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AMD and Intel teaming up

Technically yes but all Intel's Integrated Graphics were nVidia, they didn't get that market-share recognition.

AMD will make sure everyone knows whose Graphics are in Intel's new CPU's but i don't think that matters anyway, what matters is money and that AMD get a #### ton of it.
The deal with NVIDIA was for IP but Intel created the GPU and it was fully integrated with the CPU, this looks like an AMD GPU that's on package. It will most likely use an AMD custom driver.
 
@orbitalwalsh Console Games are developed directly to the metal, there is no middle-ware like X86 derived Direct X handling all the compatibility. they are working with the naked hardware, and because its all the same developers are not having to do that over and over again.

The deal with NVIDIA was for IP but Intel created the GPU and it was fully integrated with the CPU, this looks like an AMD GPU that's on package. It will most likely use an AMD custom driver.

Ah i see, that is different, yes. :)
 
Massive gamble from AMD, while its going to net them a lot of marketshare and some mindshare in the GPU sector as people naturally think "Intel is better than AMD" and most people wont understand its an Intel CPU with AMD GPU, people will just assume Intel now make good GPU's, all the while Nvidia is going to get hit in the pocket.

AMD however will need to make a way to translate this into a positive growth for them in the discrete gpu market, as i garauntee people are going to think these are Intel only Chips.

Actually bit of a masterstroke by AMD, buddy up with Intel, they know they wont beat Intels mindshare right now, but they can take mindshare from Nvidia.

They need stellar Xfire support next ;) if those Intel CPU's have a good enough Vega GPU portion that can Crossfire with a Vega GPU, i can see Vega sales increasing :)
 
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@orbitalwalsh Console Games are developed directly to the metal, there is no middle-ware like X86 derived Direct X handling all the compatibility. they are working with the naked hardware, and because its all the same developers are not having to do that over and over again.



Ah i see, that is different, yes. :)
No, there are still APIs involved with console development. Sony and Microsoft each have their own abstraction layer, it's just a case of fewer layers with less overhead when it comes to console. They still have to develop games targeted or compiled for specific platforms.
 
No, there are still APIs involved with console development. Sony and Microsoft each have their own abstraction layer, it's just a case of fewer layers with less overhead when it comes to console. They still have to develop games targeted or compiled for specific platforms.

Your talking about software, it all connects to the same hardware and whatever abstraction layer instructions are unique to the vendor, they are only used by in house developers, independent developers use a universal template based on the hardware and provided by AMD, much like Mantle. Where do you think Mantle came from? :)
 
The official AMD announcement... http://ir.amd.com/phoenix.zhtml?c=74093&p=RssLanding&cat=news&id=2314568

This is not a bad thing, this should = lots of $ for AMD... :) if you can't beat them make sure you profit from them, right?

Exactly. Everytime Intel sell a chip, AMD make money. Radeon user base expands and becomes more attractive for devs to focus on. Nvidia gets pushed out of the low/medium mainstream market as on-board graphics become "good enough" for the casual gamer and non-enthusiast.
 
Exactly. Everytime Intel sell a chip, AMD make money. Radeon user base expands and becomes more attractive for devs to focus on. Nvidia gets pushed out of the low/medium mainstream market as on-board graphics become "good enough" for the casual gamer and non-enthusiast.

That is a good point, lets face it Intel chips will continue to be everywhere and being powered by AMD's GPU's they will quickly over take nVidia's market share as far as developers are concerned.

This takes away nVidia's claim of being the 'Graphics Market Leader' how can that be when they are the minority shareholder?
 
The deal with NVIDIA was for IP but Intel created the GPU and it was fully integrated with the CPU, this looks like an AMD GPU that's on package. It will most likely use an AMD custom driver.
It's going to work just like current laptops with an Intel CPU + AMD Radeon GPU, Crimson driver and you're good to go.
The Intel CPU will most likely still have its iGPU since that would enable for some power saving by turning the Vega part off in some scenarios in which it isn't needed.
 
