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84% Of Gamers Do Not Meet Recommended Spec for BF3

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12 May 2011
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1,119
Source: http://www.gamersnexus.net/news-pc/612-players-dont-meet-bf3-recommended-spec

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GTX 580/AMD 6990: You will be able to play at maximum settings and possibly even be able to support multi-monitor setups (though may require reduced shaders or AA).

GTX 570/AMD 6970: You can play at near-max, if not max, settings but will not easily support multi-monitor or 3D effects without decreasing quality.

GTX 560/AMD 6870: You will need to reduce anti-aliasing and ambient occlusion; you may need to reduce shaders on large servers.

GTX 460/AMD 5830: You will need to massively reduce anti-aliasing and may need to disable soft shadows, bloom, or other atmospheric effects.

GTX 8800/AMD 3870: You will need to reduce or disable the following options: atmospheric bloom, atmospheric smoke, high-dynamic range lighting, soft shadows, ambient occlusion, anti-aliasing, and motion blur.

If you want to play with 3D Vision (we reviewed it here) or other 3D technology and still maintain ultra (or near-max) settings, it will likely require 2xGTX 580s to maintain your quality. Other factors, such as multi-monitor setups, may call for more powerful cards, like the 590.
 
I plan on 3D Vision with this game, I have one GTX 480 and I have no doubt in my mind it will play at max settings with 3D Vision.

If you off-load sound and networking to dedicated cards and then tweak your system. Don't forget any possible over clocks of CPU, Ram and GPU.
 
Good. Needed another 'Crysis' for too long. Let's try and get things moving forward rather than stagnated Call of Duty re-skins shall we?
 
Man the BF3 specs talk have got out of hand... The game isn't even out, there are recommended specs out with the BETA, which doesn't say whether it's for the BETA or the full open maps etc.
My advice is to just wait for performance reviews. [H]ardOCP will do one.
 
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