£80 per game ?

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HR4

HR4

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This subject has no doubt been talked to death, if I am posting this new thread and one already exists that is much the same, I apologise, I could not find it..
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So we want a buoyant pc gaming industry, one which pushes the boundaries of pc gaming forward, not held back, or perceived to be held back by the console side. Better games, maybe games that can only really be run on a pc..

O.k.

So, there has to be an incentive for the people who make the pc games, an incentive that might bring new people in, or back, to making pc games.

What are you willing to pay, per game, to help the industry move forward and make it happen.

£80 per game to keep things moving forward ? If your answer is no, why not ? If your answer was yes, why ?

Don’t forget as pc gamers we tend to expect something far better than console, we also tend to be a little more mature, in years I mean, therefore should be a little more open to the fact that we may have to pay more for our enjoyment. The majority of us who pc game, tend not to be those who wait for mum or dad to buy us the machine to run our games.

What do you think..

Mention the price your willing to pay, per game, to help make this happen, if it could happen..

I know you probably think this is outrageous, but I would pay £80 for a pc game.

One that:
a: was too advanced (everything wise) to be played on console
b: pushed the industry forward, in gaming terms.


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£80 is too much, all it would do is inflate the amount of piracy there already is. I think PC should be £40 maximum for any title, and consoles should be around the same, none of this £45-55 **** that Call of Duty is trying to pull.

Although if a game TRULY shot foward the advancement of video games and the PC platform as a whole, I'd be willing to go to £60 or so.

BTW: nice rig! Or should I say rig's? :p
 
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I would never pay £80 for the game unless incredible value was being added to it.

If a company wants to push the boundaries surely they should be investing in R&D from the profits they make and not the consumer.
 
£80 is just to much to spend on a game... I see the gaming industry greedy enough as it is. Lower prices and pull in more sales.
 
£80 is just to much to spend on a game... I see the gaming industry greedy enough as it is. Lower prices and pull in more sales.

This.

What is better business? Sell 7,500,000 games at £30 each, or 15,000,000 games at £20 each?

Why companies are so desperate to sell their games at incredibly high prices I have no idea, they are only hurting themselves!
 
Maybe but it'd have to be really good. I think if you quote a headline price of £80 that scares people off, but indirectly people spend that much on certain games. I've spent a lot more than that on hardware/accessories for one particular game (special mice, surfaces, internet connections, keyboards etc etc) that I likely wouldn't have bought otherwise). Other people have paid over £80 in subscription fees to MMORPGs etc.
 
What is better business? Sell 7,500,000 games at £30 each, or 15,000,000 games at £20 each?

Depends on what the marginal cost is. Much less of an issue (but not completely gone) with digital distribution, which is why discounting is much more common nowadays.
 
Depends on what the marginal cost is. Much less of an issue (but not completely gone) with digital distribution, which is why discounting is much more common nowadays.

The only real cost of making a video game is the development, wages and obviously the marketing. The cost of distribution isn't all that high, it doesn't cost a great deal to put the data on a DVD and put it in a box. Once the game is made, all real costs of supporting it dissapear with the exception of dedicated server hosting and a few other things to improve the game. Companies should focus more on the amount of copies they can shift rather than the price of every individual one they sell, they will make more profit that way regardless of how much the game may of cost to create. I'm sure if a company has a great reputation for selling their games cheap (providing they are good of course) they will generate more and more sales as time goes on and with new releases.

Building and satisfying your fanbase = biggest $.

Sadly some are much easier to please than others, as Activison found out with their cashcow; Call of Duty.
 
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Considering publishers are making millions in profit already, increasing a price of a game isn't going to push anything forward, if anything they will just deliver the same **** as it's an easy sell, see Call of Duty etc.

People being tight with money can be a good thing in gaming, as it pushes them to deliver something new to the table to attract a buyer. But for the sake of the thread £20-25 for a new game, even then only if I really want it at release, I mostly wait for sales now.
 
EG: On steam a game is £40 digital download
£35 physical copy
WTF!!!!?!?!?!?!
Digital download: £20 MAX for new games
£25 max for physical
then they would get record breaking sales...
 
Not a chance, I don't even buy games at £40. My limit for a day one purchase is £30, thankfully with deals here and there we can usually get games at launch for ~£25.

They can charge £80 all they want, I'll just wait for a sale.
 
No way I could justify paying that much for a game unless it was truly brilliant. Half the games released nowadays don't even last 12 hours.
 
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