I guess this also pours water on the doom and gloom that the public see around Vega.

Perhaps when it's not being force fed watts to reach a performance marker it can be a decent product at many levels.
 
Your talking about software, it all connects to the same hardware and whatever abstraction layer instructions are unique to the vendor, they are only used by in house developers, independent developers use a universal template based on the hardware and provided by AMD, much like Mantle. Where do you think Mantle came from? :)

You're also talking about software.
It doesn't really work like that, else games developed for Windows would run natively on Macs, regardless of the API.

I know what Mantle is and where it came from, but again it doesn't really work like that.
 
This is fun...

One of the questions about running multiple chips in a single package is how to manage all the bandwidth and power. AMD has recently solved that issue in its server processors and inside its APUs by using their Infinity Fabric, which if I were to guess would not be under the purview of this collaboration. It states that with collaboration that the chip shares a power framework, which will be an interesting deep dive when we get information as to whether Intel offering separate power rails for the CPU and GPU segments, using an integrated voltage regulator (like Broadwell did), or doing something similar to AMD by using a unified power rail sharing mechanism with digital LDOs as was announced with Ryzen Mobile only a couple of weeks ago.

Didn't Intel try to completely rubbish AMD's Infinity Fabric a couple of months ago?
 
Different tech companies with different designs is a thing of the past, developers would hate having to go back to making the same game compatible for multiple hardware designs and console vendors themselves have just spent the last few years with AMD getting the hardware designs just so... they don't want to start from scratch again.
They both use the same ISA so it's a non issue unless AMD's console chips use extensions to the ISA that are unique to them?
Sony and MS both offer consoles with different levels of performance for the CPU and especially the GPU so no reason why the new XBox couldn't have used an Intel CPU provided it had the required performance.
With the GPU it would probably be harder to swap out as the architectures are quite different so that would impact developers and performance I imagine.
 
Its a cunning ploy by AMD. This won't compete with Raven Ridge,so AMD still will have the lead in IGP performance for mainstream CPUs,but for dGPU the area is dominated by Nvidia,so it gives them extra sales in that area which they can piggy back on Intel to gain some more reputation!
 
Its a cunning ploy by AMD. This won't compete with Raven Ridge,so AMD still will have the lead in IGP performance for mainstream CPUs,but for dGPU the area is dominated by Nvidia,so it gives them extra sales in that area which they can piggy back on Intel to gain some more reputation!

Apple have been ditching nVidia for AMD over the last few years, there is something that Apple like about AMD and i wouldn't be surprised if its a case that Intel could see the writing on the wall, that they might just lose Apple to AMD Ryzen APU's, or Apple said to Intel "find a way to use AMD Graphics IP"
 
Yeah, its a bit WTF? isn't it? i guess they were still negotiating over it and weren't sure they were going to do it.

They denied the IP licensing deal rumors, aka Intel replacing their iGPUs with AMD Radon ones, which were indeed fud.

This is fun...
Didn't Intel try to completely rubbish AMD's Infinity Fabric a couple of months ago?

They're not using anything similar to AMD's infinity fabric here, they're using their own tech EMIB.
Intel's Custom Foundry business offers EMIB as a tech to connect several different process dies on the same package. I figure Apple is the most likely company which contracted Intel Custom Foundry to use EMIB and put Vega on the same package as an Intel CPU, since it saves some space and power. The Vega dies probably aren't even fabbed by Intel, most likely GloFo, they just put them on the same package, that's about it.
 
Its a cunning ploy by AMD. This won't compete with Raven Ridge,so AMD still will have the lead in IGP performance for mainstream CPUs,but for dGPU the area is dominated by Nvidia,so it gives them extra sales in that area which they can piggy back on Intel to gain some more reputation!
Will the limit on this be cooling as for a laptop cooling two discrete chips should be noticeably easier than cooling one chip with a much higher TDP?
If these are for Apple and their thin chassis they'll need to work hard to cool these quietly I presume.
Having just the one chip simplifies the motherboard design though.
 
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