If your screenshots proves anything, it is that 32xCSAA is not worth killing the performance for comparing to MSAA (if someone already got powerful enough GPU grunt fine, but not when people have to to drop another £400 on a GTX780 just for the sake of using that), as people are NOT really going to notice the different when they are actually gaming and running around. They are not going to stand at the same spot starring at the screen all day
If someone was dropping extra £400 on a GTX780 for using 32xCSAA on a 1920 res monitor they are doing it WRONG...they should be spending the money on a 2560 res monitor instead. Lots of 2560 res users comment that they don't really need to use beyond 2xMSAA, and OP is already on 2560 res. I am using custom resolution utility to run 2560x1440 res on my Samsung SA700 23", and for games I don't even feel the need of using AA...but I use 2xMSAA because psycologically wise it reels like it would help out a bit, but in honesty I can't really tell the difference.
May be you are ultra-sensitive to these kind of things, but I don't think it's fair to think that everyone is as sensitive or has as high expectation as you. I would even dare say you are most likely enabling 32xCSAA for the psychological feel good factor of "I'm running it at the absolutely max" than you actually have the capable to tell its difference from 8xMSAA when both are running at 2560 res when you are under actual gaming (again, by gaming I mean with actual action going on, not standing there on the spot starring at the screen all day). Had there between two identical monitors with one running 8xMSAA and the other running 32xCSAA, I don't think you can tell which is which, and your eyes certainly cannot enlarge pictures like the screen shot above (may be if you were to stick you face to 10cm away from the screen you might, but what would be the point? You are not gaming with your eyes 10cm away from the screen.)
It can be that I've been in this game so long about Anti-aliasing and I was hooked for lifetime when Voodoo 5500 offered hardware rendered AA levels.
I have a 2560x1440 and I immidiately see if I'm using 0xAA, 2xAA, 8xAA or 32xAA. Some games it's harder to see the difference between the 16x and 32x AA levels, but yes I see them - precisely as some people are very observant about sound quality... (I'm not because I have a bit tinnitus on one ear).
I don't say that people have the same expectations, but they have the option to pull every slider to the max ! whether they do or not is up to them. I'm just saying it's possible and it does give that extra edge - combine it with som extra SweetFX tweaking you can get stunning results
Why is 32xCSAA on a 1920x1200 wrong ? I don't get the point. This stands in direct contrast to the orginal thought of hardware based AA 3Dfx came around with - running NFS Porsche at 640x480 and 4x hardware AA and get a image quality on jaggies close to 1280x1024 leves.
It just improves the quality. Going to a 2560x1440 res with 2xMSAA is not only nearly a 80% increase in pixel but also and additionel bandwidth is being used for AA - so you actually end with lower performance than with 1920x1200 and 32xQCSAA.
Also 32xCSAA isn't making your FPS drop by 50%. QCSAA is just a tad more demanding.
http://www.pcper.com/reviews/Graphi...ew-Fermi-brings-DX11-desktop/Dont-Forget-ROPS
Also upscaling from 1920x1080 to 2560x1440 on the same screen you can't compare to a native 2560x1440 res and image quality. You still have the same limited pixels available on the 1080 screen and the pixel pitch doesn't change either.
I don't say everybody needs or may even at all be interested in AA - but nor nVidia or AMD would devote so much time and energy to it if it wasn't something to consider in "immersive gaming" and if people didn't use it. If it's really not that important then why even bother making new methods or support levels higher than 4xAA.
I'm just saying wanting the best image quality as possible is just as valid as it is wanting the most FPS available
Personally I just don't see the point of going for 120FPS+ which I rarely would notice at all whereas I instantly would notice AA etc - and I'd prefer having max AA and 80-100FPS over than having 144FPS and very low or none AA. But
I DO respect if people wish to get the 200FPS and not run with AA...that's their choice. I'm just saying that you can see things both ways ! getting the option to get more FPS or the option to enable higher image quality settings - each pick their own game
have to agree with marine, with 2560x1440 i cant realy see any difference with more than 2xmsaa, i could drop another 290x in my pc tomorrow if i wanted but i just dont feel as if i need it
Exactly ! I don't really notice the difference between 60-200FPS, just as you perhaps don't notice the difference between 2xMSAA and 32xCSAA

(OBS! not meaning that either can't see a difference)
Sorry OP, this is going OT.