• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

AMD: FAQ for Project FreeSync is up

I feel like I'm the only person that doesn't need any kind of sync, just can't see the tearing or stutter.

Agreed been saying this for months. The only reason I be getting one is because am due a monitor upgrade now anyway. So might as well wait for a 1440p 120hz Freesync enabled.

If the input lag is same a sync off and no need to reduce frame rate I'll enable this right away. But as it stands it's not something I need.
Screen tear don't bother me not something I notice and I don't get stutter because I don't use vsync.
 
The question I've been asking over here for a while now still hasnt been answered, so i'l ask again here. It stems from a quote in this article about the workings of freesync: http://www.techpowerup.com/196557/amd-responds-to-nvidia-g-sync-with-freesync.html?cp=2

Specifically, this part
TechPowerUp said:
In AMD's implementation, VBLANK length (interval between two refresh cycles where the GPU isn't putting out "new" frames, a sort of placebo frames) is variable, and the driver has to speculate what VBLANK length to set for the next frame; whereas, in NVIDIA's implementation, the display holds onto a VBLANK until the next frame is received.

Is this actually the case (or close to it)? Is AMD's freesync solution using some sort of prediction algorithm to guess how long it will take to render the next frame, and using that as the vblank?

It seems like a very odd method to use, which is why I ask if you really are using it, rather than the method the article says nvidia are using, which is to make the monitor hold the vblank for as long as is needed
 
All AMD Radeon™ graphics cards in the AMD Radeon™ HD 7000, HD 8000, R7 or R9 Series will support Project FreeSync for video playback and power-saving purposes. The AMD Radeon™ R9 295X2, 290X, R9 290, R7 260X and R7 260 GPUs additionally feature updated display controllers that will support dynamic refresh rates during gaming.

and no 280X, what's the point of AMD even selling this card?
 
Please do explain. What difference does it do to the image quality? Does it added extra effects or something? More textures?

Sorry but am bit confused.

No nothing like that. It makes the image "stable" due to no tearing or stutter. You'll always have tearing with vsync off, even if you are so use to it you think you don't have it anymore. Same with input lag with vsync on. People get use to it as the norm, which then gets turned on its head when you see this technology in action.

Doesn't matter if its AMD or Nvidia who provide the tech, the results are very easy to see in the flesh.
 
I never said I don't get screen tear. I understand you always get screen tear without sync. For someone like myself who played games for years without vsync I don't notice screen tear, but if I look for it I'll see it.

So therefore if I don't see it and it don't lesson the gaming experience for myself what good is it to me?
 
From what I understand, there won't be a selected partner because it's open standard, so by rights, every manufacturer should just be able to release it.

It still requires a controller module and I can't see monitor manufacturers just popping these in for free or with no incentive. Don't misunderstand me, I want this to be a reality but the Q&A is so vague and with no solid info at all to be perfectly honest.
 
It still requires a controller module and I can't see monitor manufacturers just popping these in for free or with no incentive. Don't misunderstand me, I want this to be a reality but the Q&A is so vague and with no solid info at all to be perfectly honest.

Not what the FAQ is saying.
There are three key advantages Project FreeSync holds over G-Sync: no licensing fees for adoption, no expensive or proprietary hardware modules, and no communication overhead.
 
I never said I don't get screen tear. I understand you always get screen tear without sync. For someone like myself who played games for years without vsync I don't notice screen tear, but if I look for it I'll see it.

So therefore if I don't see it and it don't lesson the gaming experience for myself what good is it to me?

Easier to make out distant objects when panning and less eye strain to boot?
 
Will it work as promised, or will it be released as another beta ?

Its a VESA standard, so won't be any BETA. Should be very easy for AMD to actually implement too via a simple driver patch, which I'm sure they've already got fully working otherwise they wouldn't have pushed for the tech in the first place (if they couldn't do it, why push for it?)
 
Well guess time will tell. As off right now it's not something i need. Would rather have the 1440p 144hz display had it been around 500 and not over the top priced.

I think you'll be waiting a long time for that to happen to be honest. Still though, by the time that happens, it'll have adaptive refresh tech inside it anyway, so you can enjoy it then anyway.
 
Will it work as promised, or will it be released as another beta ?

It is starting to sound like one of AMD's usual hatchet jobs, I wouldn't be surprised if compatibility is sketchy even among the DP1.2a monitors when they eventually start to appear, you only have to look at the issues AMD have had with 4k monitors.
 
Back
Top Bottom