game.
 
Robert said:
I'll have to change it now some people don't think I've copied it.

I've got it pre-ordered form **** if you really want to know :p

That was the first gamerpic I ever used and remains the one that shows in my sig although those on my friends list get treated to a picture of my Mrs on my gamercard instead phwoar!!
 
ernysmuntz said:
C

FACT

Everyone can tell the difference between 30 and 60 frames per second, everyone's eye can tell the difference.

People who say otherwise just don't understand what they're talking about, if you can't tell the difference and don't appreciate 60 fps far more then you need to check yourself in a hospital for some tests on your body.

I'm partially sighted, with double vision and i can tell the difference instantly, silky smooth....not silky smooth....?

I'm not saying that a game isn't playable at 30 frames per second, some are some aren't depends on the game, I'm just saying 60 frames per second gives a far more pleasent experience, especially in first person shooters.

I disagree with this. I honestly think that if you put me down in front of 2 games, one at 30fps one at 60fps, for say half an hour each on a normal SD TV I wouldn't be able to tell you, without just guessing, which was running at which frame rate. It's just something I don't notice unless it drops from its standard rate.

As a note I have no eyesight issues, perfect vision (last time I was tested), don’t wear glasses etc.
 
james.miller said:
I dont actually believe that. as much as i dont think the difference are a problem, side-by-side they are plainly obvious.

Exactly.

I disagree with this. I honestly think that if you put me down in front of 2 games, one at 30fps one at 60fps, for say half an hour each on a normal SD TV I wouldn't be able to tell you, without just guessing, which was running at which frame rate. It's just something I don't notice unless it drops from its standard rate.

I'm not talking about preference here, or if it bothers you.

If you've got an Xbox 360.

Try playing Call of Duty 3 if you've got it that runs a constant 60fps, then try playing pretty much any other game, nearly all 360 games run at 30fps.

The difference will be so obvious, even after playing for hours on end, standing on your head, looking through a telescope, whatever, its night and day.

Seriously mate, I don't really know what I can say to make you a believer :)....its just the truth.
 
OK then here's how we can prove that 60fps is better...

If one can't tell the difference, how can I know what games are\aren't 60fps...

For instance project gotham racing 3 is only 30fps, and Gran Turismo 3\4 on the ps2 is 60fps...

...just trying to convince you :)
 
ernysmuntz said:
OK then here's how we can prove that 60fps is better...

If one can't tell the difference, how can I know what games are\aren't 60fps...

For instance project gotham racing 3 is only 30fps, and Gran Turismo 3\4 on the ps2 is 60fps...

...just trying to convince you :)

Because it's already been said what fps those games run in the thread? :p ;)
 
tbh i cant tell the difference between 60fps and 30fps. Having said that i CAN tell the difference between smooth and not smooth game play.

That does NOT mean, however, that smooth game play MUST be 60fps.
 
Freeman said:
Oh yeah, i saw an advert of Saints Row on TV the other day and one of the lasts scenes the game lagged to bits, it literally looked like it was running at 10FPS, extremely poor advertising for the game.
It is. There was a thread about this when the game was released because the game runs 10x better than the advert shows it!
 
james.miller said:
yes you can tell, anybody can tell.

but can i? How do you know i can?? To be honest if im playing a game and it doesnt stutter im happy. The ONLY way i could tell what fps it was running at is if i wanted to be an uber geek and have the fps displayed in the top left corner so i can pleasure my self everytime it hit 100...
 
because its blantantly obvious, that's why lol. I've already mentioned about gt2 running at 30 and 60fps, its the only direct comparison within the same game that i can think of right now and yes, its obvious. instead of arguing, go try it. or else accept it:)
 
SoapSurgeon said:
but can i? How do you know i can?? To be honest if im playing a game and it doesnt stutter im happy. The ONLY way i could tell what fps it was running at is if i wanted to be an uber geek and have the fps displayed in the top left corner so i can pleasure my self everytime it hit 100...

Well it all depends, what consoles do you own and we can give you an example of a 60fps and a 30fps game?
 
SoapSurgeon said:
yes but can i tell? to me smooth is smooth. There isnt 30fps smooth and 60fps smooth.

id say u can tell by opening your eyes and viewing the two to see what the differences are.

the easiest way to tell is to take a PC game, cap the FPS @ 30 and then rerun capping at 60FPS. as stated play for a few hours and then come back and tell us there was "no" difference lol.
 
but this arguement (sorry, discussion) has come about because someone said that 30fps in the latest games like GOW isnt acceptable. Im saying it is.

I remember when people started crying when PGR2 was capped at 30 but i rate that as one of the best racing games ive ever played and the 30fps didnt detract from game play ever. It even felt much faster with the scenery whizzing past you than other racing games such as GT.

If im honest i woudnt have known that PGR2 was 30fps if no one had told me, I would have been perfectly happy with the ignorance of "its smooth" as i will be for any other game that plays like PGR2 did.
 
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