Alienware announces the AW2725DF and AW3225QF (worlds first 4k 240hz and worlds first 1440p 360hz QD-OLED monitors - launches January 2024)

Mines arrived - in the customary damaged box - but cant set up until later so hope its ok lol..

edit - screens ok, has those weird marks but nothing major - was bubble wrapped..
 
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God, Its just impossible to decide on the 32 4k or just getting the cheaper 34 DWF ultrawide. Has anyone made this switch? I've had the Acer 34 Predator for years and I really do love it, but it can't do my 4090 justice, the OLED DWF is a natural upgrade, but I just cant help wondering if 4k is the way to go.

The month wait vs 2 days for the DWF is kinda pushing me towards that direction though!

EDIT, Nevermind, just noticed that the DWF has gone back up in price, might just wait for a bit and see what the ASUS price point is!
 
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My 27” got delivered today and only done a quick test as had to go back to work.
Definitely flickers much more than my LG C1 and also the pink fringing on the text is very visible.
I much prefer text clarity on my 48” C1 than on this 27” qd oled (both at 100% scaling).
Will properly test it tomorrow and hopefully can reduce the flicker by changing some settings as so far I’m not impressed.
 
Mines arrived - in the customary damaged box - but cant set up until later so hope its ok lol..

edit - screens ok, has those weird marks but nothing major - was bubble wrapped..
Same here, box with quite a bit of damage and marks on the display that I was able to wipe off luckily.
 

This is how mine flickers when enabling vrr.
The camera exaggerates the effect slightly but it’s still very obvious looking at it in person.
Watching your video, I see your fps bouncing around a lot with a wide range. Seeing it bounce between 90-200. That is a recipe for this flicker. The same settings on your c1 would have a lot less flicker as the upper range would be 120. So the bouncing frame rate would be 90-120 not 90-200.

Out of interest what game settings are you using, as I don't have a framerate that is as erratic as yours with a 4090 in cp2077.
 
Watching your video, I see your fps bouncing around a lot with a wide range. Seeing it bounce between 90-200. That is a recipe for this flicker. The same settings on your c1 would have a lot less flicker as the upper range would be 120. So the bouncing frame rate would be 90-120 not 90-200.

Out of interest what game settings are you using, as I don't have a framerate that is as erratic as yours with a 4090 in cp2077.
Except the game runs extremely fluid with 0 micro stutter so something isn’t right as if framerate would really be that erratic the game would stutter.
Not sure if vrr will work that way but I will try mirroring the monitor onto my C1 and comparing.
I will obviously limit the monitor to 120hz.
Can’t remember what setting I’m running but I think it’s very high with psycho ray tracing and frame gen enabled.
I think it was native 1440p res.
I’m at work until tomorrow so it will have to wait.
 
The cause is definitely something to do with the wide range of fps you are getting.

I remember watching a review on the monitor a few days ago and he did talk about flicker and it was due to fluctuations in refresh rate.

The question is why is your frame rate so variable?

This guy from 1:05:00 starts talking about flicker.

You're see the reason why it flickers because the refresh rate is bouncing around.

 
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Yea big swings will cause flicker.
Best to limit frame rate on a game by game basis to a level which keeps things smooth without these massive variations.

Only remove the limit on games where you'll max out the refresh rate 99% of the time
 
I was getting some flicker with Alan Wake 2, setting the refresh rate to 120hz made it more or less go away, but then this game is very demanding with everything maxed out.
 
Is kinda worrying though that people even with 4090s have issues at 4k (240Hz) because they cant push the frames high enough and consistently enough and this then causes vrr flicker.


OLED likes a stable refresh rate. Either game with vsync on and VRR off or game with fps cap and refresh cap set to around The average or less than average framerate
 
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